Player Matchup

Da Ji
Da Ji
KDsauce
Da Ji
Level 121
God Stats
1W - 0L
1,272 SR
Queue Stats
59W - 53L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Lucaslc22
Zhong Kui
Level 85
God Stats
5W - 6L
1,504 SR
Queue Stats
38W - 57L
1,453 Elo+
Party 2
Charybdis
Charybdis
OkanaganKiller
Charybdis
Level 64
God Stats
4W - 11L
1,660 SR
Queue Stats
38W - 82L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
l Puro Chile l
Sylvanus
Level 140
God Stats
43W - 27L
1,667 SR
Queue Stats
378W - 384L
1,517 Elo+
Solo
Nemesis
Nemesis
srcalio420
Nemesis
Level 60
God Stats
77W - 79L
1,476 SR
Queue Stats
216W - 265L
1,422 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,465 Elo+

VS

Team Averages
Level 89
1,488 SR
1,428 Elo+
Anhur
Anhur
DiceSPG
Anhur
Level 146
God Stats
3W - 5L
1,574 SR
Queue Stats
410W - 460L
1,504 Elo+
Party 3
Thanatos
Thanatos
IeruptionI
Thanatos
Level 92
God Stats
6W - 15L
1,512 SR
Queue Stats
418W - 470L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JorunnaSolveig
Morgan Le Fay
Level 96
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Bellona
Bellona
Kelserion
Bellona
Level 105
God Stats
3W - 3L
1,677 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Ganesha
Ganesha
Lluviavelandia
Ganesha
Level 8
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KDsauce
Da Ji
20
7 / 8 / 10
15,718
748
18,394
25,056
12,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Lucaslc22
Zhong Kui
20
5 / 2 / 10
14,671
699
17,625
12,875
9,051
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OkanaganKiller
Charybdis
20
3 / 1 / 7
15,292
728
18,198
18,076
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
20
3 / 0 / 11
15,582
742
19,154
16,884
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nemesis
srcalio420
Nemesis
20
2 / 3 / 5
13,963
665
10,172
20,404
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DiceSPG
Anhur
20
8 / 4 / 4
14,797
705
22,341
21,140
10,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
IeruptionI
Thanatos
20
3 / 5 / 3
13,764
655
15,471
18,937
9,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JorunnaSolveig
Morgan Le Fay
20
2 / 1 / 6
13,024
620
14,805
8,755
4,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kelserion
Bellona
19
1 / 5 / 7
12,458
593
8,793
28,423
31,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 5 / 6
13,372
637
2,143
25,679
38,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
20
Kills
14
14
Deaths
20
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
DiceSPG
Anhur
8
4
4
2.5
L
Thanatos
IeruptionI
Thanatos
3
5
3
0.9
L
Morgan Le Fay
JorunnaSolveig
Morgan Le Fay
2
1
6
5
W
Da Ji
KDsauce
Da Ji
7
8
10
1.5
L
Bellona
Kelserion
Bellona
1
5
7
0.9
L
0
5
6
0.6
W
Zhong Kui
Lucaslc22
Zhong Kui
5
2
10
5
W
Charybdis
OkanaganKiller
Charybdis
3
1
7
6.5
W
Sylvanus
3
0
11
8.5
W
Nemesis
srcalio420
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,543
Damage
63,553
93,295
Taken
102,934
48,854
Mitigated
94,796
36,208
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DiceSPG
Anhur
22,341
7,101
0
3,602
21,140
10,487
0
7,188
13,675
0
66,463
L
Thanatos
IeruptionI
Thanatos
15,471
2,161
0
10,062
18,937
9,381
0
9,312
9,544
0
59,838
L
Morgan Le Fay
JorunnaSolveig
Morgan Le Fay
14,805
432
0
889
8,755
4,636
0
3,066
5,561
59,921
0
W
Da Ji
KDsauce
Da Ji
18,394
1,966
0
3,012
25,056
12,085
172
4,249
20,807
829
66,939
L
Bellona
Kelserion
Bellona
8,793
3,665
0
3,480
28,423
31,495
0
9,725
18,394
0
31,540
L
2,143
224
0
1,340
25,679
38,797
1,084
7,756
17,692
25,290
0
W
Zhong Kui
Lucaslc22
Zhong Kui
17,625
2,905
134
2,949
12,875
9,051
1,368
1,980
10,895
37,281
0
W
Charybdis
OkanaganKiller
Charybdis
18,198
10,583
0
7,786
18,076
8,172
5,520
5,841
12,235
0
79,944
W
Sylvanus
19,154
2,957
7,961
11,474
16,884
11,183
1,970
1,674
15,210
63,276
0
W
Nemesis
srcalio420
Nemesis
10,172
3,677
0
2,892
20,404
8,363
161
3,204
17,200
0
50,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,226
Gold Earned
67,415
394
Minions Killed
337
0
Camps Cleared
0
2,097,176
Distance Traveled
1,917,163
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,797
705
77
4
0
383,035
8
L
Thanatos
13,764
655
95
5
0
411,310
2
L
Morgan Le Fay
13,024
620
85
4
0
429,218
1
W
Da Ji
15,718
748
64
3
0
430,911
2
L
Bellona
12,458
593
63
3
0
408,870
2
L
Ganesha
13,372
637
17
1
0
284,730
0
W
Zhong Kui
14,671
699
32
2
0
395,093
1
W
Charybdis
15,292
728
127
6
0
367,142
1
W
Sylvanus
15,582
742
118
6
0
397,964
8
W
Nemesis
13,963
665
53
3
0
506,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role