Player Matchup

Artio
Artio
FlakeyGorilla
Artio
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 277L
1,346 Elo+
Party 2
Sol
Sol
Spectra VaLos
Sol
Level 123
God Stats
1W - 0L
1,238 SR
Queue Stats
17W - 17L
1,461 Elo+
Party 3
Thanatos
Thanatos
XDarkLordOmegaX
Thanatos
Level 69
God Stats
3W - 7L
1,244 SR
Queue Stats
177W - 250L
1,322 Elo+
Party 2
Rama
Rama
Yokaii420
Rama
Level 141
God Stats
4W - 1L
1,546 SR
Queue Stats
204W - 238L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
sorry_mom36
Amaterasu
Level 24
God Stats
3W - 1L
1,702 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 3
Team Averages
Level 81
1,446 SR
1,377 Elo+

VS

Team Averages
Level 84
1,497 SR
1,388 Elo+
Jormungandr
Jormungandr
ELITE LINK DJ23
Jormungandr
Level 121
God Stats
32W - 24L
1,498 SR
Queue Stats
451W - 428L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Smittyy99
Danzaburou
Level 18
God Stats
67W - 65L
1,441 SR
Queue Stats
164W - 157L
1,273 Elo+
Party 1
Ymir
Ymir
Tmastergamer
Ymir
Level 126
God Stats
2W - 1L
1,798 SR
Queue Stats
282W - 277L
1,424 Elo+
Party 1
Mercury
Mercury
WildBALLsTaNk
Mercury
Level 42
God Stats
0W - 4L
1,188 SR
Queue Stats
61W - 80L
1,351 Elo+
Solo
Vulcan
Vulcan
qNIGHTMXREp
Vulcan
Level 115
God Stats
5W - 3L
1,561 SR
Queue Stats
400W - 404L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
8,083
539
6,910
18,292
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 2
8,955
597
8,689
10,726
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
1 / 1 / 4
7,162
477
3,507
8,642
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
13
6 / 2 / 5
8,044
536
13,752
10,541
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
sorry_mom36
Amaterasu
12
1 / 0 / 0
6,490
433
4,035
9,435
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE LINK DJ23
Jormungandr
12
0 / 1 / 0
7,261
484
6,697
8,410
6,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Smittyy99
Danzaburou
10
0 / 4 / 3
6,206
414
9,606
11,635
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 3
6,512
434
3,930
15,784
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
14
2 / 2 / 1
8,233
549
5,998
10,476
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
1 / 1 / 1
6,964
464
8,020
5,953
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
3
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ELITE LINK DJ23
Jormungandr
0
1
0
0
W
1
1
10
6
L
Danzaburou
Smittyy99
Danzaburou
0
4
3
0.38
W
4
0
2
5
L
0
5
3
0.3
L
Mercury
2
2
1
1.25
W
Thanatos
1
1
4
3
W
Rama
6
2
5
4.25
L
Vulcan
1
1
1
1.5
W
Amaterasu
sorry_mom36
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
34,251
57,636
Taken
52,258
31,109
Mitigated
29,133
33,853
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ELITE LINK DJ23
Jormungandr
6,697
2,269
0
2,010
8,410
6,438
456
97
8,313
53,529
0
W
6,910
1,268
1,954
7,474
18,292
12,295
162
2,814
15,478
24,855
0
L
Danzaburou
Smittyy99
Danzaburou
9,606
5,295
0
4,333
11,635
4,020
1,066
4,254
7,381
0
39,173
W
8,689
2,070
0
6,653
10,726
4,754
0
4,289
6,437
84,349
0
L
3,930
1,369
608
4,157
15,784
12,175
260
3,535
12,249
19,833
0
L
Mercury
5,998
1,728
0
491
10,476
4,027
0
3,875
6,601
0
70,488
W
Thanatos
3,507
743
0
9,305
8,642
3,645
613
3,190
5,452
0
39,357
W
Rama
13,752
10,214
0
4,085
10,541
5,276
2,451
3,577
6,964
0
60,893
L
Vulcan
8,020
1,486
509
1,352
5,953
2,473
0
3,838
2,115
48,201
0
W
Amaterasu
sorry_mom36
Amaterasu
4,035
1,879
0
4,382
9,435
5,139
369
4,777
4,658
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
35,176
406
Minions Killed
388
0
Camps Cleared
0
1,362,895
Distance Traveled
1,393,106
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,261
484
81
5
0
260,482
2
W
Artio
8,083
539
27
2
0
283,521
1
L
Danzaburou
6,206
414
68
5
0
239,157
2
W
Sol
8,955
597
156
10
0
259,611
4
L
Ymir
6,512
434
28
2
0
277,912
3
L
Mercury
8,233
549
133
9
0
352,704
3
W
Thanatos
7,162
477
80
5
0
296,003
1
W
Rama
8,044
536
105
7
0
234,835
3
L
Vulcan
6,964
464
78
5
0
262,851
2
W
Amaterasu
6,490
433
38
3
0
288,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role