Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CleverSprinkle69
Susano
Level 17
God Stats
0W - 3L
1,215 SR
Queue Stats
37W - 53L
1,289 Elo+
Party 1
King Arthur
King Arthur
LadyWeed27787
King Arthur
Level 155
God Stats
1W - 4L
1,377 SR
Queue Stats
699W - 728L
1,413 Elo+
Solo
Hou Yi
Hou Yi
NeciaBelle_
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,195 Elo+
Solo
Gilgamesh
Gilgamesh
Pendulous Fall
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 172L
1,289 Elo+
Party 1
Team Averages
Level 80
1,418 SR
1,337 Elo+

VS

Team Averages
Level 97
1,469 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BIRDMAN1134
Mercury
Level 65
God Stats
2W - 4L
1,411 SR
Queue Stats
554W - 610L
1,344 Elo+
Solo
Rama
Rama
ImparableJD
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,654 Elo+
Solo
Hun Batz
Hun Batz
WonkyWoof
Hun Batz
Level 160
God Stats
7W - 5L
1,499 SR
Queue Stats
739W - 779L
1,378 Elo+
Solo
Neith
Neith
mustangmachine
Neith
Level 76
God Stats
9W - 8L
1,437 SR
Queue Stats
246W - 234L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 7 / 8
10,640
760
14,992
22,599
15,354
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 10
10,892
778
27,001
16,788
9,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LadyWeed27787
King Arthur
15
2 / 8 / 10
9,361
669
3,536
19,935
27,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
2 / 3 / 11
10,129
724
12,193
14,195
8,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Pendulous Fall
Gilgamesh
16
1 / 5 / 11
10,266
733
8,439
22,169
24,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 14
11,915
851
18,775
16,729
8,555
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
BIRDMAN1134
Mercury
16
1 / 6 / 19
9,713
694
6,247
13,570
6,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 16
10,680
763
17,448
14,247
7,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
WonkyWoof
Hun Batz
17
5 / 5 / 13
10,667
762
12,061
17,819
16,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 3 / 15
11,577
827
18,354
13,998
7,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
18
Kills
27
27
Deaths
18
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
7
8
1.57
W
Sol
 
Sol
10
2
14
8.5
W
Mercury
BIRDMAN1134
Mercury
1
6
19
1.75
L
6
4
10
2.75
W
5
2
16
6.5
L
King Arthur
LadyWeed27787
King Arthur
2
8
10
0.88
L
Hou Yi
2
3
11
2.5
L
Gilgamesh
Pendulous Fall
Gilgamesh
1
5
11
1.3
W
Hun Batz
WonkyWoof
Hun Batz
5
5
13
2.3
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,161
Damage
72,885
95,686
Taken
76,363
85,419
Mitigated
46,819
19,404
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
14,992
4,638
376
2,730
22,599
15,354
403
3,764
18,835
0
23,735
W
Sol
 
Sol
18,775
7,101
1,130
7,020
16,729
8,555
3,107
0
16,729
43,154
0
W
Mercury
BIRDMAN1134
Mercury
6,247
1,682
1,684
1,182
13,570
6,409
71
0
13,570
0
8,532
L
27,001
1,512
2,524
2,510
16,788
9,713
503
2,258
14,530
0
44,916
W
17,448
8,136
2,068
3,225
14,247
7,646
1,669
0
14,247
0
36,005
L
King Arthur
LadyWeed27787
King Arthur
3,536
578
789
753
19,935
27,413
0
4,887
15,048
0
9,956
L
Hou Yi
12,193
3,695
2,368
3,533
14,195
8,144
877
2,979
11,216
0
30,941
L
Gilgamesh
Pendulous Fall
Gilgamesh
8,439
618
2,049
1,772
22,169
24,795
123
4,887
17,282
0
15,879
W
Hun Batz
WonkyWoof
Hun Batz
12,061
4,242
1,967
1,171
17,819
16,348
577
0
17,819
0
22,672
W
18,354
10,818
3,452
6,419
13,998
7,861
2,320
0
13,998
0
34,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
54,552
116
Minions Killed
142
0
Camps Cleared
0
1,268,285
Distance Traveled
1,297,085
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,640
760
17
1
0
245,492
2
W
Sol
11,915
851
47
3
0
265,318
2
W
Mercury
9,713
694
7
1
0
326,637
0
L
Susano
10,892
778
39
3
0
289,536
0
W
Rama
10,680
763
31
2
0
252,420
0
L
King Arthur
9,361
669
14
1
0
224,043
0
L
Hou Yi
10,129
724
36
3
0
234,738
0
L
Gilgamesh
10,266
733
10
1
0
274,476
0
W
Hun Batz
10,667
762
15
1
0
198,940
0
W
Neith
11,577
827
42
3
0
253,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role