Player Matchup

Ares
Ares
DovahkiinWifi
Ares
Level 122
God Stats
3W - 3L
1,506 SR
Queue Stats
29W - 31L
1,390 Elo+
Solo
Neith
Neith
LulaLivre2020
Neith
Level 94
God Stats
10W - 7L
1,548 SR
Queue Stats
133W - 150L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
MartihASDFG
Ao Kuang
Level 92
God Stats
7W - 5L
1,794 SR
Queue Stats
67W - 59L
1,382 Elo+
Solo
Kukulkan
Kukulkan
MineiroPrax
Kukulkan
Level 118
God Stats
118W - 107L
1,577 SR
Queue Stats
466W - 463L
1,483 Elo+
Solo
Bakasura
Bakasura
xBaDxGiLz
Bakasura
Level 99
God Stats
5W - 6L
1,573 SR
Queue Stats
17W - 18L
1,367 Elo+
Solo
Team Averages
Level 105
1,600 SR
1,416 Elo+

VS

Team Averages
Level 91
1,535 SR
1,471 Elo+
Janus
Janus
 
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ALFATOR36
Cupid
Level 94
God Stats
25W - 16L
1,577 SR
Queue Stats
676W - 734L
1,473 Elo+
Solo
Vamana
Vamana
ChvpAereo
Vamana
Level 80
God Stats
9W - 7L
1,572 SR
Queue Stats
77W - 63L
1,497 Elo+
Solo
Cerberus
Cerberus
eduardomduarte
Cerberus
Level 125
God Stats
3W - 3L
1,483 SR
Queue Stats
190W - 183L
1,512 Elo+
Solo
Guan Yu
Guan Yu
efilnikufesin
Guan Yu
Level 67
God Stats
21W - 14L
1,544 SR
Queue Stats
55W - 74L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,250
525
2,616
8,467
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,861
586
4,266
6,049
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MartihASDFG
Ao Kuang
12
1 / 0 / 1
6,533
653
2,931
8,298
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
MineiroPrax
Kukulkan
10
0 / 3 / 3
6,132
613
4,526
5,849
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
xBaDxGiLz
Bakasura
10
5 / 2 / 0
6,543
654
2,509
7,567
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 3
6,208
621
3,693
5,414
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ALFATOR36
Cupid
10
1 / 1 / 0
5,356
536
5,435
6,175
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
ChvpAereo
Vamana
9
0 / 1 / 0
5,190
519
4,955
5,868
2,923
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
5
0 / 0 / 0
4,479
448
1,726
3,758
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
10
5 / 3 / 2
6,053
605
4,414
10,132
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
8
8
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
L
Cupid
ALFATOR36
Cupid
1
1
0
1
L
Vamana
ChvpAereo
Vamana
0
1
0
0
W
1
2
1
0.75
W
1
1
1
1.5
W
Ao Kuang
MartihASDFG
Ao Kuang
1
0
1
1.5
W
Kukulkan
MineiroPrax
Kukulkan
0
3
3
0.5
L
Cerberus
0
0
0
0
L
Guan Yu
5
3
2
2
W
Bakasura
xBaDxGiLz
Bakasura
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
20,223
36,230
Taken
31,347
15,792
Mitigated
13,693
12,437
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,693
178
0
260
5,414
1,825
0
2,229
2,995
42,583
0
L
Cupid
ALFATOR36
Cupid
5,435
3,252
192
3,021
6,175
2,000
0
1,021
5,154
0
39,851
L
Vamana
ChvpAereo
Vamana
4,955
2,351
0
945
5,868
2,923
0
2,820
3,048
0
34,006
W
2,616
33
0
1,612
8,467
4,941
0
1,286
7,123
8,915
0
W
4,266
1,849
0
2,513
6,049
2,020
0
991
5,058
0
44,004
W
Ao Kuang
MartihASDFG
Ao Kuang
2,931
1,166
0
5,643
8,298
3,133
118
0
8,298
46,243
0
W
Kukulkan
MineiroPrax
Kukulkan
4,526
338
0
356
5,849
2,212
86
2,303
3,338
40,588
0
L
Cerberus
1,726
82
5
1,736
3,758
1,811
0
828
2,930
10,103
0
L
Guan Yu
4,414
472
85
4,113
10,132
5,134
0
2,859
7,147
0
35,146
W
Bakasura
xBaDxGiLz
Bakasura
2,509
1,721
0
2,313
7,567
3,486
184
559
6,994
0
28,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
27,286
329
Minions Killed
279
0
Camps Cleared
0
996,242
Distance Traveled
937,007
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,208
621
90
9
0
215,657
4
L
Cupid
5,356
536
56
6
0
187,569
1
L
Vamana
5,190
519
60
6
0
193,131
1
W
Ares
5,250
525
17
2
0
205,837
7
W
Neith
5,861
586
81
8
0
170,415
2
W
Ao Kuang
6,533
653
87
9
0
227,205
1
W
Kukulkan
6,132
613
85
9
0
186,651
3
L
Cerberus
4,479
448
18
2
0
94,893
0
L
Guan Yu
6,053
605
55
6
0
245,757
1
W
Bakasura
6,543
654
59
6
0
206,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role