Player Matchup

Cthulhu
Cthulhu
Lucaslc22
Cthulhu
Level 85
God Stats
23W - 20L
1,552 SR
Queue Stats
61W - 61L
1,393 Elo+
Party 3
Janus
Janus
OkanaganKiller
Janus
Level 64
God Stats
7W - 6L
1,648 SR
Queue Stats
75W - 67L
1,404 Elo+
Party 3
Xbalanque
Xbalanque
TTV_BranchWooD
Xbalanque
Level 69
God Stats
18W - 6L
1,619 SR
Queue Stats
42W - 67L
1,370 Elo+
Solo
Tyr
Tyr
Tioleonidas8
Tyr
Level 26
God Stats
52W - 44L
1,585 SR
Queue Stats
182W - 181L
1,389 Elo+
Party 2
Nemesis
Nemesis
VickF97
Nemesis
Level 68
God Stats
0W - 1L
1,319 SR
Queue Stats
127W - 123L
1,371 Elo+
Party 2
Team Averages
Level 62
1,545 SR
1,386 Elo+

VS

Team Averages
Level 87
1,440 SR
1,374 Elo+
Geb
Geb
Bombbedo
Geb
Level 120
God Stats
1W - 0L
1,536 SR
Queue Stats
15W - 14L
1,602 Elo+
Party 1
Chiron
Chiron
CluelessTwo34
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 168L
1,264 Elo+
Solo
Lancelot
Lancelot
Sauce daddy4683
Lancelot
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 57L
1,382 Elo+
Solo
Cthulhu
Cthulhu
The Anime King0
Cthulhu
Level 88
God Stats
9W - 8L
1,448 SR
Queue Stats
12W - 15L
1,309 Elo+
Party 1
Medusa
Medusa
U1320035383
Medusa
Level 81
God Stats
4W - 12L
1,218 SR
Queue Stats
19W - 25L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lucaslc22
Cthulhu
12
1 / 1 / 2
7,066
393
7,619
10,919
8,165
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 2
8,341
463
7,653
7,221
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
TTV_BranchWooD
Xbalanque
13
2 / 4 / 1
7,893
439
8,332
10,647
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,863
437
3,947
15,700
10,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
VickF97
Nemesis
14
1 / 5 / 1
8,203
456
4,795
15,339
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,462
526
9,941
12,690
4,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
6,956
386
2,026
9,003
5,683
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
15
5 / 0 / 6
9,281
516
5,963
9,020
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 5
9,550
531
13,229
11,811
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
2 / 2 / 5
8,081
449
6,538
12,696
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
0
2
1
0.25
L
Cthulhu
Lucaslc22
Cthulhu
1
1
2
2
L
0
3
2
0.33
W
Lancelot
5
0
6
8
L
Xbalanque
TTV_BranchWooD
Xbalanque
2
4
1
0.63
W
4
1
5
6.5
L
0
4
1
0.13
W
Medusa
2
2
5
2.25
L
Nemesis
VickF97
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
37,697
59,826
Taken
55,220
32,233
Mitigated
31,972
9,749
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,941
1,113
0
2,770
12,690
4,894
582
4,659
7,580
69,396
0
W
2,026
466
699
3,162
9,003
5,683
179
3,320
5,481
0
27,996
L
Cthulhu
Lucaslc22
Cthulhu
7,619
795
596
783
10,919
8,165
240
3,165
7,754
21,962
0
L
7,653
692
0
933
7,221
2,935
538
4,058
3,163
54,920
0
W
Lancelot
5,963
842
0
5,343
9,020
4,519
660
962
7,884
0
62,372
L
Xbalanque
TTV_BranchWooD
Xbalanque
8,332
4,043
203
2,162
10,647
4,323
1,598
1,607
9,040
0
64,658
W
13,229
678
689
3,525
11,811
11,444
1,682
894
10,909
58,242
0
L
3,947
408
0
3,776
15,700
10,557
147
9,635
6,065
0
44,541
W
Medusa
6,538
2,071
27
3,893
12,696
5,432
1,089
4,600
8,094
0
45,432
L
Nemesis
VickF97
Nemesis
4,795
2,050
0
1,296
15,339
6,253
0
4,705
10,634
0
68,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
43,330
414
Minions Killed
398
0
Camps Cleared
0
1,589,670
Distance Traveled
1,714,353
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,462
526
107
6
0
365,368
0
W
Chiron
6,956
386
33
2
0
280,585
4
L
Cthulhu
7,066
393
25
1
0
369,593
5
L
Janus
8,341
463
109
6
0
306,802
5
W
Lancelot
9,281
516
92
5
0
406,986
1
L
Xbalanque
7,893
439
97
5
0
283,862
2
W
Cthulhu
9,550
531
91
5
0
337,790
0
L
Tyr
7,863
437
78
4
0
285,859
1
W
Medusa
8,081
449
75
4
0
323,624
2
L
Nemesis
8,203
456
105
6
0
343,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role