Player Matchup

Yemoja
Yemoja
DankUSir
Yemoja
Level 117
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 7L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
Icebear2
Cernunnos
Level 119
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 2
Anubis
Anubis
OTAKUprincessX3
Anubis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 2
Team Averages
Level 80
1,458 SR
1,372 Elo+

VS

Team Averages
Level 33
1,464 SR
1,267 Elo+
Hercules
Hercules
Trentacular5518
Hercules
Level 49
God Stats
3W - 2L
1,519 SR
Queue Stats
93W - 123L
1,315 Elo+
Party 1
Odin
Odin
papa_Johnson619
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 1
Anubis
Anubis
slsg-4
Anubis
Level 39
God Stats
9W - 11L
1,373 SR
Queue Stats
80W - 97L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DankUSir
Yemoja
12
0 / 0 / 0
7,759
647
2,101
4,478
3,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Icebear2
Cernunnos
11
0 / 2 / 0
7,243
604
8,844
12,194
5,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
7,089
591
3,778
10,893
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 0 / 4
8,252
688
9,814
10,101
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 6
9,188
766
2,824
4,696
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
slsg-4
Anubis
14
3 / 0 / 4
8,577
715
8,870
5,956
3,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DankUSir
Yemoja
0
0
0
0
L
Cernunnos
Icebear2
Cernunnos
0
2
0
0
L
0
5
0
0
W
Hercules
3
0
4
5
W
1
0
6
4
W
Anubis
slsg-4
Anubis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,723
Damage
21,508
27,565
Taken
20,753
15,296
Mitigated
15,016
10,319
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DankUSir
Yemoja
2,101
648
5,336
1,305
4,478
3,913
0
2,093
2,279
10,891
0
L
Cernunnos
Icebear2
Cernunnos
8,844
4,492
123
2,656
12,194
5,349
0
3,740
8,293
0
32,470
L
3,778
320
124
775
10,893
6,034
0
3,432
7,168
18,678
0
W
Hercules
9,814
3,237
0
3,474
10,101
8,720
0
3,309
6,792
0
24,014
W
2,824
315
0
1,217
4,696
2,836
0
1,538
3,158
0
4,988
W
Anubis
slsg-4
Anubis
8,870
538
0
4,892
5,956
3,460
0
1,656
4,300
54,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,091
Gold Earned
26,017
126
Minions Killed
131
2
Camps Cleared
9
504,846
Distance Traveled
683,004
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,759
647
14
1
0
182,520
1
L
Cernunnos
7,243
604
60
5
0
173,445
0
L
Anubis
7,089
591
52
4
2
148,881
0
W
Hercules
8,252
688
34
3
4
224,741
2
W
Odin
9,188
766
8
1
1
260,556
0
W
Anubis
8,577
715
89
7
4
197,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role