Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
FELIPS_02_
The Morrigan
Level 56
God Stats
75W - 63L
1,553 SR
Queue Stats
239W - 216L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
ItsaMeSteve1883
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
YOYI_711
Zhong Kui
Level 88
God Stats
9W - 17L
1,500 SR
Queue Stats
309W - 236L
1,544 Elo+
Party 1
Izanami
Izanami
dyslexic_sloth
Izanami
Level 84
God Stats
15W - 16L
1,269 SR
Queue Stats
239W - 283L
1,417 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,489 Elo+

VS

Team Averages
Level 99
1,440 SR
1,425 Elo+
Artemis
Artemis
AirToX69
Artemis
Level 142
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 44L
1,500 Elo+
Party 2
Cerberus
Cerberus
ExisTenZzZ69
Cerberus
Level 66
God Stats
3W - 8L
1,296 SR
Queue Stats
4W - 13L
1,242 Elo+
Party 2
King Arthur
King Arthur
OJ Hesah
King Arthur
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 62L
1,496 Elo+
Solo
Cabrakan
Cabrakan
RedeemRainn
Cabrakan
Level 116
God Stats
19W - 12L
1,659 SR
Queue Stats
327W - 327L
1,509 Elo+
Solo
Merlin
Merlin
XoAmeliaXo420
Merlin
Level 88
God Stats
9W - 9L
1,244 SR
Queue Stats
48W - 60L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 8
9,683
510
5,382
16,590
15,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
FELIPS_02_
The Morrigan
15
2 / 1 / 5
9,118
480
5,760
8,868
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
18
8 / 1 / 2
10,450
550
10,777
18,500
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YOYI_711
Zhong Kui
17
7 / 2 / 1
11,276
593
18,192
17,100
20,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 0 / 5
10,304
542
17,281
17,011
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AirToX69
Artemis
12
0 / 9 / 1
6,780
357
8,072
16,020
6,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ExisTenZzZ69
Cerberus
12
1 / 3 / 0
7,866
414
5,613
15,925
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
OJ Hesah
King Arthur
15
3 / 6 / 1
10,158
535
9,908
19,690
17,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
RedeemRainn
Cabrakan
16
0 / 5 / 1
9,222
485
11,043
19,373
16,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
8,918
469
13,364
8,108
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
26
Kills
4
5
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
8
7
L
Artemis
AirToX69
Artemis
0
9
1
0.06
L
Cerberus
ExisTenZzZ69
Cerberus
1
3
0
0.33
W
The Morrigan
FELIPS_02_
The Morrigan
2
1
5
4.5
W
Hun Batz
8
1
2
9
L
King Arthur
OJ Hesah
King Arthur
3
6
1
0.58
L
Cabrakan
RedeemRainn
Cabrakan
0
5
1
0.1
L
0
3
2
0.33
W
Zhong Kui
YOYI_711
Zhong Kui
7
2
1
3.75
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,392
Damage
48,000
78,069
Taken
79,116
56,749
Mitigated
59,045
33,242
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,382
1,604
3,414
4,376
16,590
15,353
0
7,084
9,506
0
33,595
L
Artemis
AirToX69
Artemis
8,072
3,315
0
2,260
16,020
6,349
885
1,829
14,173
0
39,426
L
Cerberus
ExisTenZzZ69
Cerberus
5,613
433
0
4,459
15,925
14,705
27
1,910
13,995
27,494
0
W
The Morrigan
FELIPS_02_
The Morrigan
5,760
466
0
1,141
8,868
4,117
0
5,320
3,548
65,835
1,010
W
Hun Batz
10,777
4,324
0
7,878
18,500
9,646
0
9,546
8,954
0
85,775
L
King Arthur
OJ Hesah
King Arthur
9,908
964
0
925
19,690
17,918
0
11,888
7,028
0
58,343
L
Cabrakan
RedeemRainn
Cabrakan
11,043
1,120
0
6,572
19,373
16,250
0
3,423
15,835
98,995
0
L
13,364
679
531
564
8,108
3,823
597
3,211
4,895
81,370
0
W
Zhong Kui
YOYI_711
Zhong Kui
18,192
2,229
0
5,934
17,100
20,227
208
2,104
14,996
83,468
0
W
17,281
13,102
0
10,499
17,011
7,406
2,937
5,966
11,045
0
110,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
42,944
627
Minions Killed
496
0
Camps Cleared
0
1,871,605
Distance Traveled
1,634,492
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,683
510
39
2
0
389,198
2
L
Artemis
6,780
357
73
4
0
305,175
0
L
Cerberus
7,866
414
29
2
0
305,705
2
W
The Morrigan
9,118
480
119
6
0
391,772
1
W
Hun Batz
10,450
550
126
7
0
431,747
6
L
King Arthur
10,158
535
101
5
0
344,281
7
L
Cabrakan
9,222
485
162
9
0
332,110
0
L
Merlin
8,918
469
131
7
0
347,221
2
W
Zhong Kui
11,276
593
171
9
0
318,764
2
W
Izanami
10,304
542
172
9
0
340,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role