Player Matchup

Cabrakan
Cabrakan
Guan yu4295
Cabrakan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ares
Ares
MikaelAether
Ares
Level 80
God Stats
15W - 10L
1,526 SR
Queue Stats
77W - 74L
1,366 Elo+
Party 2
Zeus
Zeus
Tokahontes
Zeus
Level 160
God Stats
4W - 2L
1,784 SR
Queue Stats
810W - 640L
1,634 Elo+
Party 2
Thor
Thor
WhiteMamba5295
Thor
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,464 Elo+
Party 2
Chiron
Chiron
okay plz
Chiron
Level 149
God Stats
10W - 5L
1,709 SR
Queue Stats
441W - 402L
1,558 Elo+
Party 2
Team Averages
Level 84
1,604 SR
1,504 Elo+

VS

Team Averages
Level 60
1,443 SR
1,458 Elo+
Mulan
Mulan
Bandz_ThaBarber
Mulan
Level 49
God Stats
45W - 34L
1,505 SR
Queue Stats
69W - 69L
1,413 Elo+
Party 1
Arachne
Arachne
GeometricDuck
Arachne
Level 109
God Stats
39W - 34L
1,594 SR
Queue Stats
142W - 128L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
Jung-H-
Danzaburou
Level 48
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Nidalevir
Baron Samedi
Level 47
God Stats
4W - 5L
1,550 SR
Queue Stats
144W - 135L
1,433 Elo+
Party 1
Tiamat
Tiamat
kingemmet
Tiamat
Level 46
God Stats
3W - 7L
1,296 SR
Queue Stats
68W - 73L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Guan yu4295
Cabrakan
19
9 / 2 / 11
13,296
633
20,419
18,326
16,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 1 / 19
11,458
546
5,013
17,093
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 13
12,862
612
22,690
14,013
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 7
12,227
582
8,502
17,544
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
okay plz
Chiron
18
14 / 1 / 11
13,130
625
21,214
13,291
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,629
506
10,520
20,657
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
14
1 / 10 / 4
8,858
422
3,623
26,240
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Jung-H-
Danzaburou
12
0 / 9 / 2
8,069
384
7,834
18,698
5,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Nidalevir
Baron Samedi
16
4 / 6 / 0
9,965
475
10,905
16,849
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
kingemmet
Tiamat
12
0 / 10 / 3
8,004
381
3,265
17,601
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
40
Kills
8
8
Deaths
41
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Arachne
1
10
4
0.3
W
Cabrakan
Guan yu4295
Cabrakan
9
2
11
7.25
L
Danzaburou
Jung-H-
Danzaburou
0
9
2
0.11
W
0
1
19
9.5
L
Baron Samedi
Nidalevir
Baron Samedi
4
6
0
0.67
W
10
2
13
8.25
W
7
2
7
5.25
L
Tiamat
kingemmet
Tiamat
0
10
3
0.15
W
Chiron
okay plz
Chiron
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,838
Damage
36,147
80,267
Taken
100,045
60,586
Mitigated
47,334
33,057
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,520
2,032
0
3,890
20,657
15,549
0
12,985
7,672
0
61,706
L
Arachne
3,623
2,095
0
7,915
26,240
9,527
0
11,328
14,912
0
45,828
W
Cabrakan
Guan yu4295
Cabrakan
20,419
2,848
0
9,911
18,326
16,271
764
3,532
14,367
98,139
0
L
Danzaburou
Jung-H-
Danzaburou
7,834
4,108
0
2,297
18,698
5,912
0
9,601
9,097
0
47,628
W
5,013
323
541
4,631
17,093
21,508
661
3,477
12,447
29,775
0
L
Baron Samedi
Nidalevir
Baron Samedi
10,905
622
423
2,351
16,849
7,303
0
9,682
7,167
74,035
0
W
22,690
3,906
0
2,839
14,013
6,628
3,382
3,158
10,855
113,021
0
W
8,502
1,823
0
7,293
17,544
9,380
1,452
4,227
13,276
0
95,317
L
Tiamat
kingemmet
Tiamat
3,265
301
0
2,043
17,601
9,043
0
4,526
13,075
34,524
0
W
Chiron
okay plz
Chiron
21,214
7,121
2,376
5,466
13,291
6,799
10,061
3,052
10,197
0
129,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,973
Gold Earned
45,525
667
Minions Killed
439
0
Camps Cleared
0
1,851,099
Distance Traveled
1,668,566
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,629
506
128
6
0
355,155
0
L
Arachne
8,858
422
71
3
0
344,294
1
W
Cabrakan
13,296
633
159
8
0
326,963
0
L
Danzaburou
8,069
384
78
4
0
318,206
2
W
Ares
11,458
546
28
1
0
407,018
3
L
Baron Samedi
9,965
475
115
5
0
347,709
5
W
Zeus
12,862
612
157
7
0
373,266
4
W
Thor
12,227
582
137
7
0
376,916
3
L
Tiamat
8,004
381
47
2
0
303,202
3
W
Chiron
13,130
625
186
9
0
366,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role