Player Matchup

Kuzenbo
Kuzenbo
Buy VTSAX
Kuzenbo
Level 126
God Stats
55W - 58L
1,449 SR
Queue Stats
143W - 156L
1,328 Elo+
Solo
Jormungandr
Jormungandr
King Lemon III
Jormungandr
Level 106
God Stats
2W - 0L
1,753 SR
Queue Stats
90W - 101L
1,354 Elo+
Solo
Olorun
Olorun
Timdastballa
Olorun
Level 108
God Stats
8W - 6L
1,550 SR
Queue Stats
63W - 94L
1,335 Elo+
Solo
Hun Batz
Hun Batz
ixichtx
Hun Batz
Level 65
God Stats
5W - 1L
1,674 SR
Queue Stats
171W - 199L
1,354 Elo+
Solo
Artemis
Artemis
xN3RDYN0VAx
Artemis
Level 88
God Stats
21W - 8L
1,581 SR
Queue Stats
101W - 107L
1,364 Elo+
Solo
Team Averages
Level 99
1,601 SR
1,347 Elo+

VS

Team Averages
Level 78
1,473 SR
1,361 Elo+
Hercules
Hercules
BlessLeo
Hercules
Level 45
God Stats
6W - 4L
1,514 SR
Queue Stats
47W - 71L
1,330 Elo+
Solo
Heimdallr
Heimdallr
NightInfinite
Heimdallr
Level 69
God Stats
5W - 6L
1,442 SR
Queue Stats
258W - 275L
1,374 Elo+
Solo
Sylvanus
Sylvanus
its_Mr_Shock
Sylvanus
Level 107
God Stats
29W - 34L
1,475 SR
Queue Stats
309W - 331L
1,393 Elo+
Solo
Discordia
Discordia
mxzl_y
Discordia
Level 66
God Stats
15W - 14L
1,565 SR
Queue Stats
323W - 338L
1,352 Elo+
Solo
Thanatos
Thanatos
tamsuu
Thanatos
Level 103
God Stats
2W - 6L
1,372 SR
Queue Stats
105W - 119L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buy VTSAX
Kuzenbo
19
4 / 0 / 10
13,272
553
14,778
25,208
36,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
King Lemon III
Jormungandr
19
3 / 2 / 4
13,581
566
19,264
16,561
18,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
18
2 / 4 / 10
12,574
524
11,423
21,299
9,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ixichtx
Hun Batz
20
7 / 2 / 3
13,478
562
13,567
20,698
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
xN3RDYN0VAx
Artemis
19
3 / 4 / 8
12,278
512
20,498
20,284
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlessLeo
Hercules
17
1 / 4 / 0
9,708
405
8,964
31,688
34,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
NightInfinite
Heimdallr
16
2 / 7 / 1
9,601
400
10,903
22,692
11,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
its_Mr_Shock
Sylvanus
16
0 / 2 / 3
8,902
371
8,242
28,132
19,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
mxzl_y
Discordia
16
2 / 3 / 4
10,240
427
13,625
10,025
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
tamsuu
Thanatos
18
7 / 3 / 1
11,296
471
17,726
20,730
10,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
19
Kills
12
12
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlessLeo
Hercules
1
4
0
0.25
W
Kuzenbo
Buy VTSAX
Kuzenbo
4
0
10
9
W
Jormungandr
King Lemon III
Jormungandr
3
2
4
2.5
L
Heimdallr
NightInfinite
Heimdallr
2
7
1
0.36
W
Olorun
2
4
10
1.75
L
Sylvanus
its_Mr_Shock
Sylvanus
0
2
3
0.75
W
Hun Batz
ixichtx
Hun Batz
7
2
3
4.25
L
Discordia
mxzl_y
Discordia
2
3
4
1.33
L
Thanatos
tamsuu
Thanatos
7
3
1
2.5
W
Artemis
xN3RDYN0VAx
Artemis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,530
Damage
59,460
104,050
Taken
113,267
84,055
Mitigated
79,880
41,586
Healing
57,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlessLeo
Hercules
8,964
2,426
0
12,331
31,688
34,089
0
17,906
13,782
0
65,116
W
Kuzenbo
Buy VTSAX
Kuzenbo
14,778
5,613
4,647
7,370
25,208
36,727
398
5,023
20,021
66,343
0
W
Jormungandr
King Lemon III
Jormungandr
19,264
8,379
0
875
16,561
18,970
939
1,695
14,794
117,269
0
L
Heimdallr
NightInfinite
Heimdallr
10,903
4,805
301
3,990
22,692
11,739
24
6,602
16,090
0
89,165
W
Olorun
11,423
7,511
1,017
9,103
21,299
9,161
6,416
6,941
13,682
111,022
0
L
Sylvanus
its_Mr_Shock
Sylvanus
8,242
3,402
1,885
14,741
28,132
19,129
54
10,443
17,689
56,969
0
W
Hun Batz
ixichtx
Hun Batz
13,567
6,295
0
7,910
20,698
9,760
3,504
3,140
17,312
0
109,136
L
Discordia
mxzl_y
Discordia
13,625
667
0
2,859
10,025
4,443
38
4,381
5,644
79,456
0
L
Thanatos
tamsuu
Thanatos
17,726
3,965
0
21,374
20,730
10,480
0
6,133
14,597
0
94,253
W
Artemis
xN3RDYN0VAx
Artemis
20,498
12,533
845
9,819
20,284
9,437
4,509
3,888
16,374
0
98,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,183
Gold Earned
49,747
713
Minions Killed
517
0
Camps Cleared
0
2,364,474
Distance Traveled
1,845,208
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,708
405
92
4
0
386,322
4
W
Kuzenbo
13,272
553
74
3
0
496,703
8
W
Jormungandr
13,581
566
202
8
0
408,239
1
L
Heimdallr
9,601
400
122
5
0
368,224
7
W
Olorun
12,574
524
168
7
0
428,431
4
L
Sylvanus
8,902
371
64
3
0
290,719
4
W
Hun Batz
13,478
562
142
6
0
520,422
3
L
Discordia
10,240
427
117
5
0
296,159
5
L
Thanatos
11,296
471
122
5
0
503,784
6
W
Artemis
12,278
512
127
5
0
510,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role