Player Matchup

Medusa
Medusa
Gold III
Nitrel
Medusa
Gold III
Level 124
God Stats
5W - 4L
1,699 SR
Queue Stats
73W - 101L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,699 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,764 SR
1,500 MMR
Freya
Freya
Bronze III
Ragefire91
Freya
Bronze III
Level 30
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nitrel
Medusa
12
3 / 0 / 0
6,586
1,098
3,950
4,066
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnhurAh Muzen CabUllrBellonaKali

VS

Bans
LokiBakasuraAchillesPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 3 / 0
5,343
891
2,405
5,693
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Nitrel
Medusa
3
0
0
3
L
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,950
Damage
2,405
4,066
Taken
5,693
2,233
Mitigated
2,306
987
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Nitrel
Medusa
3,950
1,911
0
987
4,066
2,233
0
2,678
1,388
0
31,433
L
Freya
2,405
947
0
1,008
5,693
2,306
0
260
5,433
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,586
Gold Earned
5,343
65
Minions Killed
51
4
Camps Cleared
2
118,322
Distance Traveled
110,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,586
1,098
65
11
4
118,322
2
L
Freya
5,343
891
51
9
2
110,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role