Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigBear_327
Ra
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
LyNcHiNg_SZN
Medusa
Level 80
God Stats
5W - 0L
1,822 SR
Queue Stats
25W - 22L
1,474 Elo+
Party 3
Achilles
Achilles
twiistzy
Achilles
Level 71
God Stats
11W - 8L
1,505 SR
Queue Stats
28W - 28L
1,431 Elo+
Party 3
Team Averages
Level 80
1,613 SR
1,481 Elo+

VS

Team Averages
Level 84
1,441 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Basis024
Hou Yi
Level 77
God Stats
77W - 89L
1,510 SR
Queue Stats
425W - 527L
1,409 Elo+
Party 2
Ra
Ra
HairyApollo
Ra
Level 68
God Stats
20W - 27L
1,458 SR
Queue Stats
350W - 419L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
K1NG54874
Sylvanus
Level 107
God Stats
0W - 2L
1,234 SR
Queue Stats
29W - 57L
1,558 Elo+
Solo
Thor
Thor
PhoReals00
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 3 / 6
8,291
829
6,253
9,540
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
 
Ah Puch
15
2 / 0 / 5
7,873
787
11,810
8,063
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,654
665
2,419
9,594
4,027
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
14
4 / 1 / 4
8,135
814
7,141
10,293
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
twiistzy
Achilles
15
3 / 0 / 8
8,305
831
8,092
10,462
8,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 3
7,678
768
10,629
9,044
4,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Basis024
Hou Yi
13
3 / 3 / 2
7,390
739
7,273
10,326
4,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 4
7,985
799
10,874
7,236
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
K1NG54874
Sylvanus
10
0 / 2 / 1
6,326
633
1,975
4,591
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 2
7,125
713
3,131
10,363
4,882
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
6
6
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
6
2.67
W
Ah Puch
 
Ah Puch
2
0
5
4.5
L
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Hou Yi
Basis024
Hou Yi
3
3
2
1.33
W
0
2
1
0.25
L
1
1
4
3
L
Sylvanus
K1NG54874
Sylvanus
0
2
1
0.25
W
Medusa
4
1
4
6
L
1
6
2
0.33
W
Achilles
twiistzy
Achilles
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
33,882
47,952
Taken
41,560
25,271
Mitigated
20,054
19,164
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,253
929
192
5,270
9,540
4,897
0
3,415
6,125
0
19,514
W
Ah Puch
 
Ah Puch
11,810
197
0
4,538
8,063
3,141
735
4,816
3,247
38,218
0
L
Nu Wa
 
Nu Wa
10,629
3,640
106
2,193
9,044
4,096
780
5,159
3,885
25,811
0
L
Hou Yi
Basis024
Hou Yi
7,273
3,014
457
1,060
10,326
4,744
775
2,500
7,826
0
12,377
W
2,419
220
469
1,018
9,594
4,027
40
5,772
3,822
13,914
0
L
10,874
1,040
1,432
2,314
7,236
3,328
0
2,565
4,671
34,393
0
L
Sylvanus
K1NG54874
Sylvanus
1,975
724
723
894
4,591
3,004
29
844
3,747
2,782
528
W
Medusa
7,141
2,268
0
3,935
10,293
4,270
1,506
4,696
5,597
0
27,481
L
3,131
1,491
0
0
10,363
4,882
571
3,161
7,202
0
12,463
W
Achilles
twiistzy
Achilles
8,092
1,296
0
3,742
10,462
8,936
720
4,472
5,990
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
36,504
205
Minions Killed
160
0
Camps Cleared
0
1,024,614
Distance Traveled
836,437
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,291
829
34
3
0
204,045
1
W
Ah Puch
7,873
787
62
6
0
208,263
3
L
Nu Wa
7,678
768
37
4
0
204,256
0
L
Hou Yi
7,390
739
28
3
0
181,902
0
W
Ra
6,654
665
17
2
0
163,146
2
L
Ra
7,985
799
75
8
0
212,836
2
L
Sylvanus
6,326
633
6
1
0
71,433
0
W
Medusa
8,135
814
53
5
0
211,446
0
L
Thor
7,125
713
14
1
0
166,010
0
W
Achilles
8,305
831
39
4
0
237,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role