Player Matchup

Bellona
Bellona
DoubleTapDrax
Bellona
Level 16
God Stats
4W - 0L
1,870 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 1
Lancelot
Lancelot
IKraxily
Lancelot
Level 126
God Stats
25W - 19L
1,733 SR
Queue Stats
150W - 115L
1,661 Elo+
Party 1
Chang'e
Chang'e
LoveGhunni
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Peyo_die
Cthulhu
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 103L
1,344 Elo+
Party 2
Izanami
Izanami
Serenty-_05
Izanami
Level 5
God Stats
1W - 6L
1,246 SR
Queue Stats
30W - 60L
1,370 Elo+
Party 2
Team Averages
Level 53
1,570 SR
1,485 Elo+

VS

Team Averages
Level 92
1,528 SR
1,569 Elo+
Charybdis
Charybdis
DoomsDay0917
Charybdis
Level 28
God Stats
3W - 1L
1,887 SR
Queue Stats
27W - 11L
1,738 Elo+
Party 3
Geb
Geb
I 00PS I
Geb
Level 102
God Stats
4W - 1L
1,876 SR
Queue Stats
104W - 100L
1,532 Elo+
Party 3
Discordia
Discordia
SES44
Discordia
Level 158
God Stats
1W - 4L
1,038 SR
Queue Stats
134W - 125L
1,609 Elo+
Party 3
Lancelot
Lancelot
ThatOneGuy5863
Lancelot
Level 44
God Stats
7W - 11L
1,522 SR
Queue Stats
113W - 109L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
jetman101
Erlang Shen
Level 127
God Stats
14W - 14L
1,320 SR
Queue Stats
203W - 190L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 0 / 2
9,080
504
8,972
12,344
13,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
IKraxily
Lancelot
17
10 / 1 / 7
10,652
592
18,124
14,768
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
LoveGhunni
Chang'e
16
4 / 1 / 5
9,507
528
14,513
14,563
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Peyo_die
Cthulhu
13
2 / 1 / 6
8,562
476
6,848
15,827
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Serenty-_05
Izanami
12
0 / 2 / 1
7,486
416
2,165
6,952
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoomsDay0917
Charybdis
15
3 / 3 / 0
8,922
496
10,044
13,708
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 3
8,305
461
7,363
13,950
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SES44
Discordia
15
2 / 3 / 0
9,263
515
8,682
9,994
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
11
0 / 6 / 0
6,878
382
5,192
16,134
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
jetman101
Erlang Shen
14
0 / 4 / 1
8,745
486
11,499
20,420
16,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DoomsDay0917
Charybdis
3
3
0
1
W
Bellona
2
0
2
3
L
0
2
3
0.75
W
Lancelot
IKraxily
Lancelot
10
1
7
13.5
W
Chang'e
LoveGhunni
Chang'e
4
1
5
6.5
W
Cthulhu
Peyo_die
Cthulhu
2
1
6
5
L
Discordia
SES44
Discordia
2
3
0
0.67
W
Izanami
Serenty-_05
Izanami
0
2
1
0.25
L
Lancelot
0
6
0
0
L
Erlang Shen
jetman101
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
42,780
64,454
Taken
74,206
47,751
Mitigated
45,212
21,169
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DoomsDay0917
Charybdis
10,044
6,340
0
7,220
13,708
5,615
1,248
3,325
10,383
0
85,756
W
Bellona
8,972
2,983
0
3,721
12,344
13,439
0
0
12,344
0
62,637
L
7,363
646
0
3,531
13,950
12,100
0
7,551
6,399
24,333
0
W
Lancelot
IKraxily
Lancelot
18,124
4,892
0
5,824
14,768
9,201
0
4,303
10,259
0
103,372
W
Chang'e
LoveGhunni
Chang'e
14,513
1,261
1,694
5,371
14,563
6,822
468
6,186
7,947
77,950
0
W
Cthulhu
Peyo_die
Cthulhu
6,848
710
519
2,012
15,827
16,083
0
3,944
11,778
30,037
0
L
Discordia
SES44
Discordia
8,682
591
0
1,530
9,994
4,235
38
3,210
6,784
87,203
0
W
Izanami
Serenty-_05
Izanami
2,165
1,792
0
2,028
6,952
2,206
730
871
6,081
0
44,521
L
Lancelot
5,192
529
0
4,061
16,134
7,037
0
6,277
9,857
0
45,996
L
Erlang Shen
jetman101
Erlang Shen
11,499
6,108
0
6,730
20,420
16,225
435
998
19,422
0
71,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
42,113
509
Minions Killed
535
0
Camps Cleared
0
1,696,909
Distance Traveled
1,627,870
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,922
496
144
8
0
271,083
0
W
Bellona
9,080
504
103
6
0
287,622
2
L
Geb
8,305
461
33
2
0
335,403
1
W
Lancelot
10,652
592
152
8
0
408,949
1
W
Chang'e
9,507
528
133
7
0
338,759
4
W
Cthulhu
8,562
476
37
2
0
377,566
2
L
Discordia
9,263
515
156
9
0
317,533
8
W
Izanami
7,486
416
84
5
0
284,013
0
L
Lancelot
6,878
382
69
4
0
383,623
0
L
Erlang Shen
8,745
486
133
7
0
320,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role