Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
BigNutn
Kali
Masters
Level 159
God Stats
2W - 1L
1,919 SR
Queue Stats
312W - 295L
2,658 MMR
Party 3
Ganesha
Ganesha
Bronze III
Doowo
Ganesha
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Lancelot
Lancelot
Diamond I
Genius
Lancelot
Diamond I
Level 160
God Stats
4W - 3L
1,748 SR
Queue Stats
124W - 92L
2,534 MMR
Party 3
Neith
Neith
Bronze III
TLGTDOG
Neith
Bronze III
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,590 SR
1,938 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,604 SR
2,060 MMR
Tyr
Tyr
Masters
Dalkom
Tyr
Masters
Level 160
God Stats
14W - 10L
1,601 SR
Queue Stats
403W - 336L
2,834 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
DemonTeddy
Xbalanque
Diamond IV
Level 137
God Stats
54W - 55L
1,471 SR
Queue Stats
433W - 432L
2,050 MMR
Party 1
Horus
Horus
Platinum V
NavlagYor
Horus
Platinum V
Level 124
God Stats
72W - 57L
1,716 SR
Queue Stats
357W - 377L
1,685 MMR
Solo
Tiamat
Tiamat
Platinum IV
Richhey
Tiamat
Platinum IV
Level 160
God Stats
5W - 6L
1,482 SR
Queue Stats
81W - 79L
1,486 MMR
Solo
Bakasura
Bakasura
Masters
WarpTechJanus
Bakasura
Masters
Level 79
God Stats
44W - 17L
1,749 SR
Queue Stats
162W - 115L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 2 / 5
12,458
519
16,776
14,931
8,859
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
BigNutn
Kali
18
1 / 8 / 6
10,970
457
12,874
28,634
14,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Doowo
Ganesha
15
1 / 5 / 6
10,335
431
8,287
25,565
33,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Genius
Lancelot
20
4 / 1 / 0
13,405
559
19,266
24,657
31,276
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
TLGTDOG
Neith
18
0 / 8 / 0
10,740
448
5,692
15,286
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LokiFreyaKhepriPoseidon

VS

Bans
BacchusCliodhnaYemojaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dalkom
Tyr
20
1 / 1 / 6
14,460
603
20,628
30,378
36,410
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
DemonTeddy
Xbalanque
20
5 / 1 / 9
15,177
632
18,532
16,957
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
NavlagYor
Horus
17
3 / 1 / 11
12,732
531
6,693
20,310
27,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Richhey
Tiamat
19
2 / 3 / 7
13,460
561
13,544
15,325
11,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
WarpTechJanus
Bakasura
20
12 / 4 / 2
15,194
633
22,069
29,438
16,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
10
Kills
23
24
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
5
3.25
L
Kali
BigNutn
Kali
1
8
6
0.5
W
Tyr
Dalkom
Tyr
1
1
6
4
W
Xbalanque
DemonTeddy
Xbalanque
5
1
9
9.5
L
Ganesha
Doowo
Ganesha
1
5
6
0.8
L
Lancelot
Genius
Lancelot
4
1
0
4
W
Horus
NavlagYor
Horus
3
1
11
8.5
W
Tiamat
Richhey
Tiamat
2
3
7
1.83
L
Neith
TLGTDOG
Neith
0
8
0
0
W
Bakasura
WarpTechJanus
Bakasura
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,895
Damage
81,466
109,073
Taken
112,408
96,818
Mitigated
101,621
27,553
Healing
51,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,776
2,245
3,203
4,894
14,931
8,859
0
3,732
10,679
138,526
0
L
Kali
BigNutn
Kali
12,874
5,547
0
3,934
28,634
14,089
0
3,900
24,185
0
108,609
W
Tyr
Dalkom
Tyr
20,628
3,085
0
15,541
30,378
36,410
172
3,583
26,795
0
132,086
W
Xbalanque
DemonTeddy
Xbalanque
18,532
11,487
0
8,784
16,957
9,108
10,662
1,923
15,034
0
170,826
L
Ganesha
Doowo
Ganesha
8,287
813
0
1,917
25,565
33,546
0
4,035
19,643
33,381
0
L
Lancelot
Genius
Lancelot
19,266
2,911
0
11,555
24,657
31,276
0
1,998
20,750
0
131,659
W
Horus
NavlagYor
Horus
6,693
2,406
4,209
10,343
20,310
27,809
865
7,208
13,102
0
32,322
W
Tiamat
Richhey
Tiamat
13,544
1,853
0
4,264
15,325
11,712
622
8,092
7,233
116,216
0
L
Neith
TLGTDOG
Neith
5,692
2,259
0
2,050
15,286
9,048
58
81
14,894
0
107,743
W
Bakasura
WarpTechJanus
Bakasura
22,069
13,025
0
8,612
29,438
16,582
2,958
5,918
23,520
0
127,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,908
Gold Earned
71,023
811
Minions Killed
831
0
Camps Cleared
0
2,272,255
Distance Traveled
2,549,261
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,458
519
241
10
0
493,870
5
L
Kali
10,970
457
124
5
0
461,695
2
W
Tyr
14,460
603
209
9
0
570,711
5
W
Xbalanque
15,177
632
217
9
0
460,747
7
L
Ganesha
10,335
431
16
1
0
416,626
7
L
Lancelot
13,405
559
236
10
0
523,908
7
W
Horus
12,732
531
28
1
0
504,912
9
W
Tiamat
13,460
561
191
8
0
458,148
8
L
Neith
10,740
448
194
8
0
376,156
0
W
Bakasura
15,194
633
186
8
0
554,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role