Player Matchup

Tiamat
Tiamat
Manly_Manatee48
Tiamat
Level 62
God Stats
0W - 10L
1,070 SR
Queue Stats
181W - 401L
1,078 Elo+
Party 1
Loki
Loki
Rickdiculous48
Loki
Level 98
God Stats
9W - 34L
1,371 SR
Queue Stats
320W - 585L
1,101 Elo+
Party 1
Shiva
Shiva
VivaciousJ25
Shiva
Level 54
God Stats
13W - 35L
1,437 SR
Queue Stats
134W - 334L
1,126 Elo+
Party 1
Team Averages
Level 71
1,293 SR
1,102 Elo+

VS

Team Averages
Level 79
1,489 SR
1,255 Elo+
Atlas
Atlas
Flixhelix
Atlas
Level 12
God Stats
4W - 2L
1,542 SR
Queue Stats
4W - 9L
1,141 Elo+
Party 2
Da Ji
Da Ji
fnnesse
Da Ji
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,210 Elo+
Party 2
Medusa
Medusa
xxGHO5Tlegendxx
Medusa
Level 121
God Stats
2W - 2L
1,426 SR
Queue Stats
33W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,701
670
4,737
8,531
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 3
7,268
727
3,813
9,854
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 5 / 2
7,407
741
8,388
12,453
9,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Flixhelix
Atlas
13
6 / 2 / 9
9,113
911
8,411
12,245
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
fnnesse
Da Ji
12
7 / 4 / 8
8,387
839
10,520
9,800
4,661
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 8
8,178
818
6,160
6,241
2,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
17
17
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
Flixhelix
Atlas
6
2
9
5.25
L
1
5
2
0.4
L
2
7
3
0.5
L
3
5
2
0.8
W
Da Ji
fnnesse
Da Ji
7
4
8
2.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
25,091
30,838
Taken
28,286
17,233
Mitigated
15,239
2,767
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Flixhelix
Atlas
8,411
2,919
0
2,529
12,245
8,026
252
1,941
10,304
19,026
0
L
4,737
610
0
1,137
8,531
4,148
0
1,835
6,696
14,427
0
L
3,813
1,451
53
611
9,854
3,650
0
2,502
7,352
0
17,387
L
8,388
961
342
624
12,453
9,435
0
4,681
7,772
0
20,547
W
Da Ji
fnnesse
Da Ji
10,520
1,928
0
252
9,800
4,661
0
2,009
7,791
0
26,415
W
6,160
2,727
0
1,574
6,241
2,552
989
1,336
4,905
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,376
Gold Earned
25,678
84
Minions Killed
115
3
Camps Cleared
6
445,916
Distance Traveled
531,370
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,113
911
30
3
0
178,255
0
L
Tiamat
6,701
670
32
3
1
142,274
0
L
Loki
7,268
727
32
3
1
134,017
0
L
Shiva
7,407
741
20
2
1
169,625
1
W
Da Ji
8,387
839
40
4
4
172,832
3
W
Medusa
8,178
818
45
5
2
180,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role