Player Matchup

Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Equiin0xx
Chiron
Level 160
God Stats
7W - 6L
1,631 SR
Queue Stats
159W - 166L
1,486 Elo+
Solo
Tyr
Tyr
Valemito
Tyr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 175L
1,455 Elo+
Solo
Pele
Pele
ratoloko
Pele
Level 129
God Stats
8W - 9L
1,622 SR
Queue Stats
231W - 208L
1,493 Elo+
Solo
Cthulhu
Cthulhu
sebapiolaxd
Cthulhu
Level 104
God Stats
2W - 0L
1,587 SR
Queue Stats
305W - 302L
1,508 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,488 Elo+

VS

Team Averages
Level 130
1,525 SR
1,509 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Henrique Pietro
Pele
Level 124
God Stats
12W - 9L
1,706 SR
Queue Stats
101W - 101L
1,500 Elo+
Party 1
Cerberus
Cerberus
SopaDeCaqui
Cerberus
Level 87
God Stats
6W - 5L
1,558 SR
Queue Stats
105W - 100L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
ToddyNeblina
Hou Yi
Level 147
God Stats
1W - 5L
1,260 SR
Queue Stats
130W - 130L
1,508 Elo+
Party 1
Bellona
Bellona
advranyer
Bellona
Level 144
God Stats
6W - 4L
1,601 SR
Queue Stats
126W - 125L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 4
7,696
592
9,794
6,317
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Equiin0xx
Chiron
14
7 / 1 / 3
8,795
677
8,486
8,788
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,604
585
5,428
7,330
4,781
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
12
2 / 2 / 4
7,130
548
5,629
12,080
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cthulhu
sebapiolaxd
Cthulhu
12
2 / 0 / 11
7,770
598
7,092
11,697
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 1
6,268
482
5,976
8,774
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 1
6,662
512
5,633
10,790
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
SopaDeCaqui
Cerberus
9
0 / 3 / 1
5,871
452
2,828
13,103
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
11
0 / 5 / 1
6,606
508
6,416
9,233
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
advranyer
Bellona
12
0 / 0 / 1
7,090
545
4,425
10,188
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
L
Tiamat
 
Tiamat
1
3
1
0.5
W
Chiron
Equiin0xx
Chiron
7
1
3
8.5
L
2
3
1
0.83
L
Cerberus
SopaDeCaqui
Cerberus
0
3
1
0.17
L
Hou Yi
0
5
1
0.1
W
0
0
0
0
L
Bellona
advranyer
Bellona
0
0
1
0.5
W
Pele
2
2
4
2
W
Cthulhu
sebapiolaxd
Cthulhu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
25,278
46,212
Taken
52,088
27,983
Mitigated
29,988
13,642
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,794
636
0
1,788
6,317
2,701
0
2,758
3,559
57,867
0
L
Tiamat
 
Tiamat
5,976
961
0
1,224
8,774
5,395
0
5,043
3,731
35,493
0
W
Chiron
Equiin0xx
Chiron
8,486
4,736
337
3,894
8,788
3,358
726
834
7,954
0
63,844
L
5,633
1,048
0
1,149
10,790
4,001
0
3,527
7,263
0
46,618
L
Cerberus
SopaDeCaqui
Cerberus
2,828
477
402
2,820
13,103
8,358
0
5,277
7,826
19,140
0
L
Hou Yi
6,416
3,749
0
1,179
9,233
3,320
0
1,644
7,589
0
56,708
W
5,428
614
0
4,092
7,330
4,781
894
0
7,330
0
60,195
L
Bellona
advranyer
Bellona
4,425
1,082
0
4,963
10,188
8,914
0
1,395
8,793
0
55,076
W
Pele
5,629
1,303
0
1,213
12,080
4,989
0
2,254
9,826
0
60,987
W
Cthulhu
sebapiolaxd
Cthulhu
7,092
1,327
343
1,975
11,697
12,154
0
2,958
8,739
25,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
32,497
454
Minions Killed
378
0
Camps Cleared
0
1,363,972
Distance Traveled
1,283,238
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,696
592
104
8
0
276,261
3
L
Tiamat
6,268
482
72
6
0
255,144
6
W
Chiron
8,795
677
121
9
0
258,626
4
L
Pele
6,662
512
71
5
0
283,095
3
L
Cerberus
5,871
452
37
3
0
258,220
6
L
Hou Yi
6,606
508
86
7
0
229,628
2
W
Tyr
7,604
585
103
8
0
263,566
5
L
Bellona
7,090
545
112
9
0
257,151
6
W
Pele
7,130
548
95
7
0
292,431
3
W
Cthulhu
7,770
598
31
2
0
273,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role