Player Matchup

Ganesha
Ganesha
AxusPsY
Ganesha
Level 151
God Stats
69W - 44L
1,609 SR
Queue Stats
579W - 374L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
Zelyt13
Erlang Shen
Level 21
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 27L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
cerval47
Yu Huang
Level 147
God Stats
5W - 2L
1,374 SR
Queue Stats
629W - 400L
1,626 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,571 Elo+

VS

Team Averages
Level 33
1,463 SR
1,246 Elo+
Poseidon
Poseidon
ReySkywalkerOP69
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 2
Hercules
Hercules
Tapy0nPC
Hercules
Level 68
God Stats
3W - 4L
1,405 SR
Queue Stats
39W - 53L
1,296 Elo+
Party 2
Thanatos
Thanatos
mynameisflamingo
Thanatos
Level 28
God Stats
11W - 8L
1,484 SR
Queue Stats
20W - 29L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AxusPsY
Ganesha
17
1 / 4 / 20
12,067
710
10,642
18,032
25,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Zelyt13
Erlang Shen
18
6 / 7 / 13
13,405
789
10,531
22,054
21,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
cerval47
Yu Huang
19
16 / 3 / 4
14,429
849
31,432
12,318
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 12 / 4
13,526
796
15,045
17,038
8,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Tapy0nPC
Hercules
17
5 / 3 / 7
12,286
723
13,676
26,222
36,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 8 / 9
11,002
647
5,493
20,023
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
23
Kills
14
14
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AxusPsY
Ganesha
1
4
20
2.75
L
8
12
4
0.83
L
Hercules
Tapy0nPC
Hercules
5
3
7
2.83
W
Erlang Shen
Zelyt13
Erlang Shen
6
7
13
1.79
W
Yu Huang
cerval47
Yu Huang
16
3
4
6
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
34,214
52,404
Taken
63,283
53,318
Mitigated
52,647
5,821
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AxusPsY
Ganesha
10,642
738
0
1,432
18,032
25,133
439
6,819
11,213
34,972
0
L
15,045
2,696
0
288
17,038
8,211
756
12,514
4,524
45,162
0
L
Hercules
Tapy0nPC
Hercules
13,676
3,485
511
4,564
26,222
36,017
472
13,956
12,266
0
31,986
W
Erlang Shen
Zelyt13
Erlang Shen
10,531
5,826
591
3,548
22,054
21,368
245
6,303
15,159
0
28,054
W
Yu Huang
cerval47
Yu Huang
31,432
2,653
0
250
12,318
6,817
2,135
2,471
9,847
80,826
0
L
5,493
728
0
5,806
20,023
8,419
506
15,764
4,259
0
13,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
36,814
192
Minions Killed
117
10
Camps Cleared
2
858,366
Distance Traveled
798,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,067
710
7
0
1
278,538
2
L
Poseidon
13,526
796
60
4
0
194,827
2
L
Hercules
12,286
723
35
2
2
332,526
2
W
Erlang Shen
13,405
789
57
3
3
298,968
0
W
Yu Huang
14,429
849
128
8
6
280,860
1
L
Thanatos
11,002
647
22
1
0
270,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role