Player Matchup

Yu Huang
Yu Huang
InstantBlack0ut
Yu Huang
Level 155
God Stats
2W - 5L
1,562 SR
Queue Stats
365W - 369L
1,528 Elo+
Party 2
Apollo
Apollo
Ttvest
Apollo
Level 122
God Stats
12W - 12L
1,467 SR
Queue Stats
420W - 407L
1,474 Elo+
Party 2
Horus
Horus
oZaneyyy
Horus
Level 68
God Stats
2W - 3L
1,625 SR
Queue Stats
71W - 78L
1,512 Elo+
Party 3
Pele
Pele
oiBubbyy
Pele
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 145L
1,511 Elo+
Party 3
Athena
Athena
vxid m00n
Athena
Level 101
God Stats
2W - 4L
1,742 SR
Queue Stats
84W - 92L
1,522 Elo+
Party 3
Team Averages
Level 107
1,579 SR
1,510 Elo+

VS

Team Averages
Level 105
1,615 SR
1,611 Elo+
Scylla
Scylla
FUoH MAGIC
Scylla
Level 104
God Stats
2W - 3L
1,228 SR
Queue Stats
155W - 141L
1,559 Elo+
Solo
Horus
Horus
GodlyPhoenix543
Horus
Level 125
God Stats
5W - 3L
1,614 SR
Queue Stats
181W - 190L
1,522 Elo+
Solo
Ravana
Ravana
HoggotheDoggoTTV
Ravana
Level 73
God Stats
2W - 3L
1,762 SR
Queue Stats
91W - 82L
1,655 Elo+
Party 1
Olorun
Olorun
Spookycoolaid
Olorun
Level 155
God Stats
3W - 0L
1,705 SR
Queue Stats
129W - 129L
1,628 Elo+
Party 1
Lancelot
Lancelot
TallTreesTFS
Lancelot
Level 67
God Stats
3W - 0L
1,768 SR
Queue Stats
55W - 34L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 1 / 1
6,522
502
3,508
5,999
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
Ttvest
Apollo
11
0 / 2 / 0
6,299
485
3,110
9,207
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
oZaneyyy
Horus
11
0 / 2 / 0
6,145
473
4,035
9,909
7,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
10
0 / 4 / 0
5,889
453
5,493
11,414
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
vxid m00n
Athena
9
1 / 1 / 0
6,062
466
3,036
6,853
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FUoH MAGIC
Scylla
10
1 / 0 / 2
5,922
456
2,578
2,914
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,540
503
7,508
10,930
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
6,044
465
3,049
5,515
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
7,350
565
4,080
6,626
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
TallTreesTFS
Lancelot
12
5 / 0 / 1
7,852
604
10,862
10,301
6,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
FUoH MAGIC
Scylla
1
0
2
2
W
2
1
3
3.5
W
1
1
3
2.5
L
Yu Huang
0
1
1
0.5
W
1
0
2
2
W
Lancelot
TallTreesTFS
Lancelot
5
0
1
5.5
L
Apollo
Ttvest
Apollo
0
2
0
0
L
Horus
oZaneyyy
Horus
0
2
0
0
L
Pele
0
4
0
0
L
Athena
vxid m00n
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
28,077
43,382
Taken
36,286
23,114
Mitigated
17,988
8,579
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FUoH MAGIC
Scylla
2,578
64
0
495
2,914
891
0
1,210
1,624
28,604
0
W
7,508
3,062
570
4,939
10,930
5,841
207
2,190
8,648
0
39,988
W
3,049
749
0
1,774
5,515
2,368
0
521
4,944
0
30,397
L
Yu Huang
3,508
91
0
195
5,999
2,341
0
1,168
4,772
44,178
0
W
4,080
2,496
256
3,678
6,626
2,662
1,368
640
5,928
55,479
0
W
Lancelot
TallTreesTFS
Lancelot
10,862
1,922
0
3,604
10,301
6,226
616
1,661
8,598
0
52,887
L
Apollo
Ttvest
Apollo
3,110
1,682
0
3,171
9,207
2,979
0
3,304
5,765
0
43,362
L
Horus
oZaneyyy
Horus
4,035
2,020
120
1,943
9,909
7,365
504
85
9,792
0
39,039
L
Pele
5,493
1,140
0
1,615
11,414
5,106
0
1,273
10,116
0
45,923
L
Athena
vxid m00n
Athena
3,036
592
0
1,535
6,853
5,323
0
828
5,809
16,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
33,708
354
Minions Killed
377
0
Camps Cleared
0
1,316,618
Distance Traveled
1,277,136
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,922
456
48
4
0
189,733
2
W
Horus
6,540
503
68
5
0
268,401
1
W
Ravana
6,044
465
53
4
0
274,544
2
L
Yu Huang
6,522
502
89
7
0
253,108
6
W
Olorun
7,350
565
111
9
0
248,341
4
W
Lancelot
7,852
604
97
7
0
296,117
3
L
Apollo
6,299
485
92
7
0
259,775
5
L
Horus
6,145
473
79
6
0
262,656
0
L
Pele
5,889
453
73
6
0
284,806
1
L
Athena
6,062
466
21
2
0
256,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role