Player Matchup

Agni
Agni
Arkaeel
Agni
Level 62
God Stats
3W - 2L
1,246 SR
Queue Stats
26W - 35L
1,377 Elo+
Party 3
Cerberus
Cerberus
Bolliqueso
Cerberus
Level 87
God Stats
2W - 1L
1,312 SR
Queue Stats
30W - 23L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
DarkFireSY
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 3
Tyr
Tyr
fox9fox
Tyr
Level 122
God Stats
3W - 2L
1,404 SR
Queue Stats
9W - 5L
1,409 Elo+
Solo
Ne Zha
Ne Zha
mtgod9
Ne Zha
Level 84
God Stats
28W - 20L
1,670 SR
Queue Stats
262W - 272L
1,542 Elo+
Solo
Team Averages
Level 80
1,426 SR
1,467 Elo+

VS

Team Averages
Level 42
1,496 SR
1,425 Elo+
Thanatos
Thanatos
CoxyN0rmus
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
Fxenix
Amaterasu
Level 60
God Stats
0W - 5L
1,165 SR
Queue Stats
5W - 16L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
SUSP3CTBATH
Xbalanque
Level 69
God Stats
3W - 1L
1,793 SR
Queue Stats
141W - 112L
1,416 Elo+
Party 2
Merlin
Merlin
maasidav
Merlin
Level 68
God Stats
36W - 20L
1,523 SR
Queue Stats
136W - 104L
1,458 Elo+
Party 2
Ymir
Ymir
theslumpgod27
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arkaeel
Agni
20
8 / 3 / 20
14,546
1,039
41,430
15,569
9,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Bolliqueso
Cerberus
20
5 / 1 / 26
16,235
1,160
19,203
24,567
41,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
DarkFireSY
Ao Kuang
20
5 / 3 / 18
14,107
1,008
18,581
20,671
12,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
20
2 / 1 / 17
13,570
969
13,585
18,413
24,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
mtgod9
Ne Zha
20
15 / 0 / 15
16,516
1,180
38,977
15,941
11,320
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoxyN0rmus
Thanatos
17
0 / 10 / 2
11,293
807
2,558
14,932
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Fxenix
Amaterasu
19
0 / 4 / 6
12,701
907
7,042
29,825
32,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SUSP3CTBATH
Xbalanque
18
6 / 9 / 2
14,139
1,010
36,414
30,788
13,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
maasidav
Merlin
18
2 / 9 / 3
13,040
931
30,989
31,816
12,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 3 / 4
12,616
901
5,245
29,907
19,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
25
35
Kills
8
8
Deaths
35
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
Arkaeel
Agni
8
3
20
6
W
Cerberus
Bolliqueso
Cerberus
5
1
26
18
L
Thanatos
CoxyN0rmus
Thanatos
0
10
2
0.1
W
Ao Kuang
DarkFireSY
Ao Kuang
5
3
18
4.67
L
Amaterasu
Fxenix
Amaterasu
0
4
6
0.75
L
Xbalanque
SUSP3CTBATH
Xbalanque
6
9
2
0.78
W
Tyr
2
1
17
10.5
L
Merlin
maasidav
Merlin
2
9
3
0.39
W
Ne Zha
mtgod9
Ne Zha
15
0
15
22.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,776
Damage
82,248
95,161
Taken
137,268
99,088
Mitigated
83,570
38,269
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arkaeel
Agni
41,430
1,769
176
4,741
15,569
9,020
0
5,738
9,831
70,615
0
W
Cerberus
Bolliqueso
Cerberus
19,203
1,328
0
10,168
24,567
41,286
0
9,907
14,660
47,044
0
L
Thanatos
CoxyN0rmus
Thanatos
2,558
800
0
1,024
14,932
6,271
0
10,078
4,854
0
5,329
W
Ao Kuang
DarkFireSY
Ao Kuang
18,581
4,999
0
6,848
20,671
12,723
0
6,814
13,857
28,410
0
L
Amaterasu
Fxenix
Amaterasu
7,042
2,777
0
4,049
29,825
32,322
0
15,738
14,087
0
18,047
L
Xbalanque
SUSP3CTBATH
Xbalanque
36,414
21,454
0
4,914
30,788
13,481
0
15,262
15,526
0
65,259
W
Tyr
13,585
1,349
965
5,804
18,413
24,739
0
7,720
10,693
0
26,048
L
Merlin
maasidav
Merlin
30,989
2,439
329
726
31,816
12,048
0
21,526
10,290
77,065
0
W
Ne Zha
mtgod9
Ne Zha
38,977
15,015
0
9,567
15,941
11,320
0
6,055
9,886
0
78,712
L
5,245
1,896
2,788
2,225
29,907
19,448
0
16,610
13,297
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,974
Gold Earned
63,789
295
Minions Killed
219
14
Camps Cleared
4
1,452,213
Distance Traveled
1,113,020
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,546
1,039
76
5
1
280,743
1
W
Cerberus
16,235
1,160
82
6
3
270,788
1
L
Thanatos
11,293
807
4
0
0
125,108
0
W
Ao Kuang
14,107
1,008
12
1
5
251,996
0
L
Amaterasu
12,701
907
25
2
1
282,149
0
L
Xbalanque
14,139
1,010
64
5
2
243,494
1
W
Tyr
13,570
969
36
3
1
325,841
1
L
Merlin
13,040
931
110
8
1
241,917
0
W
Ne Zha
16,516
1,180
89
6
4
322,845
1
L
Ymir
12,616
901
16
1
0
220,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role