Player Matchup

Neith
Neith
Fortanith
Neith
Level 122
God Stats
6W - 3L
1,909 SR
Queue Stats
25W - 16L
1,663 Elo+
Party 2
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 127
God Stats
143W - 98L
1,693 SR
Queue Stats
222W - 207L
1,597 Elo+
Solo
Ymir
Ymir
Sunashi
Ymir
Level 80
God Stats
4W - 2L
1,842 SR
Queue Stats
14W - 7L
1,755 Elo+
Party 2
Ah Puch
Ah Puch
TazzKIller_13
Ah Puch
Level 108
God Stats
4W - 8L
1,440 SR
Queue Stats
318W - 285L
1,589 Elo+
Solo
Nemesis
Nemesis
You So Fruity
Nemesis
Level 119
God Stats
1W - 3L
1,240 SR
Queue Stats
115W - 141L
1,413 Elo+
Solo
Team Averages
Level 111
1,625 SR
1,603 Elo+

VS

Team Averages
Level 151
1,623 SR
1,580 Elo+
Bellona
Bellona
I_Never-Feed
Bellona
Level 160
God Stats
13W - 2L
1,799 SR
Queue Stats
727W - 532L
1,624 Elo+
Party 1
Vulcan
Vulcan
JustThatDude014
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 160L
1,577 Elo+
Party 1
Ganesha
Ganesha
darius30956
Ganesha
Level 160
God Stats
11W - 9L
1,719 SR
Queue Stats
535W - 480L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
jTrancends
Heimdallr
Level 129
God Stats
8W - 7L
1,648 SR
Queue Stats
181W - 177L
1,527 Elo+
Solo
Mulan
Mulan
ojthejuicemane
Mulan
Level 158
God Stats
3W - 4L
1,449 SR
Queue Stats
431W - 343L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fortanith
Neith
14
2 / 2 / 4
8,369
558
7,272
9,293
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MAD011010
Guan Yu
14
5 / 2 / 0
8,796
586
9,416
12,415
10,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Sunashi
Ymir
10
0 / 1 / 7
6,807
454
4,825
11,681
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
14
1 / 1 / 5
8,016
534
9,857
9,968
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
5 / 2 / 4
8,257
550
9,014
12,334
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I_Never-Feed
Bellona
13
4 / 3 / 1
8,317
554
8,646
14,470
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 1
7,602
507
6,050
7,955
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
darius30956
Ganesha
11
0 / 4 / 3
7,179
479
3,651
15,603
10,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
jTrancends
Heimdallr
14
2 / 3 / 0
8,237
549
8,342
11,065
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,615
574
13,048
13,468
16,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
8
8
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Fortanith
Neith
2
2
4
2
W
Bellona
I_Never-Feed
Bellona
4
3
1
1.5
W
1
2
1
0.75
L
Guan Yu
MAD011010
Guan Yu
5
2
0
2.5
L
Ymir
Sunashi
Ymir
0
1
7
3.5
L
Ah Puch
1
1
5
3.5
L
Nemesis
5
2
4
3.5
W
Ganesha
darius30956
Ganesha
0
4
3
0.38
W
Heimdallr
jTrancends
Heimdallr
2
3
0
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
39,737
55,691
Taken
62,561
34,620
Mitigated
47,135
13,461
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fortanith
Neith
7,272
2,859
0
1,856
9,293
4,645
116
969
8,321
0
68,219
W
Bellona
I_Never-Feed
Bellona
8,646
3,097
0
4,984
14,470
10,790
0
1,468
13,002
0
75,515
W
6,050
2,179
0
1,220
7,955
3,393
180
3,777
4,178
54,941
0
L
Guan Yu
MAD011010
Guan Yu
9,416
3,075
150
3,586
12,415
10,583
731
301
12,114
0
61,266
L
Ymir
Sunashi
Ymir
4,825
1,358
0
1,143
11,681
9,783
0
3,710
7,971
19,804
0
L
Ah Puch
9,857
273
0
5,683
9,968
4,362
0
2,346
7,622
74,213
0
L
Nemesis
9,014
4,678
0
1,043
12,334
5,247
548
2,375
9,959
0
52,011
W
Ganesha
darius30956
Ganesha
3,651
381
1,920
2,957
15,603
10,946
73
5,914
9,689
20,307
0
W
Heimdallr
jTrancends
Heimdallr
8,342
3,265
0
3,330
11,065
5,239
0
1,403
9,662
0
81,506
W
13,048
1,954
0
6,840
13,468
16,767
0
2,120
11,348
0
77,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
39,950
484
Minions Killed
516
0
Camps Cleared
0
1,610,848
Distance Traveled
1,386,262
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,369
558
125
8
0
337,354
2
W
Bellona
8,317
554
114
8
0
308,419
5
W
Vulcan
7,602
507
130
9
0
296,197
1
L
Guan Yu
8,796
586
113
8
0
323,065
7
L
Ymir
6,807
454
28
2
0
321,155
7
L
Ah Puch
8,016
534
129
9
0
295,468
2
L
Nemesis
8,257
550
89
6
0
333,806
3
W
Ganesha
7,179
479
0
0
0
269,884
3
W
Heimdallr
8,237
549
136
9
0
235,774
3
W
Mulan
8,615
574
136
9
0
275,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role