Player Matchup

Chang'e
Chang'e
Diamond I
RideTheMaverick
Chang'e
Diamond I
Level 160
God Stats
65W - 50L
1,793 SR
Queue Stats
335W - 362L
2,364 MMR
Solo
Shiva
Shiva
Masters
Ysaeo
Shiva
Masters
Level 66
God Stats
14W - 9L
1,732 SR
Queue Stats
132W - 115L
2,374 MMR
Party 1
Lancelot
Lancelot
Masters
x1studmuffin1x
Lancelot
Masters
Level 88
God Stats
12W - 10L
1,832 SR
Queue Stats
96W - 75L
2,360 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 105
1,786 SR
2,366 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,606 SR
2,478 MMR
Medusa
Medusa
Masters
AsM
Medusa
Masters
Level 126
God Stats
61W - 59L
1,721 SR
Queue Stats
589W - 615L
2,356 MMR
Solo
Scylla
Scylla
Diamond I
Jirachì
Scylla
Diamond I
Level 129
God Stats
24W - 12L
1,574 SR
Queue Stats
76W - 54L
2,728 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
VicViperZero
Sun Wukong
Platinum II
Level 124
God Stats
0W - 1L
1,522 SR
Queue Stats
31W - 28L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
16,404
656
24,849
18,529
9,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Ysaeo
Shiva
20
3 / 3 / 8
17,129
685
25,477
39,961
61,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
20
8 / 2 / 4
17,169
687
24,400
36,100
46,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baba YagaAh Muzen CabAtlasAchillesBaron Samedi

VS

Bans
AresCabrakanHou YiGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsM
Medusa
19
1 / 7 / 4
14,822
593
17,754
23,003
11,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Jirachì
Scylla
20
4 / 2 / 1
16,604
664
34,199
15,869
8,327
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
VicViperZero
Sun Wukong
19
1 / 4 / 4
15,837
633
24,443
41,457
60,317
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
6
6
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsM
Medusa
1
7
4
0.43
L
Scylla
Jirachì
Scylla
4
2
1
2.25
W
2
1
6
5
L
Sun Wukong
VicViperZero
Sun Wukong
1
4
4
0.75
W
Shiva
Ysaeo
Shiva
3
3
8
2.33
W
Lancelot
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
76,396
94,590
Taken
80,329
118,105
Mitigated
80,163
37,010
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsM
Medusa
17,754
6,926
0
4,569
23,003
11,519
682
4,212
18,791
0
78,298
L
Scylla
Jirachì
Scylla
34,199
3,536
0
1,935
15,869
8,327
197
6,300
9,569
112,449
0
W
24,849
1,503
10,001
8,483
18,529
9,739
2,003
6,608
11,921
127,021
0
L
Sun Wukong
VicViperZero
Sun Wukong
24,443
4,407
0
13,920
41,457
60,317
160
14,789
26,668
115
48,254
W
Shiva
Ysaeo
Shiva
25,477
3,389
1,550
9,013
39,961
61,967
577
14,910
25,051
0
61,433
W
Lancelot
24,400
3,767
1,034
6,929
36,100
46,399
88
13,814
22,286
0
58,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,702
Gold Earned
47,263
292
Minions Killed
287
10
Camps Cleared
11
1,511,038
Distance Traveled
1,364,452
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,822
593
83
3
3
413,666
11
L
Scylla
16,604
664
152
6
6
468,265
7
W
Chang'e
16,404
656
181
7
5
490,391
2
L
Sun Wukong
15,837
633
52
2
2
482,521
8
W
Shiva
17,129
685
61
2
4
476,456
2
W
Lancelot
17,169
687
50
2
1
544,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role