Player Matchup

Ullr
Ullr
DONKEYS_HUNTER1
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
W-justasp
Gilgamesh
Level 148
God Stats
0W - 2L
1,515 SR
Queue Stats
11W - 9L
1,648 Elo+
Party 1
Thoth
Thoth
phoenixfires_
Thoth
Level 160
God Stats
0W - 5L
1,207 SR
Queue Stats
149W - 148L
1,478 Elo+
Party 1
Team Averages
Level 108
1,407 SR
1,591 Elo+

VS

Team Averages
Level 50
1,518 SR
1,262 Elo+
Horus
Horus
Gubud
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,184 Elo+
Party 2
Thanatos
Thanatos
Swannyboy74
Thanatos
Level 23
God Stats
2W - 7L
1,500 SR
Queue Stats
13W - 21L
1,184 Elo+
Party 2
Scylla
Scylla
pezza261154
Scylla
Level 46
God Stats
30W - 30L
1,554 SR
Queue Stats
127W - 162L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,246
604
3,903
9,102
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
W-justasp
Gilgamesh
11
1 / 4 / 3
7,457
621
8,388
12,759
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 5 / 0
8,214
685
5,815
8,531
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gubud
Horus
13
3 / 2 / 9
8,354
696
6,300
9,554
7,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Swannyboy74
Thanatos
13
2 / 1 / 7
7,951
663
4,037
8,208
3,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
13
6 / 1 / 6
9,058
755
13,073
6,894
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
11
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Horus
Gubud
Horus
3
2
9
3.75
W
Thanatos
Swannyboy74
Thanatos
2
1
7
5.5
L
Gilgamesh
W-justasp
Gilgamesh
1
4
3
0.63
W
Scylla
6
1
6
9
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
23,410
30,392
Taken
24,656
15,383
Mitigated
13,231
2,510
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
2,038
0
310
9,102
3,214
92
3,366
5,484
0
13,907
W
Horus
Gubud
Horus
6,300
2,852
1,561
2,466
9,554
7,392
74
3,297
5,993
0
18,273
W
Thanatos
Swannyboy74
Thanatos
4,037
890
0
5,564
8,208
3,520
327
1,162
6,879
0
15,270
L
Gilgamesh
W-justasp
Gilgamesh
8,388
1,931
0
1,191
12,759
9,318
0
4,538
7,837
0
20,277
W
Scylla
13,073
760
0
729
6,894
2,319
0
1,683
5,091
35,883
0
L
5,815
121
0
1,009
8,531
2,851
0
4,521
3,820
32,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
25,363
114
Minions Killed
111
4
Camps Cleared
6
606,878
Distance Traveled
638,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,246
604
28
2
0
186,740
3
W
Horus
8,354
696
23
2
1
218,423
3
W
Thanatos
7,951
663
31
3
1
209,240
0
L
Gilgamesh
7,457
621
22
2
1
212,292
0
W
Scylla
9,058
755
57
5
4
211,185
1
L
Thoth
8,214
685
64
5
3
207,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role