Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
AimAssistIsReal
Serqet
Gold II
Level 107
God Stats
1W - 0L
1,189 SR
Queue Stats
68W - 58L
1,519 MMR
Party 1
Sylvanus
Sylvanus
Gold II
InsanneHunter
Sylvanus
Gold II
Level 160
God Stats
23W - 22L
1,461 SR
Queue Stats
270W - 273L
1,321 MMR
Solo
Cabrakan
Cabrakan
Gold III
InútiI
Cabrakan
Gold III
Level 44
God Stats
1W - 1L
1,269 SR
Queue Stats
158W - 137L
1,560 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,384 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,519 SR
1,494 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze V
 
Ymir
Bronze V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Aleeza1
Anhur
Gold IV
Level 159
God Stats
18W - 16L
1,597 SR
Queue Stats
278W - 277L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 0 / 1
8,148
582
9,311
14,956
10,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
 
Hou Yi
13
4 / 1 / 0
7,898
564
5,399
8,221
2,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 7
7,922
566
7,526
9,563
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
InsanneHunter
Sylvanus
11
0 / 1 / 6
6,366
455
3,935
9,079
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
InútiI
Cabrakan
14
7 / 1 / 2
8,925
638
13,607
8,089
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NemesisAh Muzen CabBakasuraBastet

VS

Bans
ApolloKaliRavanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 1
6,727
481
3,412
12,211
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
 
Fenrir
11
0 / 6 / 0
6,471
462
8,575
15,563
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
9
0 / 2 / 3
6,080
434
3,467
9,366
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
 
Chang'e
11
0 / 5 / 1
6,047
432
3,372
10,581
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Aleeza1
Anhur
12
2 / 3 / 0
7,136
510
6,918
10,073
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
3
3
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
W
Hou Yi
 
Hou Yi
4
1
0
4
L
Mercury
 
Mercury
1
3
1
0.5
L
Fenrir
 
Fenrir
0
6
0
0
L
Ymir
 
Ymir
0
2
3
0.75
L
Chang'e
 
Chang'e
0
5
1
0.1
W
4
0
7
7.5
L
Anhur
Aleeza1
Anhur
2
3
0
0.67
W
Sylvanus
InsanneHunter
Sylvanus
0
1
6
3
W
Cabrakan
InútiI
Cabrakan
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
25,744
49,908
Taken
57,794
28,467
Mitigated
24,981
21,435
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,311
2,811
0
7,503
14,956
10,224
0
1,148
13,808
0
62,750
W
Hou Yi
 
Hou Yi
5,399
2,920
0
3,516
8,221
2,911
0
582
7,639
0
61,267
L
Mercury
 
Mercury
3,412
2,015
0
541
12,211
4,547
0
4,137
7,338
0
46,490
L
Fenrir
 
Fenrir
8,575
3,741
0
5,224
15,563
6,586
0
1,827
13,653
0
44,745
L
Ymir
 
Ymir
3,467
785
0
1,198
9,366
6,450
0
2,571
6,434
17,619
0
L
Chang'e
 
Chang'e
3,372
689
464
2,189
10,581
4,200
0
5,757
4,491
41,508
0
W
7,526
1,386
0
4,794
9,563
3,791
0
775
8,788
0
46,902
L
Anhur
Aleeza1
Anhur
6,918
3,863
0
2,035
10,073
3,198
0
1,926
7,841
0
55,220
W
Sylvanus
InsanneHunter
Sylvanus
3,935
1,682
1,654
3,218
9,079
5,133
0
1,668
7,411
20,035
11,265
W
Cabrakan
InútiI
Cabrakan
13,607
1,481
0
750
8,089
6,408
0
2,666
5,423
70,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
32,461
473
Minions Killed
366
0
Camps Cleared
0
1,380,952
Distance Traveled
1,328,383
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,148
582
100
7
0
286,517
2
W
Hou Yi
7,898
564
92
7
0
248,871
4
L
Mercury
6,727
481
83
6
0
324,486
0
L
Fenrir
6,471
462
81
6
0
244,349
1
L
Ymir
6,080
434
25
2
0
268,206
4
L
Chang'e
6,047
432
73
5
0
249,379
2
W
Serqet
7,922
566
102
7
0
331,820
5
L
Anhur
7,136
510
104
7
0
241,963
4
W
Sylvanus
6,366
455
53
4
0
235,308
4
W
Cabrakan
8,925
638
126
9
0
278,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role