Player Matchup

Athena
Athena
Yuskai
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zancoroh
Morgan Le Fay
Level 20
God Stats
1W - 3L
1,284 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 2
Cliodhna
Cliodhna
прокурор2057
Cliodhna
Level 106
God Stats
5W - 7L
1,316 SR
Queue Stats
199W - 242L
1,505 Elo+
Solo
Team Averages
Level 91
1,367 SR
1,450 Elo+

VS

Team Averages
Level 70
1,539 SR
1,503 Elo+
Zhong Kui
Zhong Kui
Mesqui05
Zhong Kui
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 92L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Sancho115
Jormungandr
Level 29
God Stats
5W - 9L
1,627 SR
Queue Stats
64W - 72L
1,506 Elo+
Party 1
Serqet
Serqet
brais2003
Serqet
Level 108
God Stats
3W - 3L
1,490 SR
Queue Stats
94W - 108L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Yuskai
Athena
14
1 / 8 / 9
10,627
559
9,050
27,661
32,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zancoroh
Morgan Le Fay
15
2 / 7 / 9
11,374
599
16,271
17,764
10,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 7 / 3
12,813
674
15,885
19,998
10,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mesqui05
Zhong Kui
20
17 / 3 / 5
15,760
829
36,370
21,514
17,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Sancho115
Jormungandr
17
2 / 3 / 18
12,720
669
12,388
19,629
17,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
brais2003
Serqet
19
3 / 5 / 13
14,024
738
10,609
18,872
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
11
Kills
22
22
Deaths
11
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Mesqui05
Zhong Kui
17
3
5
6.5
W
Jormungandr
Sancho115
Jormungandr
2
3
18
3.67
L
Athena
Yuskai
Athena
1
8
9
0.69
L
Morgan Le Fay
Zancoroh
Morgan Le Fay
2
7
9
0.93
W
Serqet
brais2003
Serqet
3
5
13
1.9
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
59,367
65,423
Taken
60,015
52,433
Mitigated
52,981
5,111
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Mesqui05
Zhong Kui
36,370
3,410
0
10,541
21,514
17,880
1,508
9,489
12,025
89,869
0
W
Jormungandr
Sancho115
Jormungandr
12,388
4,516
461
3,278
19,629
17,849
434
7,221
12,408
51,077
0
L
Athena
Yuskai
Athena
9,050
2,220
0
1,621
27,661
32,153
0
20,361
6,417
15,937
0
L
Morgan Le Fay
Zancoroh
Morgan Le Fay
16,271
3,765
0
2,514
17,764
10,060
0
13,573
4,067
44,998
0
W
Serqet
brais2003
Serqet
10,609
4,047
0
3,444
18,872
17,252
420
10,107
8,765
0
45,922
L
15,885
918
0
976
19,998
10,220
0
15,432
4,016
0
45,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
42,504
146
Minions Killed
231
4
Camps Cleared
12
891,146
Distance Traveled
1,055,930
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,760
829
119
6
2
364,090
3
W
Jormungandr
12,720
669
58
3
4
342,903
2
L
Athena
10,627
559
12
1
0
296,600
2
L
Morgan Le Fay
11,374
599
66
3
0
269,589
0
W
Serqet
14,024
738
54
3
6
348,937
1
L
Cliodhna
12,813
674
68
4
4
324,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role