Player Matchup

Hun Batz
Hun Batz
BnYoung24
Hun Batz
Level 102
God Stats
1W - 2L
1,503 SR
Queue Stats
148W - 146L
1,511 Elo+
Party 3
Bakasura
Bakasura
LouisGPYT-_-
Bakasura
Level 105
God Stats
2W - 1L
1,742 SR
Queue Stats
25W - 23L
1,605 Elo+
Party 1
Yu Huang
Yu Huang
Sir_Screech
Yu Huang
Level 114
God Stats
2W - 4L
1,323 SR
Queue Stats
187W - 198L
1,516 Elo+
Party 3
Atlas
Atlas
SoliduSnK
Atlas
Level 105
God Stats
0W - 4L
1,205 SR
Queue Stats
25W - 29L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
TTV_DFWDYNO-_-
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,512 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,537 Elo+

VS

Team Averages
Level 121
1,536 SR
1,567 Elo+
Ravana
Ravana
JunglexMonkey
Ravana
Level 140
God Stats
3W - 1L
1,666 SR
Queue Stats
303W - 258L
1,510 Elo+
Party 2
Achilles
Achilles
LOGMAN04
Achilles
Level 104
God Stats
4W - 4L
1,594 SR
Queue Stats
193W - 145L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
XxSage5GODxX
Nu Wa
Level 104
God Stats
76W - 65L
1,601 SR
Queue Stats
735W - 693L
1,543 Elo+
Solo
Medusa
Medusa
bumbubblegum
Medusa
Level 159
God Stats
114W - 90L
1,585 SR
Queue Stats
157W - 135L
1,541 Elo+
Solo
Arachne
Arachne
kaboom523
Arachne
Level 100
God Stats
1W - 0L
1,236 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BnYoung24
Hun Batz
18
2 / 10 / 4
11,749
452
15,325
31,088
14,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
LouisGPYT-_-
Bakasura
20
4 / 3 / 3
13,285
511
18,410
28,044
17,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Sir_Screech
Yu Huang
16
0 / 7 / 5
10,333
397
9,191
21,264
9,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
SoliduSnK
Atlas
17
3 / 7 / 3
12,064
464
9,335
32,585
41,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
TTV_DFWDYNO-_-
Erlang Shen
17
1 / 7 / 1
11,156
429
10,465
32,015
28,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 20
14,218
547
21,433
21,123
32,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
LOGMAN04
Achilles
20
11 / 1 / 9
15,784
607
28,971
30,771
45,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 14
15,232
586
34,516
16,325
8,605
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
4 / 5 / 6
13,941
536
13,984
20,329
11,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
kaboom523
Arachne
20
8 / 2 / 8
14,251
548
15,815
27,854
13,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
10
Kills
34
34
Deaths
10
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BnYoung24
Hun Batz
2
10
4
0.4
W
3
1
20
13
W
Achilles
LOGMAN04
Achilles
11
1
9
15.5
L
Bakasura
LouisGPYT-_-
Bakasura
4
3
3
1.83
L
Yu Huang
Sir_Screech
Yu Huang
0
7
5
0.36
L
Atlas
SoliduSnK
Atlas
3
7
3
0.64
L
Erlang Shen
TTV_DFWDYNO-_-
Erlang Shen
1
7
1
0.21
W
8
1
14
15
W
Medusa
4
5
6
1.4
W
Arachne
kaboom523
Arachne
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,726
Damage
114,719
144,996
Taken
116,402
110,795
Mitigated
111,522
35,083
Healing
49,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BnYoung24
Hun Batz
15,325
4,549
0
7,217
31,088
14,037
0
7,499
23,223
0
103,908
W
21,433
4,268
327
10,671
21,123
32,679
1,439
3,550
16,862
0
65,089
W
Achilles
LOGMAN04
Achilles
28,971
7,256
0
13,615
30,771
45,480
2,186
5,315
25,386
0
127,968
L
Bakasura
LouisGPYT-_-
Bakasura
18,410
12,461
0
10,702
28,044
17,240
1,560
4,429
23,361
0
125,022
L
Yu Huang
Sir_Screech
Yu Huang
9,191
634
0
2,620
21,264
9,920
0
6,832
14,184
93,907
0
L
Atlas
SoliduSnK
Atlas
9,335
3,963
1,104
3,487
32,585
41,541
0
8,652
23,461
43,396
0
L
Erlang Shen
TTV_DFWDYNO-_-
Erlang Shen
10,465
5,278
0
9,953
32,015
28,057
0
5,629
26,251
0
82,349
W
34,516
8,476
498
7,046
16,325
8,605
4,722
5,674
10,453
138,023
0
W
Medusa
13,984
6,697
0
6,011
20,329
11,134
2,904
2,371
16,229
0
135,294
W
Arachne
kaboom523
Arachne
15,815
11,461
0
11,782
27,854
13,624
2,224
3,281
24,293
0
155,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,587
Gold Earned
73,426
708
Minions Killed
841
0
Camps Cleared
0
2,336,035
Distance Traveled
2,514,789
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,749
452
139
5
0
449,501
7
W
Ravana
14,218
547
57
2
0
535,652
5
W
Achilles
15,784
607
214
8
0
518,392
1
L
Bakasura
13,285
511
222
9
0
555,285
3
L
Yu Huang
10,333
397
181
7
0
426,020
5
L
Atlas
12,064
464
34
1
0
472,364
3
L
Erlang Shen
11,156
429
132
5
0
432,865
2
W
Nu Wa
15,232
586
202
8
0
467,525
3
W
Medusa
13,941
536
202
8
0
444,663
9
W
Arachne
14,251
548
166
6
0
548,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role