Player Matchup

Kumbhakarna
Kumbhakarna
Diamond I
 
Kumbhakarna
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Diamond III
Iced_In2u
Tyr
Diamond III
Level 83
God Stats
5W - 1L
1,540 SR
Queue Stats
64W - 40L
2,432 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Jupéx
Baba Yaga
Masters
Level 57
God Stats
4W - 2L
1,808 SR
Queue Stats
368W - 305L
2,758 MMR
Party 1
Charybdis
Charybdis
Masters
Pacifist_Hope
Charybdis
Masters
Level 160
God Stats
10W - 8L
1,670 SR
Queue Stats
228W - 197L
2,643 MMR
Party 3
Loki
Loki
Masters
nikkenakke00
Loki
Masters
Level 128
God Stats
6W - 4L
1,606 SR
Queue Stats
178W - 133L
2,909 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,625 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,789 SR
2,650 MMR
Chiron
Chiron
Diamond III
I__N9oRx
Chiron
Diamond III
Level 148
God Stats
1W - 1L
1,920 SR
Queue Stats
97W - 85L
2,347 MMR
Solo
Ganesha
Ganesha
Masters
JOSHEFC514
Ganesha
Masters
Level 145
God Stats
12W - 8L
1,742 SR
Queue Stats
158W - 140L
2,549 MMR
Solo
Nike
Nike
Masters
Mageways
Nike
Masters
Level 129
God Stats
141W - 138L
1,633 SR
Queue Stats
764W - 770L
2,278 MMR
Solo
Agni
Agni
Masters
Rоѕe
Agni
Masters
Level 90
God Stats
3W - 2L
1,764 SR
Queue Stats
131W - 57L
3,081 MMR
Party 2
Achilles
Achilles
Masters
asdfnumbers44
Achilles
Masters
Level 146
God Stats
2W - 1L
1,887 SR
Queue Stats
142W - 67L
2,996 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
0 / 2 / 12
12,989
481
7,265
31,854
47,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 1
15,535
575
18,141
26,605
34,617
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Jupéx
Baba Yaga
20
1 / 1 / 14
14,630
542
28,194
20,238
12,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Pacifist_Hope
Charybdis
20
5 / 2 / 6
14,923
553
22,128
25,376
14,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 3 / 6
15,317
567
23,169
27,622
14,159
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BakasuraAresSusanoNemesis

VS

Bans
MercuryKaliLancelotRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
I__N9oRx
Chiron
18
1 / 5 / 0
11,739
435
11,338
24,033
11,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JOSHEFC514
Ganesha
16
0 / 3 / 7
11,021
408
7,438
28,182
31,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
20
2 / 1 / 3
12,878
477
17,349
27,241
34,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Rоѕe
Agni
19
4 / 6 / 3
12,786
474
18,494
16,930
8,122
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
asdfnumbers44
Achilles
19
2 / 7 / 2
11,752
435
23,397
36,597
24,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
9
9
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
12
3
L
Chiron
I__N9oRx
Chiron
1
5
0
0.2
W
7
1
1
7.5
L
Ganesha
JOSHEFC514
Ganesha
0
3
7
1.17
W
Baba Yaga
Jupéx
Baba Yaga
1
1
14
8
L
Nike
2
1
3
3.5
W
Charybdis
Pacifist_Hope
Charybdis
5
2
6
4
L
Agni
Rоѕe
Agni
4
6
3
0.92
L
Achilles
asdfnumbers44
Achilles
2
7
2
0.43
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,897
Damage
78,016
131,695
Taken
132,983
123,233
Mitigated
109,574
62,863
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,265
972
0
9,837
31,854
47,394
149
7,286
24,174
27,203
0
L
Chiron
I__N9oRx
Chiron
11,338
4,651
717
4,867
24,033
11,194
1,086
6,451
17,524
0
117,449
W
18,141
1,283
0
14,160
26,605
34,617
1,460
4,756
19,769
0
120,934
L
Ganesha
JOSHEFC514
Ganesha
7,438
966
4,278
3,738
28,182
31,456
0
9,450
18,434
36,116
0
W
Baba Yaga
Jupéx
Baba Yaga
28,194
1,216
0
8,466
20,238
12,786
160
5,182
15,056
157,918
0
L
Nike
17,349
1,364
0
3,142
27,241
34,441
0
5,210
21,549
0
116,715
W
Charybdis
Pacifist_Hope
Charybdis
22,128
12,521
0
16,515
25,376
14,277
11,786
4,003
20,971
0
162,648
L
Agni
Rоѕe
Agni
18,494
701
0
2,608
16,930
8,122
0
4,336
12,108
124,001
0
L
Achilles
asdfnumbers44
Achilles
23,397
9,325
0
8,582
36,597
24,361
0
9,912
26,315
0
145,705
W
23,169
8,054
0
13,885
27,622
14,159
2,285
6,638
20,984
0
141,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,394
Gold Earned
60,176
803
Minions Killed
786
0
Camps Cleared
0
2,805,624
Distance Traveled
2,529,434
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,989
481
23
1
0
556,042
7
L
Chiron
11,739
435
196
7
0
445,225
12
W
Tyr
15,535
575
199
7
0
612,533
8
L
Ganesha
11,021
408
17
1
0
502,482
10
W
Baba Yaga
14,630
542
216
8
0
560,676
6
L
Nike
12,878
477
190
7
0
540,575
3
W
Charybdis
14,923
553
216
8
0
494,589
7
L
Agni
12,786
474
212
8
0
458,377
7
L
Achilles
11,752
435
171
6
0
582,775
1
W
Loki
15,317
567
149
6
0
581,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role