Player Matchup

Atlas
Atlas
Hessennn
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 2
Thoth
Thoth
Papitodeltrap
Thoth
Level 46
God Stats
2W - 8L
1,202 SR
Queue Stats
140W - 152L
1,327 Elo+
Solo
Mercury
Mercury
SenpaiDoGulag
Mercury
Level 69
God Stats
0W - 3L
1,236 SR
Queue Stats
100W - 109L
1,413 Elo+
Party 3
Skadi
Skadi
blackpool1331
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 47L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
doggyman20
Ratatoskr
Level 43
God Stats
1W - 2L
1,465 SR
Queue Stats
64W - 76L
1,385 Elo+
Party 3
Team Averages
Level 51
1,381 SR
1,416 Elo+

VS

Team Averages
Level 63
1,640 SR
1,536 Elo+
Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Alyenka
Aphrodite
Level 68
God Stats
102W - 105L
1,896 SR
Queue Stats
356W - 425L
1,655 Elo+
Party 1
Sol
Sol
BoiToyAsh
Sol
Level 66
God Stats
19W - 18L
1,463 SR
Queue Stats
48W - 72L
1,370 Elo+
Party 4
Janus
Janus
Jąndroid
Janus
Level 98
God Stats
49W - 63L
1,574 SR
Queue Stats
61W - 70L
1,569 Elo+
Solo
Cupid
Cupid
xxPigeyPigey69
Cupid
Level 18
God Stats
2W - 0L
1,765 SR
Queue Stats
13W - 6L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hessennn
Atlas
10
0 / 3 / 1
7,204
400
6,236
14,084
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 0
7,891
438
4,591
11,487
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
1 / 6 / 0
7,063
392
4,406
12,365
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,389
411
11,257
11,976
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
doggyman20
Ratatoskr
10
0 / 6 / 1
7,048
392
3,616
16,094
6,257
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
10 / 1 / 2
10,013
556
9,373
13,884
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Alyenka
Aphrodite
14
0 / 1 / 5
8,350
464
1,625
6,530
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 0 / 4
9,447
525
7,451
9,522
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Jąndroid
Janus
20
9 / 0 / 2
13,304
739
14,819
8,887
3,787
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 4
9,118
507
13,907
17,540
7,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
23
23
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
1
2
11
W
Aphrodite
Alyenka
Aphrodite
0
1
5
2.5
W
2
0
4
4
L
Atlas
Hessennn
Atlas
0
3
1
0.17
W
Janus
Jąndroid
Janus
9
0
2
10
L
0
5
0
0
L
Mercury
1
6
0
0.17
L
1
3
0
0.33
L
Ratatoskr
doggyman20
Ratatoskr
0
6
1
0.08
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
47,175
66,006
Taken
56,363
39,024
Mitigated
25,345
12,696
Healing
27,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,373
4,443
0
1,429
13,884
6,636
1,200
1,620
12,264
0
79,860
W
Aphrodite
Alyenka
Aphrodite
1,625
305
5,140
4,433
6,530
3,496
96
2,815
3,715
17,898
0
W
7,451
1,849
223
5,959
9,522
3,882
2,286
2,711
6,811
70,757
0
L
Atlas
Hessennn
Atlas
6,236
3,026
0
1,091
14,084
17,601
0
1,488
12,596
21,472
0
W
Janus
Jąndroid
Janus
14,819
1,335
0
1,230
8,887
3,787
72
708
8,179
127,949
0
L
4,591
309
0
2,242
11,487
4,769
0
7,420
3,979
61,370
0
L
Mercury
4,406
1,834
0
1,845
12,365
5,319
0
8,458
3,597
0
34,720
L
11,257
4,563
0
3,084
11,976
5,078
0
433
11,543
0
69,769
L
Ratatoskr
doggyman20
Ratatoskr
3,616
1,440
0
4,434
16,094
6,257
0
5,592
10,396
0
49,020
W
13,907
8,413
662
8,205
17,540
7,544
408
2,973
14,567
0
87,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
50,232
379
Minions Killed
676
0
Camps Cleared
0
1,606,146
Distance Traveled
1,785,771
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,013
556
113
6
0
399,679
6
W
Aphrodite
8,350
464
45
3
0
299,605
3
W
Sol
9,447
525
134
7
0
348,888
4
L
Atlas
7,204
400
18
1
0
306,727
5
W
Janus
13,304
739
258
14
0
399,112
10
L
Thoth
7,891
438
112
6
0
295,187
4
L
Mercury
7,063
392
73
4
0
360,448
2
L
Skadi
7,389
411
102
6
0
306,390
6
L
Ratatoskr
7,048
392
74
4
0
337,394
1
W
Cupid
9,118
507
126
7
0
338,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role