Player Matchup

Athena
Athena
GraDelS64
Athena
Level 83
God Stats
5W - 6L
1,219 SR
Queue Stats
239W - 261L
1,273 Elo+
Party 1
Neith
Neith
SSS little T
Neith
Level 63
God Stats
5W - 4L
1,494 SR
Queue Stats
100W - 122L
1,288 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SonicBoom484
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,309 Elo+
Party 1
Chaac
Chaac
jlmj1114
Chaac
Level 77
God Stats
23W - 21L
1,473 SR
Queue Stats
174W - 198L
1,296 Elo+
Party 1
Fenrir
Fenrir
steadyclimber
Fenrir
Level 128
God Stats
20W - 23L
1,448 SR
Queue Stats
246W - 290L
1,245 Elo+
Solo
Team Averages
Level 76
1,427 SR
1,282 Elo+

VS

Team Averages
Level 78
1,500 SR
1,387 Elo+
Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LouisMD25
Izanami
Level 64
God Stats
10W - 6L
1,591 SR
Queue Stats
100W - 109L
1,313 Elo+
Solo
Nox
Nox
Ultron-_-Variant
Nox
Level 79
God Stats
1W - 0L
1,408 SR
Queue Stats
62W - 47L
1,378 Elo+
Solo
Xing Tian
Xing Tian
dfmarques
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GraDelS64
Athena
14
1 / 4 / 5
9,556
434
8,674
24,826
27,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 1
10,245
466
12,841
18,952
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
SonicBoom484
Morgan Le Fay
15
4 / 7 / 2
9,748
443
8,390
18,782
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
jlmj1114
Chaac
15
3 / 5 / 3
10,148
461
11,537
17,374
11,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 9
10,053
457
11,924
20,190
9,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 2 / 7
11,681
531
22,570
15,514
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
 
Tsukuyomi
16
4 / 1 / 4
10,231
465
5,800
12,689
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
LouisMD25
Izanami
16
1 / 1 / 7
10,061
457
21,673
17,678
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 8 / 9
10,808
491
11,832
16,948
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
dfmarques
Xing Tian
16
2 / 4 / 11
10,568
480
10,335
27,738
33,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
15
Kills
23
24
Deaths
16
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
2
7
6.25
W
Tsukuyomi
 
Tsukuyomi
4
1
4
6
L
Athena
GraDelS64
Athena
1
4
5
0.88
W
Izanami
LouisMD25
Izanami
1
1
7
4.5
L
4
3
1
1.5
L
Morgan Le Fay
SonicBoom484
Morgan Le Fay
4
7
2
0.71
W
7
8
9
1.44
W
Xing Tian
dfmarques
Xing Tian
2
4
11
1.88
L
Chaac
jlmj1114
Chaac
3
5
3
0.9
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
72,210
100,124
Taken
90,567
66,735
Mitigated
65,470
19,494
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
22,570
11,073
0
6,399
15,514
8,040
164
2,943
12,571
0
87,624
W
Tsukuyomi
 
Tsukuyomi
5,800
1,556
190
5,520
12,689
5,909
1,122
968
11,721
0
62,277
L
Athena
GraDelS64
Athena
8,674
2,964
705
3,881
24,826
27,660
0
6,735
18,091
29,470
0
W
Izanami
LouisMD25
Izanami
21,673
13,990
554
6,507
17,678
8,675
1,874
4,470
13,208
0
107,969
L
12,841
4,893
576
6,406
18,952
8,805
0
3,559
15,393
0
84,650
L
Morgan Le Fay
SonicBoom484
Morgan Le Fay
8,390
1,368
309
2,859
18,782
8,661
622
3,653
15,129
58,337
0
W
11,832
2,073
0
655
16,948
8,986
290
2,942
14,006
59,722
0
W
Xing Tian
dfmarques
Xing Tian
10,335
1,381
870
5,870
27,738
33,860
0
5,741
21,997
29,946
0
L
Chaac
jlmj1114
Chaac
11,537
2,721
0
2,688
17,374
11,761
2,103
5,176
12,198
0
67,715
L
11,924
2,530
0
2,070
20,190
9,848
908
3,044
17,146
0
74,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
53,349
441
Minions Killed
486
0
Camps Cleared
0
1,959,857
Distance Traveled
2,016,018
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,681
531
118
5
0
460,202
1
W
Tsukuyomi
10,231
465
88
4
0
362,374
4
L
Athena
9,556
434
41
2
0
406,183
6
W
Izanami
10,061
457
164
7
0
387,415
3
L
Neith
10,245
466
115
5
0
377,759
6
L
Morgan Le Fay
9,748
443
84
4
0
298,925
0
W
Nox
10,808
491
84
4
0
403,597
2
W
Xing Tian
10,568
480
32
1
0
402,430
0
L
Chaac
10,148
461
107
5
0
445,273
1
L
Fenrir
10,053
457
94
4
0
431,717
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role