Player Matchup

Izanami
Izanami
Oathan
Izanami
Level 65
God Stats
13W - 9L
1,284 SR
Queue Stats
153W - 144L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
Standupbruce
Kukulkan
Level 156
God Stats
4W - 3L
1,600 SR
Queue Stats
101W - 102L
1,492 Elo+
Party 2
Ullr
Ullr
TheBoogieee
Ullr
Level 27
God Stats
5W - 4L
1,590 SR
Queue Stats
79W - 81L
1,481 Elo+
Solo
Khepri
Khepri
Wickeddream
Khepri
Level 12
God Stats
2W - 3L
1,488 SR
Queue Stats
3W - 7L
1,538 Elo+
Party 2
Scylla
Scylla
lordofDabz
Scylla
Level 97
God Stats
6W - 3L
1,540 SR
Queue Stats
172W - 122L
1,607 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,514 Elo+

VS

Team Averages
Level 83
1,430 SR
1,462 Elo+
Geb
Geb
Burning_Fires
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,363 Elo+
Solo
Chiron
Chiron
Og_Yanc
Chiron
Level 125
God Stats
3W - 5L
1,292 SR
Queue Stats
254W - 262L
1,532 Elo+
Solo
Da Ji
Da Ji
Saugrimm
Da Ji
Level 33
God Stats
19W - 15L
1,361 SR
Queue Stats
52W - 37L
1,326 Elo+
Party 1
Chang'e
Chang'e
Tiggeth01
Chang'e
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 69L
1,398 Elo+
Party 1
He Bo
He Bo
snipster
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oathan
Izanami
14
0 / 0 / 5
7,450
677
3,870
7,187
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Standupbruce
Kukulkan
13
0 / 2 / 1
7,127
648
2,003
4,752
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 1
7,787
708
9,304
10,402
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
14
0 / 0 / 5
7,881
716
2,507
3,831
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
lordofDabz
Scylla
15
6 / 2 / 0
8,533
776
11,667
5,745
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,458
678
2,791
10,877
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Og_Yanc
Chiron
15
3 / 0 / 1
8,184
744
7,723
6,071
2,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Saugrimm
Da Ji
13
0 / 4 / 2
7,021
638
4,711
9,836
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Tiggeth01
Chang'e
16
1 / 1 / 2
8,179
744
4,175
7,246
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
snipster
He Bo
14
2 / 2 / 1
7,649
695
5,925
8,309
3,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
6
6
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Izanami
Oathan
Izanami
0
0
5
2.5
L
Chiron
Og_Yanc
Chiron
3
0
1
3.5
L
Da Ji
Saugrimm
Da Ji
0
4
2
0.25
W
Kukulkan
Standupbruce
Kukulkan
0
2
1
0.25
W
2
2
1
1.25
L
Chang'e
Tiggeth01
Chang'e
1
1
2
2
W
Khepri
0
0
5
2.5
W
Scylla
lordofDabz
Scylla
6
2
0
3
L
He Bo
snipster
He Bo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
25,325
31,917
Taken
42,339
16,324
Mitigated
22,750
5,625
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
38
0
1,978
10,877
8,937
0
3,776
7,101
11,465
0
W
Izanami
Oathan
Izanami
3,870
2,023
0
1,023
7,187
2,942
0
2,109
5,078
0
26,835
L
Chiron
Og_Yanc
Chiron
7,723
2,228
398
1,231
6,071
2,641
0
1,436
4,635
0
25,334
L
Da Ji
Saugrimm
Da Ji
4,711
1,007
0
420
9,836
4,732
0
5,271
4,565
0
12,395
W
Kukulkan
Standupbruce
Kukulkan
2,003
169
0
0
4,752
2,249
132
1,969
2,783
31,468
0
W
9,304
3,083
0
2,028
10,402
5,013
0
5,316
5,086
0
26,576
L
Chang'e
Tiggeth01
Chang'e
4,175
258
732
3,224
7,246
3,106
0
3,424
3,822
36,614
0
W
Khepri
2,507
94
1,842
632
3,831
3,485
112
1,306
2,525
6,172
0
W
Scylla
lordofDabz
Scylla
11,667
1,201
0
100
5,745
2,635
0
2,191
3,554
33,100
0
L
He Bo
snipster
He Bo
5,925
285
0
578
8,309
3,334
0
2,270
6,039
26,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
38,491
206
Minions Killed
220
0
Camps Cleared
0
1,025,307
Distance Traveled
1,122,183
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,458
678
12
1
0
260,432
2
W
Izanami
7,450
677
51
5
0
201,250
0
L
Chiron
8,184
744
53
5
0
210,974
0
L
Da Ji
7,021
638
28
3
0
216,788
0
W
Kukulkan
7,127
648
53
5
0
207,521
2
W
Ullr
7,787
708
45
4
0
224,761
0
L
Chang'e
8,179
744
79
7
0
221,404
0
W
Khepri
7,881
716
8
1
0
208,539
0
W
Scylla
8,533
776
49
4
0
183,236
0
L
He Bo
7,649
695
48
4
0
212,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role