Player Matchup

Cthulhu
Cthulhu
DochAnarhii
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,444 Elo+
Solo
Neith
Neith
Hima-87
Neith
Level 159
God Stats
4W - 9L
1,643 SR
Queue Stats
844W - 804L
1,506 Elo+
Solo
Scylla
Scylla
Micakos
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 202L
1,561 Elo+
Solo
Khepri
Khepri
Shialoth
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,451 Elo+
Solo
Horus
Horus
Xetat
Horus
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
40W - 44L
1,441 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,481 Elo+

VS

Team Averages
Level 94
1,462 SR
1,479 Elo+
Artio
Artio
CRANCK1
Artio
Level 64
God Stats
1W - 1L
1,601 SR
Queue Stats
98W - 94L
1,504 Elo+
Solo
Yu Huang
Yu Huang
Doreano
Yu Huang
Level 145
God Stats
1W - 4L
1,070 SR
Queue Stats
140W - 130L
1,537 Elo+
Solo
Guan Yu
Guan Yu
GARZA-BRUTUS
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,328 Elo+
Solo
Hera
Hera
Redomsan
Hera
Level 78
God Stats
3W - 0L
1,863 SR
Queue Stats
108W - 102L
1,541 Elo+
Solo
Chiron
Chiron
muffin monkey96
Chiron
Level 125
God Stats
10W - 9L
1,278 SR
Queue Stats
814W - 804L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DochAnarhii
Cthulhu
17
2 / 7 / 5
10,692
535
21,206
31,918
37,672
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Hima-87
Neith
20
4 / 2 / 4
12,931
647
29,176
19,457
12,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Micakos
Scylla
20
5 / 5 / 4
12,291
615
33,119
16,649
9,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Shialoth
Khepri
16
0 / 7 / 5
9,948
497
7,726
23,551
29,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Xetat
Horus
17
1 / 7 / 4
11,320
566
9,506
29,436
41,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CRANCK1
Artio
20
5 / 2 / 14
12,616
631
16,121
48,777
48,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
Doreano
Yu Huang
20
11 / 4 / 12
14,731
737
31,032
17,703
8,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
GARZA-BRUTUS
Guan Yu
17
2 / 4 / 14
11,606
580
10,297
26,488
31,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
20
4 / 1 / 18
12,861
643
24,328
13,088
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 1 / 16
13,365
668
27,918
24,168
12,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
12
Kills
28
28
Deaths
12
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artio
CRANCK1
Artio
5
2
14
6
L
Cthulhu
DochAnarhii
Cthulhu
2
7
5
0.64
W
Yu Huang
Doreano
Yu Huang
11
4
12
4.25
W
Guan Yu
GARZA-BRUTUS
Guan Yu
2
4
14
2.25
L
Neith
Hima-87
Neith
4
2
4
3
L
Scylla
Micakos
Scylla
5
5
4
1.4
W
Hera
4
1
18
13
L
Khepri
Shialoth
Khepri
0
7
5
0.36
L
Horus
Xetat
Horus
1
7
4
0.43
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,733
Damage
109,696
121,011
Taken
130,224
131,399
Mitigated
106,032
39,765
Healing
88,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CRANCK1
Artio
16,121
998
15,810
28,382
48,777
48,143
335
18,781
29,996
30,758
0
L
Cthulhu
DochAnarhii
Cthulhu
21,206
836
2,300
3,335
31,918
37,672
0
15,908
15,751
39,074
0
W
Yu Huang
Doreano
Yu Huang
31,032
2,451
3,413
1,465
17,703
8,054
2,015
9,352
8,351
56,353
0
W
Guan Yu
GARZA-BRUTUS
Guan Yu
10,297
2,206
9,319
8,749
26,488
31,610
1,040
13,434
13,054
0
15,577
L
Neith
Hima-87
Neith
29,176
10,378
358
7,112
19,457
12,937
49
11,832
7,361
0
68,913
L
Scylla
Micakos
Scylla
33,119
2,413
2,204
2,110
16,649
9,656
0
12,733
3,488
67,993
0
W
Hera
24,328
5,392
4,516
2,119
13,088
6,193
1,870
7,671
5,417
45,718
0
L
Khepri
Shialoth
Khepri
7,726
480
2,919
3,207
23,551
29,722
0
13,829
9,384
15,438
0
L
Horus
Xetat
Horus
9,506
3,523
7,628
8,592
29,436
41,412
46
15,529
13,546
0
16,691
W
27,918
6,634
5,662
9,524
24,168
12,032
2,816
12,813
11,355
0
64,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
65,179
198
Minions Killed
195
0
Camps Cleared
0
1,690,576
Distance Traveled
1,882,457
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,616
631
12
1
0
399,656
1
L
Cthulhu
10,692
535
28
1
0
343,949
0
W
Yu Huang
14,731
737
62
3
0
352,730
4
W
Guan Yu
11,606
580
17
1
0
365,448
0
L
Neith
12,931
647
68
3
0
315,162
0
L
Scylla
12,291
615
84
4
0
334,864
2
W
Hera
12,861
643
33
2
0
399,267
4
L
Khepri
9,948
497
9
0
0
323,990
0
L
Horus
11,320
566
9
0
0
372,611
3
W
Chiron
13,365
668
71
4
0
365,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role