Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ButtRedemption
Morgan Le Fay
Level 138
God Stats
6W - 2L
1,748 SR
Queue Stats
253W - 162L
1,670 Elo+
Party 1
Chang'e
Chang'e
HydroBlits
Chang'e
Level 156
God Stats
16W - 13L
1,758 SR
Queue Stats
198W - 204L
1,516 Elo+
Solo
Tyr
Tyr
moses
Tyr
Level 139
God Stats
2W - 2L
1,426 SR
Queue Stats
117W - 71L
1,714 Elo+
Party 1
Team Averages
Level 148
1,586 SR
1,580 Elo+

VS

Team Averages
Level 122
1,569 SR
1,494 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CrauarZ
Loki
Level 21
God Stats
0W - 1L
1,293 SR
Queue Stats
7W - 16L
1,395 Elo+
Solo
Shiva
Shiva
Fruitbowlxb
Shiva
Level 123
God Stats
14W - 11L
1,634 SR
Queue Stats
138W - 141L
1,542 Elo+
Solo
Nox
Nox
Reigos22
Nox
Level 158
God Stats
9W - 3L
1,780 SR
Queue Stats
411W - 409L
1,533 Elo+
Solo
Anubis
Anubis
TryIfWork4U
Anubis
Level 148
God Stats
1W - 3L
1,639 SR
Queue Stats
9W - 12L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 4 / 10
8,992
817
10,619
16,640
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
16
3 / 2 / 14
8,815
801
10,499
13,069
14,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ButtRedemption
Morgan Le Fay
16
4 / 0 / 11
8,932
812
13,414
7,197
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HydroBlits
Chang'e
16
6 / 0 / 10
9,251
841
6,820
5,987
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
moses
Tyr
15
1 / 2 / 11
8,532
776
9,365
12,591
13,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 2
8,700
791
9,773
10,548
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
CrauarZ
Loki
14
1 / 4 / 5
8,047
732
3,008
9,396
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 4
7,760
705
8,779
14,273
10,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 1 / 4
8,472
770
8,530
8,449
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
1 / 8 / 4
7,833
712
7,030
13,926
8,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
19
Kills
8
8
Deaths
19
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
4
10
2.5
W
Cthulhu
 
Cthulhu
3
2
14
5
L
Medusa
 
Medusa
2
2
2
1.5
W
Morgan Le Fay
ButtRedemption
Morgan Le Fay
4
0
11
9.5
L
Loki
CrauarZ
Loki
1
4
5
0.88
L
1
4
4
0.75
W
Chang'e
HydroBlits
Chang'e
6
0
10
11
L
3
1
4
5
L
Anubis
1
8
4
0.38
W
Tyr
moses
Tyr
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
37,120
55,484
Taken
56,592
41,863
Mitigated
31,113
17,131
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,619
1,900
0
3,268
16,640
8,007
782
4,692
11,948
0
39,337
W
Cthulhu
 
Cthulhu
10,499
230
730
483
13,069
14,675
0
3,788
9,281
23,914
0
L
Medusa
 
Medusa
9,773
4,411
0
2,521
10,548
4,526
0
4,938
5,408
0
42,682
W
Morgan Le Fay
ButtRedemption
Morgan Le Fay
13,414
676
0
439
7,197
3,439
769
1,582
5,615
37,252
0
L
Loki
CrauarZ
Loki
3,008
431
0
414
9,396
3,978
0
4,902
4,352
0
15,233
L
8,779
1,267
360
1,507
14,273
10,817
0
6,849
7,104
0
16,940
W
Chang'e
HydroBlits
Chang'e
6,820
378
5,277
4,841
5,987
2,503
960
1,312
4,675
35,051
0
L
8,530
523
90
1,255
8,449
3,685
0
4,504
3,822
32,187
0
L
Anubis
7,030
270
0
1,343
13,926
8,107
0
8,421
5,173
24,168
0
W
Tyr
moses
Tyr
9,365
844
0
2,093
12,591
13,239
0
4,186
8,405
0
26,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
40,812
258
Minions Killed
209
0
Camps Cleared
0
1,346,422
Distance Traveled
1,171,757
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,992
817
64
6
0
258,188
1
W
Cthulhu
8,815
801
36
3
0
263,994
4
L
Medusa
8,700
791
76
7
0
249,175
1
W
Morgan Le Fay
8,932
812
48
4
0
274,043
0
L
Loki
8,047
732
27
2
0
227,377
2
L
Shiva
7,760
705
24
2
0
247,853
7
W
Chang'e
9,251
841
71
6
0
249,878
1
L
Nox
8,472
770
51
5
0
249,181
3
L
Anubis
7,833
712
31
3
0
198,171
0
W
Tyr
8,532
776
39
4
0
300,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role