Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SGArrinda
Tiamat
Level 135
God Stats
12W - 6L
1,605 SR
Queue Stats
235W - 156L
1,678 Elo+
Party 1
Fenrir
Fenrir
Sεnτιnεl
Fenrir
Level 155
God Stats
5W - 6L
1,471 SR
Queue Stats
385W - 207L
1,669 Elo+
Party 1
Team Averages
Level 150
1,525 SR
1,616 Elo+

VS

Team Averages
Level 90
1,500 SR
1,435 Elo+
Eset
Eset
FudgeTasty
Eset
Level 128
God Stats
7W - 8L
1,509 SR
Queue Stats
127W - 159L
1,450 Elo+
Party 2
Bastet
Bastet
RedDevilDifford
Bastet
Level 23
God Stats
1W - 1L
1,793 SR
Queue Stats
27W - 30L
1,395 Elo+
Party 2
Ares
Ares
Scoopsie
Ares
Level 118
God Stats
0W - 3L
1,198 SR
Queue Stats
113W - 141L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 11
7,784
708
10,166
5,514
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
SGArrinda
Tiamat
12
2 / 0 / 9
8,932
812
5,141
9,287
12,693
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
9 / 0 / 2
8,851
805
7,739
13,127
9,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,049
641
8,569
5,965
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 2 / 0
6,390
581
4,069
8,335
3,770
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
9
0 / 6 / 0
6,904
628
6,342
13,904
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
11
5.5
L
0
3
0
0
L
0
2
0
0
W
Tiamat
SGArrinda
Tiamat
2
0
9
6.5
L
Ares
0
6
0
0
W
Fenrir
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
18,980
27,928
Taken
28,204
25,235
Mitigated
20,220
13,669
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,166
1,554
3,158
2,903
5,514
2,783
581
2,864
2,524
40,596
0
L
8,569
699
335
913
5,965
2,700
0
2,833
3,132
27,022
0
L
4,069
1,379
0
513
8,335
3,770
0
4,244
4,091
0
17,624
W
Tiamat
SGArrinda
Tiamat
5,141
636
0
4,699
9,287
12,693
284
3,882
5,163
10,893
0
L
Ares
6,342
487
0
669
13,904
13,750
0
8,904
5,000
12,489
0
W
Fenrir
7,739
1,967
0
2,909
13,127
9,759
632
7,598
4,989
0
16,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
20,343
122
Minions Killed
101
6
Camps Cleared
3
613,727
Distance Traveled
582,034
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,784
708
72
7
2
179,749
4
L
Eset
7,049
641
60
5
0
193,909
5
L
Bastet
6,390
581
34
3
3
207,734
1
W
Tiamat
8,932
812
14
1
4
220,639
4
L
Ares
6,904
628
7
1
0
180,391
2
W
Fenrir
8,851
805
36
3
0
213,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role