Player Matchup

Medusa
Medusa
Immortalightsoul
Medusa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
cryowolf
Ah Puch
Level 160
God Stats
2W - 5L
1,586 SR
Queue Stats
164W - 227L
1,305 Elo+
Party 1
Atlas
Atlas
shuxto
Atlas
Level 136
God Stats
8W - 9L
1,521 SR
Queue Stats
100W - 132L
1,416 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,325 Elo+

VS

Team Averages
Level 73
1,563 SR
1,379 Elo+
Cernunnos
Cernunnos
MrOffliine
Cernunnos
Level 68
God Stats
2W - 2L
1,569 SR
Queue Stats
18W - 23L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Mystickyballs
Jormungandr
Level 63
God Stats
2W - 1L
1,497 SR
Queue Stats
3W - 11L
1,259 Elo+
Party 2
Baron Samedi
Baron Samedi
OlDirtyD1c
Baron Samedi
Level 89
God Stats
4W - 5L
1,622 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
9,308
517
10,837
18,946
6,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
cryowolf
Ah Puch
15
1 / 3 / 0
10,504
584
19,861
12,407
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
shuxto
Atlas
13
0 / 6 / 1
10,355
575
12,188
25,782
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrOffliine
Cernunnos
18
8 / 0 / 7
12,521
696
17,621
13,264
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mystickyballs
Jormungandr
17
3 / 0 / 11
12,982
721
12,000
27,322
35,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
OlDirtyD1c
Baron Samedi
18
5 / 1 / 10
12,198
678
18,891
12,642
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Cernunnos
MrOffliine
Cernunnos
8
0
7
11.5
W
Jormungandr
Mystickyballs
Jormungandr
3
0
11
8.5
W
Baron Samedi
OlDirtyD1c
Baron Samedi
5
1
10
10
L
Ah Puch
cryowolf
Ah Puch
1
3
0
0.33
L
Atlas
shuxto
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
48,512
57,135
Taken
53,228
33,716
Mitigated
49,167
8,337
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,837
5,904
573
769
18,946
6,916
40
11,261
7,685
0
25,645
W
Cernunnos
MrOffliine
Cernunnos
17,621
6,864
0
1,718
13,264
6,843
944
9,881
3,383
0
60,520
W
Jormungandr
Mystickyballs
Jormungandr
12,000
2,836
644
5,064
27,322
35,169
379
13,195
14,127
42,844
0
W
Baron Samedi
OlDirtyD1c
Baron Samedi
18,891
964
2,328
4,288
12,642
7,155
264
9,781
2,861
56,728
0
L
Ah Puch
cryowolf
Ah Puch
19,861
137
521
435
12,407
4,782
0
5,659
6,748
59,974
0
L
Atlas
shuxto
Atlas
12,188
5,098
459
5,580
25,782
22,018
0
14,455
11,327
26,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
37,701
160
Minions Killed
277
3
Camps Cleared
12
865,053
Distance Traveled
977,965
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,308
517
46
3
0
295,090
0
W
Cernunnos
12,521
696
94
5
7
332,439
0
W
Jormungandr
12,982
721
97
5
1
321,461
1
W
Baron Samedi
12,198
678
86
5
4
324,065
6
L
Ah Puch
10,504
584
84
5
3
308,832
3
L
Atlas
10,355
575
30
2
0
261,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role