Player Matchup

Eset
Eset
BHGRubberDuck
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 34L
1,634 Elo+
Party 3
Pele
Pele
Broddie
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 123L
1,589 Elo+
Party 2
Anhur
Anhur
KingofLazerBall
Anhur
Level 145
God Stats
2W - 2L
1,499 SR
Queue Stats
419W - 355L
1,593 Elo+
Party 3
Olorun
Olorun
Sr Miyaagi
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Tsmoove22
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,563 Elo+

VS

Team Averages
Level 101
1,393 SR
1,466 Elo+
Apollo
Apollo
GingeySherman
Apollo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Solobrax
Zhong Kui
Level 160
God Stats
4W - 6L
1,351 SR
Queue Stats
228W - 237L
1,412 Elo+
Solo
Cupid
Cupid
Surakorne
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
He Bo
He Bo
blackened magic
He Bo
Level 146
God Stats
1W - 1L
1,195 SR
Queue Stats
22W - 17L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
saawnii
Kumbhakarna
Level 28
God Stats
7W - 6L
1,422 SR
Queue Stats
147W - 200L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,209
586
10,258
15,291
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Broddie
Pele
19
7 / 2 / 8
10,773
770
17,018
16,996
15,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 5 / 6
10,138
724
16,243
17,503
9,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Sr Miyaagi
Olorun
13
0 / 7 / 5
7,729
552
8,322
16,171
9,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Tsmoove22
Susano
16
3 / 7 / 10
9,492
678
12,242
17,618
13,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 17
11,347
811
20,970
15,146
8,912
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Solobrax
Zhong Kui
19
9 / 2 / 11
11,307
808
18,909
15,427
16,638
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Surakorne
Cupid
15
5 / 4 / 12
10,147
725
12,614
14,175
7,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 7 / 10
11,202
800
14,703
12,098
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
saawnii
Kumbhakarna
18
1 / 1 / 23
10,346
739
5,383
20,367
23,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
17
Kills
29
29
Deaths
17
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Pele
Broddie
Pele
7
2
8
5.5
W
8
3
17
5.5
L
6
5
6
1.8
W
Zhong Kui
Solobrax
Zhong Kui
9
2
11
7.25
L
Olorun
Sr Miyaagi
Olorun
0
7
5
0.36
W
Cupid
Surakorne
Cupid
5
4
12
2.75
L
Susano
Tsmoove22
Susano
3
7
10
1.14
W
6
7
10
1.57
W
Kumbhakarna
saawnii
Kumbhakarna
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
72,579
83,579
Taken
77,213
56,136
Mitigated
61,166
19,601
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,258
2,834
963
994
15,291
7,880
0
7,164
8,127
17,101
0
L
Pele
Broddie
Pele
17,018
1,899
830
5,990
16,996
15,992
0
7,003
9,993
0
34,689
W
20,970
13,724
1,422
1,674
15,146
8,912
3,986
2,974
12,172
0
37,484
L
16,243
9,943
850
3,741
17,503
9,541
0
7,871
9,632
0
28,250
W
Zhong Kui
Solobrax
Zhong Kui
18,909
2,459
1,584
3,966
15,427
16,638
1,777
3,893
11,534
39,930
0
L
Olorun
Sr Miyaagi
Olorun
8,322
3,229
2,185
2,841
16,171
9,434
0
8,103
8,068
16,591
0
W
Cupid
Surakorne
Cupid
12,614
5,278
4,958
4,062
14,175
7,596
1,117
3,860
10,315
0
23,413
L
Susano
Tsmoove22
Susano
12,242
2,268
766
441
17,618
13,289
0
8,854
8,764
0
19,721
W
14,703
253
903
583
12,098
4,883
553
1,082
11,016
23,119
0
W
Kumbhakarna
saawnii
Kumbhakarna
5,383
758
1,162
4,497
20,367
23,137
446
6,771
13,596
9,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
54,349
110
Minions Killed
130
0
Camps Cleared
0
1,130,884
Distance Traveled
1,256,061
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,209
586
14
1
0
208,828
0
L
Pele
10,773
770
31
2
0
291,314
1
W
Apollo
11,347
811
44
3
0
257,660
1
L
Anhur
10,138
724
28
2
0
210,144
0
W
Zhong Kui
11,307
808
35
3
0
223,999
0
L
Olorun
7,729
552
21
2
0
204,186
0
W
Cupid
10,147
725
27
2
0
245,342
0
L
Susano
9,492
678
16
1
0
216,412
0
W
He Bo
11,202
800
20
1
0
237,060
0
W
Kumbhakarna
10,346
739
4
0
0
292,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role