Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Bultero
Cu Chulainn
Gold I
Level 136
God Stats
5W - 5L
1,386 SR
Queue Stats
356W - 375L
1,733 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Chewpa Berga
Baron Samedi
Gold III
Level 142
God Stats
125W - 101L
1,579 SR
Queue Stats
213W - 220L
1,561 MMR
Party 1
Janus
Janus
Gold III
ThePatt
Janus
Gold III
Level 101
God Stats
5W - 8L
1,535 SR
Queue Stats
25W - 22L
1,652 MMR
Solo
Ymir
Ymir
Gold I
VainJester310
Ymir
Gold I
Level 156
God Stats
7W - 6L
1,553 SR
Queue Stats
349W - 346L
1,663 MMR
Solo
Awilix
Awilix
Gold III
leofnh
Awilix
Gold III
Level 154
God Stats
4W - 4L
1,527 SR
Queue Stats
149W - 157L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,516 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,460 SR
1,652 MMR
Discordia
Discordia
Gold I
Aquisii
Discordia
Gold I
Level 159
God Stats
16W - 12L
1,394 SR
Queue Stats
835W - 826L
1,658 MMR
Solo
Lancelot
Lancelot
Platinum IV
L3AFY BUG14
Lancelot
Platinum IV
Level 149
God Stats
9W - 10L
1,513 SR
Queue Stats
629W - 645L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SirNian
Sun Wukong
Gold V
Level 159
God Stats
2W - 0L
1,241 SR
Queue Stats
35W - 12L
1,637 MMR
Solo
Skadi
Skadi
Gold IV
SlimGenius-
Skadi
Gold IV
Level 88
God Stats
12W - 9L
1,624 SR
Queue Stats
23W - 21L
1,664 MMR
Solo
Ganesha
Ganesha
Gold II
The_crijav_27
Ganesha
Gold II
Level 146
God Stats
6W - 2L
1,527 SR
Queue Stats
181W - 179L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bultero
Cu Chulainn
17
1 / 9 / 1
10,881
435
17,119
32,686
38,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Chewpa Berga
Baron Samedi
16
1 / 7 / 4
10,086
403
18,974
25,144
14,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ThePatt
Janus
19
0 / 1 / 2
11,479
459
5,185
11,960
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
9,593
384
4,433
27,000
36,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
leofnh
Awilix
18
2 / 8 / 3
11,333
453
10,002
26,768
12,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisArachneKing ArthurAthena

VS

Bans
ShivaIzanamiBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aquisii
Discordia
20
1 / 3 / 10
13,517
541
17,423
17,484
8,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
L3AFY BUG14
Lancelot
20
14 / 1 / 7
15,519
621
23,209
20,351
12,004
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SirNian
Sun Wukong
20
9 / 1 / 10
16,270
651
34,297
35,677
40,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 0 / 4
15,581
623
12,624
8,855
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
18
0 / 1 / 15
12,862
514
8,423
24,180
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
30
30
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aquisii
Discordia
1
3
10
2
L
Cu Chulainn
Bultero
Cu Chulainn
1
9
1
0.17
L
Baron Samedi
Chewpa Berga
Baron Samedi
1
7
4
0.43
W
Lancelot
L3AFY BUG14
Lancelot
14
1
7
17.5
W
Sun Wukong
SirNian
Sun Wukong
9
1
10
14
W
6
0
4
8
L
Janus
ThePatt
Janus
0
1
2
1
W
Ganesha
0
1
15
7.5
L
2
5
1
0.5
L
Awilix
leofnh
Awilix
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
95,976
123,558
Taken
106,547
107,433
Mitigated
89,666
27,370
Healing
53,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aquisii
Discordia
17,423
831
0
3,392
17,484
8,638
1,440
8,701
8,783
139,983
0
L
Cu Chulainn
Bultero
Cu Chulainn
17,119
2,700
0
4,195
32,686
38,999
0
2,248
30,438
0
95,606
L
Baron Samedi
Chewpa Berga
Baron Samedi
18,974
265
1,919
6,790
25,144
14,072
0
7,302
17,842
96,004
0
W
Lancelot
L3AFY BUG14
Lancelot
23,209
6,925
0
14,558
20,351
12,004
3,095
4,699
15,652
0
162,201
W
Sun Wukong
SirNian
Sun Wukong
34,297
7,278
0
22,052
35,677
40,020
645
2,721
32,956
0
160,573
W
12,624
5,896
0
4,984
8,855
4,642
5,238
1,909
6,946
0
162,317
L
Janus
ThePatt
Janus
5,185
413
0
2,942
11,960
5,046
0
1,936
10,024
102,172
0
W
Ganesha
8,423
1,274
0
8,891
24,180
24,362
215
11,685
12,495
47,650
0
L
4,433
842
302
3,649
27,000
36,488
0
10,474
16,526
46,975
0
L
Awilix
leofnh
Awilix
10,002
4,248
0
7,573
26,768
12,828
0
3,886
22,882
0
98,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
73,749
700
Minions Killed
921
0
Camps Cleared
0
2,234,020
Distance Traveled
2,500,026
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,517
541
203
8
0
478,833
11
L
Cu Chulainn
10,881
435
154
6
0
410,845
3
L
Baron Samedi
10,086
403
166
7
0
395,971
3
W
Lancelot
15,519
621
197
8
0
566,941
0
W
Sun Wukong
16,270
651
232
9
0
491,459
5
W
Skadi
15,581
623
267
11
0
475,875
8
L
Janus
11,479
459
185
7
0
496,344
1
W
Ganesha
12,862
514
22
1
0
486,918
3
L
Ymir
9,593
384
65
3
0
421,395
5
L
Awilix
11,333
453
130
5
0
509,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role