Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Clussyeater
Khepri
Level 145
God Stats
10W - 7L
1,686 SR
Queue Stats
275W - 301L
1,575 Elo+
Party 1
King Arthur
King Arthur
HeSheMeWumboo
King Arthur
Level 160
God Stats
7W - 9L
1,508 SR
Queue Stats
271W - 195L
1,593 Elo+
Party 3
Fenrir
Fenrir
Xermet
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 186L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
oJovi
Jing Wei
Level 24
God Stats
1W - 4L
1,287 SR
Queue Stats
71W - 43L
1,660 Elo+
Party 3
Team Averages
Level 117
1,496 SR
1,572 Elo+

VS

Team Averages
Level 110
1,399 SR
1,591 Elo+
Sobek
Sobek
AyeJayGANG
Sobek
Level 149
God Stats
10W - 9L
1,638 SR
Queue Stats
292W - 259L
1,533 Elo+
Party 2
Hercules
Hercules
Brazy Brips
Hercules
Level 107
God Stats
0W - 3L
1,295 SR
Queue Stats
174W - 187L
1,543 Elo+
Solo
Neith
Neith
GrumpyPanda1990
Neith
Level 156
God Stats
3W - 9L
1,248 SR
Queue Stats
268W - 228L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Yolikai
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,743 Elo+
Party 4
Olorun
Olorun
jgonzalez14
Olorun
Level 114
God Stats
3W - 1L
1,313 SR
Queue Stats
329W - 290L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 2
8,511
851
6,755
3,410
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
13
0 / 0 / 4
7,557
756
5,160
10,179
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
HeSheMeWumboo
King Arthur
14
1 / 2 / 3
7,639
764
10,739
11,139
9,662
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Xermet
Fenrir
14
2 / 0 / 6
8,019
802
7,844
9,221
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
oJovi
Jing Wei
15
1 / 0 / 2
7,947
795
6,528
6,146
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 2 / 0
6,893
689
2,825
8,532
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Brazy Brips
Hercules
14
1 / 3 / 0
7,248
725
7,793
11,040
9,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 0
7,174
717
6,441
7,219
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Yolikai
Kuzenbo
15
1 / 0 / 0
7,777
778
6,761
9,880
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
14
0 / 1 / 1
7,481
748
3,691
7,931
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
8
Kills
2
2
Deaths
8
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
2
5
L
Sobek
0
2
0
0
L
Hercules
Brazy Brips
Hercules
1
3
0
0.33
W
Khepri
0
0
4
2
L
0
2
0
0
W
King Arthur
HeSheMeWumboo
King Arthur
1
2
3
1.25
W
Fenrir
Xermet
Fenrir
2
0
6
5
L
Kuzenbo
Yolikai
Kuzenbo
1
0
0
1
L
Olorun
0
1
1
0.5
W
Jing Wei
oJovi
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,026
Damage
27,511
40,095
Taken
44,602
28,199
Mitigated
33,546
6,943
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,755
764
0
507
3,410
1,824
796
1,604
1,806
43,693
0
L
Sobek
2,825
221
0
2,366
8,532
7,134
0
2,092
6,440
5,161
0
L
Hercules
Brazy Brips
Hercules
7,793
2,698
0
1,729
11,040
9,719
0
2,900
8,140
0
18,234
W
Khepri
5,160
717
0
2,862
10,179
9,279
112
2,916
7,263
14,386
0
L
6,441
1,904
0
1,503
7,219
3,675
0
2,630
4,589
0
34,403
W
King Arthur
HeSheMeWumboo
King Arthur
10,739
743
0
1,113
11,139
9,662
15
3,623
7,516
0
33,156
W
Fenrir
Xermet
Fenrir
7,844
2,274
0
1,285
9,221
4,744
522
2,386
6,835
0
26,267
L
Kuzenbo
Yolikai
Kuzenbo
6,761
2,091
0
1,459
9,880
9,028
18
1,478
8,402
29,243
0
L
Olorun
3,691
2,089
450
2,685
7,931
3,990
0
2,815
5,116
34,131
0
W
Jing Wei
oJovi
Jing Wei
6,528
5,343
0
1,176
6,146
2,690
0
2,748
3,398
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
36,573
254
Minions Killed
229
0
Camps Cleared
0
1,190,510
Distance Traveled
917,485
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,511
851
90
9
0
236,522
3
L
Sobek
6,893
689
1
0
0
122,981
3
L
Hercules
7,248
725
25
3
0
207,132
0
W
Khepri
7,557
756
22
2
0
230,333
0
L
Neith
7,174
717
69
7
0
197,278
2
W
King Arthur
7,639
764
44
4
0
235,144
3
W
Fenrir
8,019
802
31
3
0
264,237
1
L
Kuzenbo
7,777
778
52
5
0
185,458
1
L
Olorun
7,481
748
82
8
0
204,636
1
W
Jing Wei
7,947
795
67
7
0
224,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role