Player Matchup

Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FrugalHiram
Izanami
Level 85
God Stats
2W - 0L
1,756 SR
Queue Stats
141W - 171L
1,485 Elo+
Solo
Neith
Neith
Music4ace
Neith
Level 41
God Stats
79W - 109L
1,439 SR
Queue Stats
178W - 235L
1,399 Elo+
Party 1
Hera
Hera
Queenchei
Hera
Level 149
God Stats
1W - 5L
1,255 SR
Queue Stats
133W - 166L
1,488 Elo+
Solo
Fafnir
Fafnir
deep-fried-oreo
Fafnir
Level 144
God Stats
32W - 43L
1,512 SR
Queue Stats
463W - 492L
1,480 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,470 Elo+

VS

Team Averages
Level 54
1,437 SR
1,285 Elo+
Bakasura
Bakasura
ChigBuns
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Graz2105
Ah Muzen Cab
Level 53
God Stats
1W - 3L
1,187 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 2
Eset
Eset
MrHungiel
Eset
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 55L
1,309 Elo+
Party 2
Atlas
Atlas
Proffesor-2k
Atlas
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
71W - 81L
1,273 Elo+
Party 2
Fenrir
Fenrir
XCaBaGExKILLaX8
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 1 / 12
11,166
744
16,616
23,197
23,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
FrugalHiram
Izanami
20
7 / 1 / 11
12,147
810
22,174
10,026
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Music4ace
Neith
17
2 / 3 / 12
10,350
690
7,942
13,201
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
4 / 1 / 10
10,775
718
16,722
6,953
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 1 / 16
11,910
794
5,790
20,553
31,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChigBuns
Bakasura
15
3 / 4 / 0
9,342
623
8,989
15,435
10,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Graz2105
Ah Muzen Cab
16
0 / 3 / 3
9,090
606
16,078
12,466
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
17
3 / 8 / 3
10,189
679
13,094
14,518
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 3
10,047
670
10,039
20,911
29,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 3
8,985
599
4,937
18,254
14,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
21
Kills
7
7
Deaths
22
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
12
11
L
Bakasura
ChigBuns
Bakasura
3
4
0
0.75
W
Izanami
FrugalHiram
Izanami
7
1
11
12.5
L
Ah Muzen Cab
Graz2105
Ah Muzen Cab
0
3
3
0.5
L
Eset
3
8
3
0.56
W
Neith
Music4ace
Neith
2
3
12
2.67
L
1
3
3
0.83
W
Hera
4
1
10
9
L
0
4
3
0.38
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
53,137
73,930
Taken
81,584
72,435
Mitigated
67,149
16,168
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,616
1,348
1,131
7,829
23,197
23,422
346
4,707
17,095
0
38,362
L
Bakasura
ChigBuns
Bakasura
8,989
5,935
0
2,474
15,435
10,221
0
3,853
11,582
0
17,304
W
Izanami
FrugalHiram
Izanami
22,174
14,866
0
407
10,026
6,811
1,714
3,978
6,048
0
75,762
L
Ah Muzen Cab
Graz2105
Ah Muzen Cab
16,078
3,395
0
3,714
12,466
6,103
0
2,611
9,855
0
47,324
L
Eset
13,094
982
0
2,264
14,518
6,313
0
4,246
10,272
43,122
0
W
Neith
Music4ace
Neith
7,942
2,707
0
964
13,201
6,620
2,906
5,712
6,634
0
36,228
L
10,039
1,713
0
1,606
20,911
29,932
0
6,037
14,874
32,091
0
W
Hera
16,722
4,166
469
830
6,953
3,898
1,277
3,261
3,622
47,805
0
L
4,937
958
0
708
18,254
14,580
0
5,765
12,489
0
15,155
W
5,790
2,139
0
4,538
20,553
31,684
1,037
5,475
14,344
19,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,348
Gold Earned
47,653
331
Minions Killed
228
0
Camps Cleared
0
1,444,421
Distance Traveled
1,374,932
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,166
744
50
3
0
321,470
4
L
Bakasura
9,342
623
39
3
0
299,997
0
W
Izanami
12,147
810
120
8
0
264,538
3
L
Ah Muzen Cab
9,090
606
67
4
0
288,493
0
L
Eset
10,189
679
61
4
0
213,706
0
W
Neith
10,350
690
55
4
0
271,074
1
L
Atlas
10,047
670
40
3
0
291,858
0
W
Hera
10,775
718
73
5
0
292,401
1
L
Fenrir
8,985
599
21
1
0
280,878
2
W
Fafnir
11,910
794
33
2
0
294,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role