Player Matchup

Medusa
Medusa
AkaReJay
Medusa
Level 59
God Stats
4W - 4L
1,304 SR
Queue Stats
121W - 136L
1,446 Elo+
Party 2
Ratatoskr
Ratatoskr
Erushiruba
Ratatoskr
Level 106
God Stats
12W - 12L
1,514 SR
Queue Stats
190W - 211L
1,462 Elo+
Solo
Osiris
Osiris
EvilMable
Osiris
Level 123
God Stats
23W - 23L
1,431 SR
Queue Stats
992W - 1,029L
1,599 Elo+
Solo
Discordia
Discordia
HanderMx
Discordia
Level 159
God Stats
4W - 2L
1,636 SR
Queue Stats
360W - 368L
1,535 Elo+
Solo
Bacchus
Bacchus
HereComesStanky
Bacchus
Level 119
God Stats
1W - 2L
1,315 SR
Queue Stats
197W - 235L
1,428 Elo+
Party 2
Team Averages
Level 113
1,440 SR
1,494 Elo+

VS

Team Averages
Level 99
1,343 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Jayfariy
Gilgamesh
Level 108
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,565 Elo+
Solo
The Morrigan
The Morrigan
NHonor
The Morrigan
Level 116
God Stats
0W - 4L
1,197 SR
Queue Stats
162W - 176L
1,505 Elo+
Solo
Atlas
Atlas
RoyalCarnage
Atlas
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 91L
1,414 Elo+
Party 1
Neith
Neith
Samurai_Schulte
Neith
Level 107
God Stats
2W - 4L
1,389 SR
Queue Stats
127W - 120L
1,417 Elo+
Party 1
Nemesis
Nemesis
nerfmyexistence
Nemesis
Level 109
God Stats
1W - 6L
1,296 SR
Queue Stats
591W - 557L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkaReJay
Medusa
14
11 / 2 / 3
9,319
582
10,497
9,445
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Erushiruba
Ratatoskr
14
4 / 4 / 5
8,694
543
5,378
12,196
4,868
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
EvilMable
Osiris
15
4 / 2 / 6
9,445
590
7,745
11,865
14,122
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
HanderMx
Discordia
15
4 / 3 / 6
9,480
593
12,094
10,163
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 13
9,029
564
8,570
14,031
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jayfariy
Gilgamesh
13
0 / 4 / 2
7,500
469
2,768
10,574
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
NHonor
The Morrigan
11
2 / 7 / 6
7,237
452
6,856
14,136
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 6 / 3
6,349
397
3,282
14,186
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 4 / 2
7,249
453
6,700
10,481
4,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
9 / 5 / 2
9,346
584
12,659
15,052
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
25
Kills
12
12
Deaths
26
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkaReJay
Medusa
11
2
3
6.25
W
Ratatoskr
Erushiruba
Ratatoskr
4
4
5
1.63
W
Osiris
EvilMable
Osiris
4
2
6
3.5
W
Discordia
HanderMx
Discordia
4
3
6
2.33
W
2
1
13
8.5
L
Gilgamesh
Jayfariy
Gilgamesh
0
4
2
0.25
L
The Morrigan
NHonor
The Morrigan
2
7
6
0.71
L
0
6
3
0.25
L
1
4
2
0.5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
32,265
57,700
Taken
64,429
44,349
Mitigated
34,091
15,634
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkaReJay
Medusa
10,497
4,302
0
1,868
9,445
4,155
1,616
2,318
7,127
0
61,031
W
Ratatoskr
Erushiruba
Ratatoskr
5,378
1,072
0
4,154
12,196
4,868
0
434
11,762
0
54,296
W
Osiris
EvilMable
Osiris
7,745
3,516
0
2,579
11,865
14,122
0
1,298
10,567
43
52,724
W
Discordia
HanderMx
Discordia
12,094
1,073
313
2,366
10,163
4,303
284
2,136
8,027
80,114
0
W
8,570
1,741
560
3,794
14,031
16,901
188
2,320
11,711
35,986
0
L
Gilgamesh
Jayfariy
Gilgamesh
2,768
1,263
0
2,678
10,574
7,837
0
0
10,574
0
52,378
L
The Morrigan
NHonor
The Morrigan
6,856
1,942
0
1,255
14,136
6,221
106
9,204
4,932
36,019
3,104
L
3,282
1,521
112
2,199
14,186
8,346
33
4,962
9,224
19,380
0
L
6,700
1,320
0
2,012
10,481
4,662
0
4,002
6,479
0
53,219
L
12,659
6,531
0
2,044
15,052
7,025
0
2,539
12,513
0
53,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
37,681
458
Minions Killed
355
0
Camps Cleared
0
1,498,595
Distance Traveled
1,406,118
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,319
582
94
6
0
283,300
1
W
Ratatoskr
8,694
543
92
6
0
345,624
3
W
Osiris
9,445
590
91
6
0
272,326
7
W
Discordia
9,480
593
136
9
0
274,775
6
W
Bacchus
9,029
564
45
3
0
322,570
3
L
Gilgamesh
7,500
469
105
7
0
297,926
1
L
The Morrigan
7,237
452
56
4
0
264,060
4
L
Atlas
6,349
397
27
2
0
259,708
2
L
Neith
7,249
453
86
5
0
283,068
3
L
Nemesis
9,346
584
81
5
0
301,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role