Player Matchup

Pele
Pele
Chaaaaaaaaaaaaz
Pele
Level 158
God Stats
3W - 0L
1,810 SR
Queue Stats
50W - 7L
1,696 Elo+
Party 1
Fenrir
Fenrir
Heyy Pete
Fenrir
Level 144
God Stats
12W - 2L
1,898 SR
Queue Stats
126W - 72L
1,716 Elo+
Party 1
Nike
Nike
Razzleera
Nike
Level 158
God Stats
4W - 0L
1,635 SR
Queue Stats
100W - 28L
1,709 Elo+
Party 1
Scylla
Scylla
corekadd
Scylla
Level 156
God Stats
3W - 1L
1,683 SR
Queue Stats
89W - 14L
1,773 Elo+
Party 1
Ymir
Ymir
l RedPhantom l
Ymir
Level 24
God Stats
9W - 0L
1,881 SR
Queue Stats
64W - 11L
1,804 Elo+
Party 1
Team Averages
Level 128
1,781 SR
1,739 Elo+

VS

Team Averages
Level 75
1,504 SR
1,427 Elo+
Neith
Neith
Aleaya-
Neith
Level 76
God Stats
8W - 14L
1,500 SR
Queue Stats
34W - 59L
1,216 Elo+
Party 2
Cthulhu
Cthulhu
FrankTheEmperor
Cthulhu
Level 32
God Stats
3W - 2L
1,780 SR
Queue Stats
17W - 11L
1,672 Elo+
Solo
Vulcan
Vulcan
ZEPHYR_OMYRION
Vulcan
Level 113
God Stats
12W - 9L
1,549 SR
Queue Stats
24W - 30L
1,396 Elo+
Party 3
Anubis
Anubis
knoxvill95
Anubis
Level 89
God Stats
0W - 3L
1,260 SR
Queue Stats
24W - 29L
1,401 Elo+
Party 3
Nox
Nox
xXDarkXenaXx
Nox
Level 66
God Stats
35W - 48L
1,428 SR
Queue Stats
270W - 291L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
7,617
1,270
6,904
6,226
3,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Heyy Pete
Fenrir
12
6 / 1 / 9
7,660
1,277
8,220
6,714
4,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
12
3 / 0 / 11
7,598
1,266
5,743
4,885
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
corekadd
Scylla
13
3 / 0 / 14
7,530
1,255
9,768
1,599
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 13
7,497
1,250
1,849
1,501
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

434

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aleaya-
Neith
10
0 / 2 / 0
6,029
1,005
3,783
6,503
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,044
1,007
4,477
11,943
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 0
6,130
1,022
2,064
2,036
736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
knoxvill95
Anubis
10
0 / 3 / 1
5,895
983
1,250
3,547
1,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 8 / 1
6,101
1,017
2,079
10,668
4,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
17
Kills
1
1
Deaths
17
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Aleaya-
Neith
0
2
0
0
W
4
0
11
9.5
L
0
3
0
0
W
Fenrir
Heyy Pete
Fenrir
6
1
9
10.5
W
Nike
3
0
11
8.5
L
1
1
0
1
W
Scylla
corekadd
Scylla
3
0
14
10
L
Anubis
knoxvill95
Anubis
0
3
1
0.17
W
1
0
13
7.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
13,653
20,925
Taken
34,697
12,755
Mitigated
17,397
3,392
Healing
1,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aleaya-
Neith
3,783
1,837
0
59
6,503
2,259
0
2,080
4,423
0
9,566
W
6,904
1,377
0
1,525
6,226
3,528
0
2,914
3,122
0
26,181
L
4,477
413
364
327
11,943
8,697
0
4,024
7,919
14,596
0
W
Fenrir
Heyy Pete
Fenrir
8,220
2,398
0
991
6,714
4,503
0
2,462
4,155
0
14,391
W
Nike
5,743
742
0
250
4,885
2,633
0
2,122
2,671
0
14,414
L
2,064
861
0
0
2,036
736
0
366
1,670
3,570
0
W
Scylla
corekadd
Scylla
9,768
749
0
0
1,599
674
0
959
614
21,213
0
L
Anubis
knoxvill95
Anubis
1,250
0
0
28
3,547
1,464
0
1,091
2,456
2,177
0
W
1,849
210
0
626
1,501
1,417
0
956
493
5,197
0
L
2,079
480
0
258
10,668
4,241
0
4,056
6,612
8,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
30,199
117
Minions Killed
59
7
Camps Cleared
3
594,717
Distance Traveled
403,723
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,029
1,005
16
3
1
98,410
0
W
Pele
7,617
1,270
41
7
3
124,991
1
L
Cthulhu
6,044
1,007
26
4
0
112,562
0
W
Fenrir
7,660
1,277
12
2
2
127,901
2
W
Nike
7,598
1,266
19
3
1
116,062
2
L
Vulcan
6,130
1,022
5
1
1
57,344
0
W
Scylla
7,530
1,255
39
7
0
115,619
1
L
Anubis
5,895
983
1
0
1
47,028
0
W
Ymir
7,497
1,250
6
1
1
110,144
0
L
Nox
6,101
1,017
11
2
0
88,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role