Player Matchup

Hera
Hera
Alejodegrot1
Hera
Level 128
God Stats
30W - 35L
1,418 SR
Queue Stats
385W - 396L
1,462 Elo+
Solo
Khepri
Khepri
N4N170
Khepri
Level 58
God Stats
23W - 24L
1,488 SR
Queue Stats
124W - 167L
1,410 Elo+
Solo
Osiris
Osiris
StrykerCVL
Osiris
Level 49
God Stats
39W - 20L
1,619 SR
Queue Stats
155W - 124L
1,488 Elo+
Solo
Cernunnos
Cernunnos
YukaMochida
Cernunnos
Level 38
God Stats
39W - 29L
1,554 SR
Queue Stats
96W - 107L
1,369 Elo+
Solo
Kali
Kali
mattcraft240
Kali
Level 92
God Stats
4W - 2L
1,440 SR
Queue Stats
81W - 78L
1,475 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,441 Elo+

VS

Team Averages
Level 84
1,464 SR
1,397 Elo+
Xing Tian
Xing Tian
FR0G KING 33
Xing Tian
Level 97
God Stats
6W - 9L
1,410 SR
Queue Stats
119W - 199L
1,359 Elo+
Party 1
Fenrir
Fenrir
FeSight
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 2
Charybdis
Charybdis
Patoneil94
Charybdis
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 2
Hera
Hera
ScodaWithLime
Hera
Level 108
God Stats
4W - 18L
1,182 SR
Queue Stats
135W - 228L
1,341 Elo+
Party 1
Fafnir
Fafnir
ThaGridMaster
Fafnir
Level 122
God Stats
2W - 3L
1,471 SR
Queue Stats
153W - 252L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,358
618
14,868
12,788
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
N4N170
Khepri
13
0 / 0 / 6
9,659
483
2,304
7,908
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
StrykerCVL
Osiris
18
5 / 1 / 5
11,519
576
17,881
19,352
15,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
YukaMochida
Cernunnos
17
0 / 0 / 6
10,624
531
10,218
8,578
4,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 5
11,389
569
9,968
23,246
14,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FR0G KING 33
Xing Tian
13
3 / 2 / 3
9,763
488
4,207
18,458
21,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
FeSight
Fenrir
14
2 / 8 / 5
9,155
458
8,525
19,816
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Patoneil94
Charybdis
16
0 / 1 / 3
9,750
488
7,646
14,538
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 1
10,042
502
6,280
13,021
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 3
9,179
459
6,891
18,531
16,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
7
7
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Xing Tian
FR0G KING 33
Xing Tian
3
2
3
2.25
L
Fenrir
FeSight
Fenrir
2
8
5
0.56
W
Khepri
N4N170
Khepri
0
0
6
3
L
Charybdis
Patoneil94
Charybdis
0
1
3
1.5
L
2
5
1
0.5
W
Osiris
StrykerCVL
Osiris
5
1
5
7.5
L
0
3
3
0.5
W
Cernunnos
YukaMochida
Cernunnos
0
0
6
3
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,239
Damage
33,549
71,872
Taken
84,364
49,166
Mitigated
57,449
26,887
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,868
3,680
0
2,121
12,788
6,736
2,107
2,916
9,694
113,195
0
L
Xing Tian
FR0G KING 33
Xing Tian
4,207
86
0
3,862
18,458
21,163
0
5,523
12,935
12,502
0
L
Fenrir
FeSight
Fenrir
8,525
2,673
0
5,034
19,816
8,493
0
3,393
16,423
0
60,593
W
Khepri
N4N170
Khepri
2,304
350
0
2,203
7,908
8,483
1,103
1,728
6,076
18,517
0
L
Charybdis
Patoneil94
Charybdis
7,646
4,566
0
5,462
14,538
6,170
1,174
3,170
11,368
0
93,467
L
6,280
2,067
0
2,925
13,021
5,392
674
2,799
10,222
83,943
0
W
Osiris
StrykerCVL
Osiris
17,881
7,457
0
9,068
19,352
15,319
795
7,062
11,844
0
87,748
L
6,891
2,249
0
4,356
18,531
16,231
216
2,410
16,121
45,399
0
W
Cernunnos
YukaMochida
Cernunnos
10,218
6,192
0
3,835
8,578
4,614
3,323
1,894
6,614
0
113,110
W
9,968
4,146
0
9,660
23,246
14,014
596
3,809
19,287
0
74,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
47,889
610
Minions Killed
531
0
Camps Cleared
0
1,865,999
Distance Traveled
1,817,589
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,358
618
168
8
0
357,170
2
L
Xing Tian
9,763
488
15
1
0
417,700
6
L
Fenrir
9,155
458
78
4
0
363,703
3
W
Khepri
9,659
483
26
1
0
342,320
7
L
Charybdis
9,750
488
172
9
0
353,541
3
L
Hera
10,042
502
161
8
0
325,179
3
W
Osiris
11,519
576
137
7
0
415,315
0
L
Fafnir
9,179
459
105
5
0
357,466
3
W
Cernunnos
10,624
531
183
9
0
332,720
3
W
Kali
11,389
569
96
5
0
418,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role