Player Matchup

Khepri
Khepri
DwnMyCharlyBrwn
Khepri
Level 113
God Stats
0W - 1L
1,412 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
FireFairy1
Aphrodite
Level 122
God Stats
2W - 1L
1,751 SR
Queue Stats
47W - 25L
1,642 Elo+
Party 2
Freya
Freya
HaydoThePotato
Freya
Level 84
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Chiron
Chiron
SeVeeR EoVeD
Chiron
Level 141
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 2
Susano
Susano
SimonPhoenix01
Susano
Level 128
God Stats
0W - 1L
1,688 SR
Queue Stats
42W - 29L
1,570 Elo+
Party 2
Team Averages
Level 118
1,559 SR
1,535 Elo+

VS

Team Averages
Level 119
1,608 SR
1,659 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Dаndу
Set
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 72L
1,644 Elo+
Solo
Ymir
Ymir
Punimon
Ymir
Level 59
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Baron Samedi
Baron Samedi
ipromen
Baron Samedi
Level 120
God Stats
2W - 0L
1,773 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Cupid
Cupid
poppxn
Cupid
Level 129
God Stats
1W - 0L
1,598 SR
Queue Stats
54W - 50L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,827
679
2,886
18,733
23,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
FireFairy1
Aphrodite
15
0 / 3 / 2
8,277
637
2,934
12,917
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 1
8,955
689
8,127
16,106
8,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
0 / 5 / 3
8,491
653
10,533
14,541
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 0
9,245
711
9,849
13,032
6,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 0 / 8
9,457
727
9,369
9,766
7,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
19
8 / 1 / 8
10,781
829
19,808
12,026
10,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Punimon
Ymir
15
2 / 2 / 13
9,047
696
4,273
11,658
11,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ipromen
Baron Samedi
17
2 / 0 / 12
9,775
752
18,609
7,147
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
poppxn
Cupid
18
5 / 2 / 4
10,521
809
15,379
13,582
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
20
20
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
8
7
L
0
5
1
0.1
W
Set
8
1
8
12
L
Aphrodite
FireFairy1
Aphrodite
0
3
2
0.33
L
2
3
1
0.83
W
Ymir
Punimon
Ymir
2
2
13
4.25
L
Chiron
0
5
3
0.3
L
3
4
0
0.75
W
Baron Samedi
ipromen
Baron Samedi
2
0
12
8
W
Cupid
poppxn
Cupid
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
67,438
75,329
Taken
54,179
54,187
Mitigated
41,001
20,394
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,369
1,152
0
3,191
9,766
7,946
252
3,096
6,670
0
27,692
L
2,886
46
97
1,827
18,733
23,087
156
6,813
11,920
17,151
0
W
Set
19,808
9,123
0
2,484
12,026
10,114
547
2,617
9,409
0
52,627
L
Aphrodite
FireFairy1
Aphrodite
2,934
126
6,605
4,947
12,917
8,490
50
5,604
7,313
23,079
0
L
8,127
2,999
0
3,343
16,106
8,605
0
2,863
13,243
26,664
0
W
Ymir
Punimon
Ymir
4,273
221
0
580
11,658
11,700
0
3,522
8,136
8,804
0
L
Chiron
10,533
2,322
1,134
2,186
14,541
7,383
174
4,991
9,550
0
38,126
L
9,849
1,581
0
255
13,032
6,622
0
2,611
10,421
0
28,331
W
Baron Samedi
ipromen
Baron Samedi
18,609
1,148
2,175
2,741
7,147
4,381
42
2,020
5,127
44,694
0
W
Cupid
poppxn
Cupid
15,379
9,093
1,293
5,837
13,582
6,860
1,935
2,692
10,890
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
49,581
216
Minions Killed
298
0
Camps Cleared
0
1,315,561
Distance Traveled
1,409,508
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,457
727
37
3
0
313,507
1
L
Khepri
8,827
679
26
2
0
254,066
1
W
Set
10,781
829
67
5
0
302,321
0
L
Aphrodite
8,277
637
55
4
0
251,600
4
L
Freya
8,955
689
29
2
0
263,827
1
W
Ymir
9,047
696
7
1
0
257,564
1
L
Chiron
8,491
653
67
5
0
255,219
1
L
Susano
9,245
711
39
3
0
290,849
3
W
Baron Samedi
9,775
752
75
6
0
262,052
0
W
Cupid
10,521
809
112
9
0
274,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role