Player Matchup

Heimdallr
Heimdallr
FearedReaper784
Heimdallr
Level 8
God Stats
4W - 3L
1,863 SR
Queue Stats
20W - 19L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Gaguster
Sylvanus
Level 99
God Stats
3W - 1L
1,504 SR
Queue Stats
77W - 77L
1,415 Elo+
Party 2
Agni
Agni
Hurryforcurry619
Agni
Level 28
God Stats
17W - 12L
1,422 SR
Queue Stats
68W - 67L
1,428 Elo+
Party 2
Achilles
Achilles
Platonium
Achilles
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 28L
1,493 Elo+
Solo
Zeus
Zeus
PundiMobile
Zeus
Level 24
God Stats
33W - 24L
1,570 SR
Queue Stats
49W - 40L
1,394 Elo+
Party 2
Team Averages
Level 38
1,572 SR
1,467 Elo+

VS

Team Averages
Level 57
1,585 SR
1,574 Elo+
Hades
Hades
 
Hades
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Drayden8027
Neith
Level 47
God Stats
4W - 4L
1,865 SR
Queue Stats
126W - 156L
1,526 Elo+
Solo
Tiamat
Tiamat
Sygerrik
Tiamat
Level 28
God Stats
9W - 8L
1,558 SR
Queue Stats
235W - 151L
1,657 Elo+
Party 1
Nike
Nike
Tess09
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 83L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FearedReaper784
Heimdallr
20
11 / 1 / 11
14,041
826
30,243
18,463
11,403
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Gaguster
Sylvanus
20
5 / 1 / 14
13,199
776
10,996
24,993
36,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 1 / 13
12,336
726
17,306
15,923
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Platonium
Achilles
18
1 / 3 / 16
11,167
657
14,725
21,672
26,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 10
11,921
701
11,472
6,952
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
1 / 5 / 4
10,771
634
15,719
15,405
9,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
 
Cabrakan
16
1 / 3 / 4
10,552
621
8,655
21,156
29,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 9 / 3
10,099
594
15,822
19,576
8,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Sygerrik
Tiamat
19
2 / 6 / 5
11,436
673
11,465
20,058
12,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Tess09
Nike
20
5 / 4 / 3
12,779
752
20,132
27,364
29,701
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
26
Kills
9
9
Deaths
27
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
4
0.6
L
Cabrakan
 
Cabrakan
1
3
4
1
L
0
9
3
0.17
W
Heimdallr
FearedReaper784
Heimdallr
11
1
11
16.5
W
Sylvanus
Gaguster
Sylvanus
5
1
14
12
W
5
1
13
11.5
W
Achilles
Platonium
Achilles
1
3
16
3
W
4
3
10
3
L
Tiamat
Sygerrik
Tiamat
2
6
5
0.75
L
Nike
Tess09
Nike
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,742
Damage
71,793
88,003
Taken
103,559
86,530
Mitigated
89,566
29,524
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,719
576
220
3,837
15,405
9,861
78
5,649
9,756
42,013
0
L
Cabrakan
 
Cabrakan
8,655
1,256
0
1,111
21,156
29,029
0
9,321
11,835
22,637
0
L
15,822
6,374
604
1,843
19,576
8,679
1,724
7,737
11,837
0
38,354
W
Heimdallr
FearedReaper784
Heimdallr
30,243
15,064
0
6,687
18,463
11,403
5,830
7,062
11,401
0
89,270
W
Sylvanus
Gaguster
Sylvanus
10,996
3,253
6,237
9,950
24,993
36,171
188
10,457
14,536
23,475
0
W
17,306
2,372
0
3,983
15,923
8,970
638
6,065
9,858
51,833
0
W
Achilles
Platonium
Achilles
14,725
3,924
0
2,667
21,672
26,552
1,043
9,302
12,370
0
33,970
W
11,472
831
0
0
6,952
3,434
919
4,780
2,172
47,990
0
L
Tiamat
Sygerrik
Tiamat
11,465
1,249
374
4,593
20,058
12,296
0
6,888
13,170
42,905
0
L
Nike
Tess09
Nike
20,132
2,256
0
250
27,364
29,701
0
10,179
17,185
7,255
52,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,664
Gold Earned
55,637
319
Minions Killed
295
0
Camps Cleared
0
1,658,939
Distance Traveled
1,563,144
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,771
634
62
4
0
200,721
2
L
Cabrakan
10,552
621
36
2
0
373,019
1
L
Neith
10,099
594
56
3
0
312,337
0
W
Heimdallr
14,041
826
118
7
0
345,324
3
W
Sylvanus
13,199
776
26
2
0
331,728
1
W
Agni
12,336
726
62
4
0
343,260
1
W
Achilles
11,167
657
30
2
0
343,719
4
W
Zeus
11,921
701
83
5
0
294,908
0
L
Tiamat
11,436
673
62
4
0
347,168
0
L
Nike
12,779
752
79
5
0
329,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role