Player Matchup

Chang'e
Chang'e
MercyMxffin
Chang'e
Level 121
God Stats
16W - 9L
1,669 SR
Queue Stats
147W - 159L
1,509 Elo+
Party 1
Anubis
Anubis
Mutta97
Anubis
Level 128
God Stats
5W - 5L
1,616 SR
Queue Stats
176W - 196L
1,464 Elo+
Party 3
Bellona
Bellona
RienSensei
Bellona
Level 48
God Stats
1W - 6L
1,336 SR
Queue Stats
47W - 65L
1,430 Elo+
Party 1
Set
Set
Storkiie
Set
Level 49
God Stats
0W - 1L
1,699 SR
Queue Stats
10W - 6L
1,602 Elo+
Party 3
Medusa
Medusa
maseinyerface
Medusa
Level 66
God Stats
2W - 6L
1,462 SR
Queue Stats
76W - 86L
1,407 Elo+
Solo
Team Averages
Level 82
1,556 SR
1,482 Elo+

VS

Team Averages
Level 111
1,543 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CAPNCOOK4411
Baron Samedi
Level 127
God Stats
1W - 1L
1,602 SR
Queue Stats
214W - 201L
1,546 Elo+
Party 2
Ares
Ares
MikeyROCKS11220
Ares
Level 14
God Stats
3W - 3L
1,519 SR
Queue Stats
5W - 9L
1,579 Elo+
Party 2
Lancelot
Lancelot
odWrath
Lancelot
Level 143
God Stats
10W - 7L
1,594 SR
Queue Stats
337W - 334L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
sk8kage
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 79L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MercyMxffin
Chang'e
15
3 / 9 / 5
9,433
472
12,900
22,197
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Mutta97
Anubis
15
2 / 5 / 2
9,482
474
7,628
14,622
7,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RienSensei
Bellona
12
1 / 5 / 1
8,326
416
9,658
19,115
18,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 3
7,545
377
8,239
18,043
8,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 8 / 2
10,672
534
14,661
18,923
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 4 / 11
10,683
534
14,527
16,564
6,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CAPNCOOK4411
Baron Samedi
18
5 / 1 / 6
11,303
565
13,471
13,874
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 13
9,278
464
4,198
18,541
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
odWrath
Lancelot
18
16 / 3 / 6
11,969
598
20,776
17,154
8,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
sk8kage
Guan Yu
18
8 / 1 / 6
11,454
573
14,761
20,820
25,652
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
14
Kills
33
33
Deaths
14
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
11
2.38
W
Baron Samedi
CAPNCOOK4411
Baron Samedi
5
1
6
8
L
Chang'e
MercyMxffin
Chang'e
3
9
5
0.61
W
0
5
13
1.3
L
Anubis
Mutta97
Anubis
2
5
2
0.6
L
Bellona
RienSensei
Bellona
1
5
1
0.3
L
0
6
3
0.25
L
8
8
2
1.13
W
Lancelot
odWrath
Lancelot
16
3
6
6.33
W
Guan Yu
sk8kage
Guan Yu
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
67,733
92,900
Taken
86,953
49,244
Mitigated
68,666
21,860
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,527
10,409
0
6,972
16,564
6,436
1,328
3,142
13,422
0
88,291
W
Baron Samedi
CAPNCOOK4411
Baron Samedi
13,471
942
1,276
4,004
13,874
7,967
881
5,286
8,588
97,255
0
L
Chang'e
MercyMxffin
Chang'e
12,900
909
2,408
5,897
22,197
7,295
522
4,051
18,146
63,086
0
W
4,198
541
0
1,264
18,541
20,089
884
4,625
13,916
16,983
0
L
Anubis
Mutta97
Anubis
7,628
111
0
5,897
14,622
7,705
0
6,145
8,477
65,910
0
L
Bellona
RienSensei
Bellona
9,658
3,368
0
2,874
19,115
18,305
1,000
2,003
17,112
0
47,966
L
8,239
3,879
0
416
18,043
8,789
0
3,806
14,237
0
59,504
L
14,661
6,418
0
4,368
18,923
7,150
678
1,664
17,259
0
85,514
W
Lancelot
odWrath
Lancelot
20,776
3,819
0
2,592
17,154
8,522
0
4,491
12,663
0
113,535
W
Guan Yu
sk8kage
Guan Yu
14,761
1,806
496
5,717
20,820
25,652
0
3,890
16,930
0
77,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
54,687
480
Minions Killed
572
0
Camps Cleared
0
1,675,720
Distance Traveled
1,905,978
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,683
534
133
7
0
338,121
1
W
Baron Samedi
11,303
565
154
8
0
375,227
0
L
Chang'e
9,433
472
110
6
0
315,549
6
W
Ares
9,278
464
17
1
0
371,603
0
L
Anubis
9,482
474
98
5
0
296,903
5
L
Bellona
8,326
416
73
4
0
365,404
0
L
Set
7,545
377
74
4
0
369,128
3
L
Medusa
10,672
534
125
6
0
328,736
1
W
Lancelot
11,969
598
135
7
0
441,076
3
W
Guan Yu
11,454
573
133
7
0
379,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role