Player Matchup

Sol
Sol
Danie11e
Sol
Level 87
God Stats
23W - 27L
1,449 SR
Queue Stats
143W - 174L
1,456 Elo+
Party 1
Chernobog
Chernobog
EmmaTheValidine
Chernobog
Level 144
God Stats
12W - 5L
1,693 SR
Queue Stats
174W - 181L
1,476 Elo+
Party 1
Athena
Athena
KiloCharlie93
Athena
Level 95
God Stats
16W - 12L
1,597 SR
Queue Stats
222W - 242L
1,453 Elo+
Party 1
King Arthur
King Arthur
Nocturnalik
King Arthur
Level 138
God Stats
7W - 9L
1,491 SR
Queue Stats
385W - 337L
1,580 Elo+
Solo
Nemesis
Nemesis
ZukoAlone46
Nemesis
Level 67
God Stats
0W - 4L
1,143 SR
Queue Stats
166W - 192L
1,439 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,481 Elo+

VS

Team Averages
Level 111
1,565 SR
1,490 Elo+
Bacchus
Bacchus
BreakinYourBoxes
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 172L
1,509 Elo+
Party 2
Charybdis
Charybdis
CABJkid
Charybdis
Level 105
God Stats
28W - 30L
1,451 SR
Queue Stats
446W - 419L
1,478 Elo+
Party 2
Chaac
Chaac
Lopli
Chaac
Level 123
God Stats
2W - 1L
1,531 SR
Queue Stats
11W - 16L
1,420 Elo+
Solo
Da Ji
Da Ji
Sqyrr
Da Ji
Level 90
God Stats
7W - 7L
1,598 SR
Queue Stats
200W - 161L
1,519 Elo+
Solo
Chang'e
Chang'e
franklate
Chang'e
Level 131
God Stats
14W - 4L
1,744 SR
Queue Stats
180W - 187L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,589
439
7,170
9,108
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
EmmaTheValidine
Chernobog
12
2 / 2 / 1
7,309
487
9,452
9,267
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
6,589
439
3,284
11,017
9,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Nocturnalik
King Arthur
15
1 / 1 / 1
8,920
595
10,098
11,417
10,631
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ZukoAlone46
Nemesis
10
0 / 3 / 1
6,140
409
5,465
9,889
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,733
516
6,770
11,953
12,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
CABJkid
Charybdis
14
4 / 1 / 4
8,537
569
9,411
10,222
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Lopli
Chaac
14
1 / 2 / 0
8,192
546
4,202
13,127
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Sqyrr
Da Ji
14
4 / 0 / 3
8,040
536
3,321
14,813
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
franklate
Chang'e
13
3 / 2 / 2
7,735
516
8,202
10,016
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Charybdis
CABJkid
Charybdis
4
1
4
6
L
2
3
0
0.67
L
Chernobog
EmmaTheValidine
Chernobog
2
2
1
1.25
L
0
3
2
0.33
W
Chaac
Lopli
Chaac
1
2
0
0.5
L
King Arthur
Nocturnalik
King Arthur
1
1
1
1.5
W
Da Ji
Sqyrr
Da Ji
4
0
3
5.5
L
Nemesis
ZukoAlone46
Nemesis
0
3
1
0.17
W
Chang'e
franklate
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
31,906
50,698
Taken
60,131
30,427
Mitigated
37,636
15,379
Healing
27,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,770
1,321
2,534
2,799
11,953
12,557
0
3,031
8,922
21,910
0
W
Charybdis
CABJkid
Charybdis
9,411
5,001
0
5,077
10,222
3,768
2,050
1,744
8,478
0
73,311
L
7,170
2,690
0
4,159
9,108
3,612
0
3,747
5,089
48,068
0
L
Chernobog
EmmaTheValidine
Chernobog
9,452
5,089
0
3,596
9,267
3,205
24
2,537
6,703
0
61,474
L
3,284
1,152
241
2,659
11,017
9,014
0
3,795
7,076
16,966
0
W
Chaac
Lopli
Chaac
4,202
1,135
0
6,155
13,127
10,105
0
570
12,557
0
63,778
L
King Arthur
Nocturnalik
King Arthur
10,098
1,647
0
2,995
11,417
10,631
0
479
10,392
0
84,358
W
Da Ji
Sqyrr
Da Ji
3,321
975
0
6,143
14,813
6,951
0
903
13,910
0
67,855
L
Nemesis
ZukoAlone46
Nemesis
5,465
2,130
270
1,459
9,889
3,965
0
3,729
5,920
0
40,710
W
Chang'e
franklate
Chang'e
8,202
1,104
1,443
2,936
10,016
4,255
720
4,206
5,810
48,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
40,237
431
Minions Killed
470
0
Camps Cleared
0
1,402,365
Distance Traveled
1,452,044
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,733
516
25
2
0
313,590
8
W
Charybdis
8,537
569
123
8
0
271,889
2
L
Sol
6,589
439
82
5
0
270,864
2
L
Chernobog
7,309
487
101
7
0
270,488
1
L
Athena
6,589
439
18
1
0
277,282
3
W
Chaac
8,192
546
120
8
0
278,430
6
L
King Arthur
8,920
595
164
11
0
302,395
5
W
Da Ji
8,040
536
107
7
0
298,147
1
L
Nemesis
6,140
409
66
4
0
281,336
5
W
Chang'e
7,735
516
95
6
0
289,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role