Player Matchup

Ah Puch
Ah Puch
Its0k1mHigh
Ah Puch
Level 123
God Stats
5W - 1L
1,690 SR
Queue Stats
22W - 8L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
Squirtle Mob
Sun Wukong
Level 24
God Stats
10W - 6L
1,741 SR
Queue Stats
16W - 16L
1,276 Elo+
Party 1
Hachiman
Hachiman
ZombieCubeTK
Hachiman
Level 106
God Stats
19W - 33L
1,510 SR
Queue Stats
449W - 374L
1,603 Elo+
Party 1
Team Averages
Level 84
1,647 SR
1,489 Elo+

VS

Team Averages
Level 56
1,537 SR
1,287 Elo+
Kukulkan
Kukulkan
DiDDyDaDoN
Kukulkan
Level 106
God Stats
11W - 4L
1,833 SR
Queue Stats
86W - 101L
1,388 Elo+
Solo
Arachne
Arachne
Snipedthtazzz
Arachne
Level 7
God Stats
4W - 7L
1,171 SR
Queue Stats
95W - 99L
1,214 Elo+
Party 2
Sun Wukong
Sun Wukong
zmankiller1
Sun Wukong
Level 55
God Stats
27W - 26L
1,606 SR
Queue Stats
478W - 579L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Its0k1mHigh
Ah Puch
14
2 / 1 / 8
9,835
703
10,827
6,615
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Squirtle Mob
Sun Wukong
14
1 / 0 / 7
9,257
661
3,702
12,765
8,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
ZombieCubeTK
Hachiman
16
8 / 0 / 3
10,936
781
9,343
6,826
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiDDyDaDoN
Kukulkan
15
0 / 2 / 0
9,420
673
6,795
8,426
3,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
11
1 / 5 / 0
8,339
596
4,967
10,124
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
zmankiller1
Sun Wukong
8
0 / 4 / 0
7,837
560
2,836
7,573
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DiDDyDaDoN
Kukulkan
0
2
0
0
W
Ah Puch
Its0k1mHigh
Ah Puch
2
1
8
6
L
Arachne
1
5
0
0.2
W
Sun Wukong
Squirtle Mob
Sun Wukong
1
0
7
4.5
W
Hachiman
ZombieCubeTK
Hachiman
8
0
3
9.5
L
Sun Wukong
zmankiller1
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
14,598
26,206
Taken
26,123
14,424
Mitigated
14,427
8,590
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DiDDyDaDoN
Kukulkan
6,795
122
0
500
8,426
3,857
0
4,534
3,892
50,525
0
W
Ah Puch
Its0k1mHigh
Ah Puch
10,827
381
1,122
1,977
6,615
2,662
268
1,515
5,100
39,353
0
L
Arachne
4,967
3,271
0
795
10,124
6,017
0
4,072
6,052
0
12,668
W
Sun Wukong
Squirtle Mob
Sun Wukong
3,702
495
689
3,574
12,765
8,277
373
3,267
9,498
0
22,601
W
Hachiman
ZombieCubeTK
Hachiman
9,343
5,621
0
1,228
6,826
3,485
2,110
2,198
4,628
0
44,048
L
Sun Wukong
zmankiller1
Sun Wukong
2,836
545
0
1,522
7,573
4,553
0
2,534
5,039
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
25,596
207
Minions Killed
156
3
Camps Cleared
5
701,281
Distance Traveled
546,907
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,420
673
126
9
4
210,098
0
W
Ah Puch
9,835
703
68
5
1
238,266
1
L
Arachne
8,339
596
18
1
1
211,027
0
W
Sun Wukong
9,257
661
39
3
0
237,695
0
W
Hachiman
10,936
781
100
7
2
225,320
4
L
Sun Wukong
7,837
560
12
1
0
125,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role