Player Matchup

Merlin
Merlin
Sirius774
Merlin
Level 68
God Stats
28W - 28L
1,461 SR
Queue Stats
250W - 260L
1,425 Elo+
Solo
Skadi
Skadi
TheJDRocks
Skadi
Level 61
God Stats
6W - 3L
1,598 SR
Queue Stats
26W - 26L
1,475 Elo+
Solo
Tyr
Tyr
ViciousTragic
Tyr
Level 152
God Stats
2W - 1L
1,636 SR
Queue Stats
138W - 164L
1,388 Elo+
Solo
Hades
Hades
XCapDripyGX
Hades
Level 86
God Stats
2W - 0L
1,803 SR
Queue Stats
32W - 39L
1,417 Elo+
Solo
Loki
Loki
acerock123
Loki
Level 158
God Stats
8W - 17L
1,220 SR
Queue Stats
226W - 320L
1,375 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,416 Elo+

VS

Team Averages
Level 76
1,546 SR
1,376 Elo+
Bacchus
Bacchus
BEAN1E BABE
Bacchus
Level 81
God Stats
74W - 71L
1,451 SR
Queue Stats
157W - 182L
1,378 Elo+
Solo
Aphrodite
Aphrodite
ShadowDragon046
Aphrodite
Level 121
God Stats
7W - 8L
1,660 SR
Queue Stats
56W - 64L
1,389 Elo+
Party 2
Da Ji
Da Ji
direfoxxx
Da Ji
Level 88
God Stats
3W - 4L
1,691 SR
Queue Stats
7W - 7L
1,531 Elo+
Party 2
Sol
Sol
jo40mt4dor123
Sol
Level 79
God Stats
4W - 6L
1,429 SR
Queue Stats
72W - 68L
1,390 Elo+
Party 1
Yemoja
Yemoja
lucifer_777399
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sirius774
Merlin
12
2 / 2 / 4
7,232
556
8,123
5,289
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
13
4 / 0 / 3
8,141
626
4,991
5,089
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 8
7,012
539
5,619
10,669
7,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
2 / 1 / 4
7,231
556
7,267
8,153
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 4
7,258
558
5,977
10,557
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEAN1E BABE
Bacchus
10
1 / 3 / 2
6,509
501
4,363
10,979
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
ShadowDragon046
Aphrodite
11
1 / 2 / 3
6,433
495
3,976
9,616
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
direfoxxx
Da Ji
11
3 / 2 / 1
6,753
519
5,543
10,097
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,748
519
3,466
7,775
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,446
419
2,841
9,829
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BEAN1E BABE
Bacchus
1
3
2
0.67
L
Aphrodite
ShadowDragon046
Aphrodite
1
2
3
1.25
W
Merlin
Sirius774
Merlin
2
2
4
2
W
Skadi
4
0
3
5.5
W
2
0
8
6
W
2
1
4
4
W
4
2
4
3
L
Da Ji
direfoxxx
Da Ji
3
2
1
1.75
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
20,189
39,757
Taken
48,296
18,433
Mitigated
26,460
13,172
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BEAN1E BABE
Bacchus
4,363
667
298
1,721
10,979
11,347
15
2,618
8,361
22,304
0
L
Aphrodite
ShadowDragon046
Aphrodite
3,976
622
1,843
5,776
9,616
4,716
109
3,625
5,991
42,705
0
W
Merlin
Sirius774
Merlin
8,123
1,049
0
260
5,289
1,910
721
1,587
3,702
51,528
0
W
Skadi
4,991
2,715
0
1,371
5,089
1,843
0
2,158
2,931
0
51,173
W
5,619
679
352
2,806
10,669
7,300
0
4,706
5,905
0
30,802
W
7,267
641
173
3,523
8,153
3,739
0
2,961
4,891
45,033
0
W
5,977
1,557
215
4,472
10,557
3,641
737
2,870
7,682
0
45,049
L
Da Ji
direfoxxx
Da Ji
5,543
1,640
0
3,410
10,097
4,094
78
2,305
7,792
0
42,522
L
3,466
1,463
26
3,984
7,775
2,092
0
553
7,222
57,533
0
L
2,841
805
53
258
9,829
4,211
0
6,289
3,540
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
31,889
376
Minions Killed
334
0
Camps Cleared
0
1,315,234
Distance Traveled
1,198,019
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,509
501
39
3
0
251,141
0
L
Aphrodite
6,433
495
86
7
0
236,199
1
W
Merlin
7,232
556
85
7
0
238,908
1
W
Skadi
8,141
626
113
9
0
265,744
1
W
Tyr
7,012
539
37
3
0
284,647
6
W
Hades
7,231
556
67
5
0
247,876
3
W
Loki
7,258
558
74
6
0
278,059
4
L
Da Ji
6,753
519
71
5
0
294,230
0
L
Sol
6,748
519
113
9
0
220,234
1
L
Yemoja
5,446
419
25
2
0
196,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role