Player Matchup

Serqet
Serqet
OpieMalPP5
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,316 Elo+
Solo
Fafnir
Fafnir
PsykkotikzGaming
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 2
Ra
Ra
Sergaz
Ra
Level 107
God Stats
1W - 1L
1,837 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
ShadeyBlades
Cthulhu
Level 62
God Stats
1W - 1L
1,673 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
heimbuchi
Cernunnos
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 1L
1,924 Elo+
Party 2
Team Averages
Level 60
1,642 SR
1,581 Elo+

VS

Team Averages
Level 74
1,537 SR
1,496 Elo+
Kuzenbo
Kuzenbo
A-Money050
Kuzenbo
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
135W - 142L
1,479 Elo+
Solo
Khepri
Khepri
RefreshingView
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,554 Elo+
Solo
Chernobog
Chernobog
sorariku1825
Chernobog
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 101L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
xGTSxUsukaTagome
Zhong Kui
Level 157
God Stats
4W - 1L
1,461 SR
Queue Stats
247W - 263L
1,480 Elo+
Solo
Sylvanus
Sylvanus
xxHitman101xx
Sylvanus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 89L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OpieMalPP5
Serqet
11
2 / 3 / 4
7,791
557
2,628
9,035
8,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 12
11,575
827
10,987
22,731
29,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
6 / 4 / 10
10,731
767
23,613
15,902
9,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShadeyBlades
Cthulhu
15
2 / 6 / 8
9,277
663
16,731
22,290
25,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
heimbuchi
Cernunnos
16
3 / 6 / 9
9,402
672
24,346
17,204
9,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A-Money050
Kuzenbo
16
3 / 5 / 11
10,271
734
13,691
20,278
27,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 5 / 12
10,127
723
7,800
22,031
28,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
sorariku1825
Chernobog
19
7 / 2 / 11
11,295
807
24,879
15,505
8,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
20
11 / 3 / 9
12,026
859
18,713
14,423
14,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
xxHitman101xx
Sylvanus
16
0 / 2 / 13
10,291
735
6,964
24,330
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
78
17
Kills
22
22
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
A-Money050
Kuzenbo
3
5
11
1.7
L
Serqet
OpieMalPP5
Serqet
2
3
4
1.33
L
4
3
12
3.33
W
1
5
12
1.4
L
Ra
6
4
10
2.75
L
Cthulhu
ShadeyBlades
Cthulhu
2
6
8
1
L
Cernunnos
heimbuchi
Cernunnos
3
6
9
1.25
W
Chernobog
sorariku1825
Chernobog
7
2
11
6.25
W
Zhong Kui
11
3
9
5.17
W
Sylvanus
xxHitman101xx
Sylvanus
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,305
Damage
72,047
87,162
Taken
96,567
82,598
Mitigated
102,823
24,090
Healing
48,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
A-Money050
Kuzenbo
13,691
2,507
4,618
4,139
20,278
27,048
1,193
11,782
8,299
21,406
0
L
Serqet
OpieMalPP5
Serqet
2,628
485
0
532
9,035
8,810
0
4,232
4,597
0
3,502
L
10,987
3,795
2,309
5,209
22,731
29,688
0
13,007
9,362
13,472
0
W
7,800
383
2,325
5,103
22,031
28,241
533
8,957
12,942
16,829
0
L
Ra
23,613
1,107
7,779
4,980
15,902
9,076
0
10,291
5,472
44,272
0
L
Cthulhu
ShadeyBlades
Cthulhu
16,731
1,024
1,000
503
22,290
25,216
0
8,472
13,578
36,165
0
L
Cernunnos
heimbuchi
Cernunnos
24,346
8,327
791
987
17,204
9,808
38
10,033
6,985
0
42,337
W
Chernobog
sorariku1825
Chernobog
24,879
16,966
2,076
5,928
15,505
8,484
2,262
8,811
6,694
0
53,318
W
Zhong Kui
18,713
2,383
1,701
5,480
14,423
14,411
3,361
8,197
6,052
40,093
0
W
Sylvanus
xxHitman101xx
Sylvanus
6,964
2,611
5,442
12,180
24,330
24,639
367
13,584
10,746
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
54,010
156
Minions Killed
132
0
Camps Cleared
0
1,143,578
Distance Traveled
1,218,189
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,271
734
13
1
0
246,327
0
L
Serqet
7,791
557
5
0
0
140,994
1
L
Fafnir
11,575
827
10
1
0
266,144
0
W
Khepri
10,127
723
11
1
0
235,672
0
L
Ra
10,731
767
48
3
0
290,168
1
L
Cthulhu
9,277
663
50
4
0
238,547
1
L
Cernunnos
9,402
672
43
3
0
207,725
0
W
Chernobog
11,295
807
41
3
0
277,296
1
W
Zhong Kui
12,026
859
46
3
0
242,314
2
W
Sylvanus
10,291
735
21
2
0
216,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role