Player Matchup

Pele
Pele
Sauerkraut6491
Pele
Level 101
God Stats
9W - 8L
1,582 SR
Queue Stats
121W - 120L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schlucky-Sama
Ah Muzen Cab
Level 91
God Stats
1W - 1L
1,318 SR
Queue Stats
310W - 333L
1,416 Elo+
Party 3
Eset
Eset
Stuck_In_Gold_
Eset
Level 106
God Stats
1W - 1L
1,750 SR
Queue Stats
636W - 612L
1,512 Elo+
Party 3
Hera
Hera
Z_MonkeyD_Garp_Z
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 313L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
xXLemon_hunterXx
Xing Tian
Level 79
God Stats
5W - 9L
1,500 SR
Queue Stats
490W - 523L
1,407 Elo+
Party 3
Team Averages
Level 104
1,530 SR
1,450 Elo+

VS

Team Averages
Level 105
1,332 SR
1,450 Elo+
Heimdallr
Heimdallr
BigBudBratello
Heimdallr
Level 118
God Stats
11W - 16L
1,312 SR
Queue Stats
539W - 552L
1,446 Elo+
Party 1
King Arthur
King Arthur
TheDozza
King Arthur
Level 88
God Stats
7W - 14L
1,353 SR
Queue Stats
78W - 93L
1,483 Elo+
Party 2
Ymir
Ymir
WHIPLLLAAASSHH
Ymir
Level 107
God Stats
1W - 2L
1,193 SR
Queue Stats
86W - 110L
1,445 Elo+
Party 2
Lancelot
Lancelot
WOLVERINE-PMC
Lancelot
Level 93
God Stats
3W - 9L
1,278 SR
Queue Stats
124W - 142L
1,414 Elo+
Party 2
Yu Huang
Yu Huang
wooolfiehg
Yu Huang
Level 118
God Stats
46W - 43L
1,526 SR
Queue Stats
555W - 602L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
11,746
511
16,498
23,204
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Schlucky-Sama
Ah Muzen Cab
18
2 / 3 / 0
11,194
487
10,661
19,314
9,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 5 / 1
10,679
464
6,696
12,690
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 2
9,136
397
3,543
9,582
10,573
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
18
5 / 5 / 3
11,737
510
11,690
25,980
18,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBudBratello
Heimdallr
18
0 / 2 / 6
11,823
514
11,227
16,512
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheDozza
King Arthur
18
2 / 5 / 2
12,303
535
19,579
21,330
25,649
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 3
10,677
464
4,093
10,895
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
WOLVERINE-PMC
Lancelot
19
6 / 5 / 4
12,870
560
11,443
21,156
10,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
wooolfiehg
Yu Huang
20
8 / 0 / 2
14,361
624
16,065
13,417
6,912
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
17
17
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBudBratello
Heimdallr
0
2
6
1.5
L
5
3
1
1.83
L
Ah Muzen Cab
Schlucky-Sama
Ah Muzen Cab
2
3
0
0.67
L
0
5
1
0.1
W
King Arthur
TheDozza
King Arthur
2
5
2
0.6
W
1
0
3
2.5
W
Lancelot
WOLVERINE-PMC
Lancelot
6
5
4
1.6
L
0
1
2
1
W
Yu Huang
wooolfiehg
Yu Huang
8
0
2
9
L
Xing Tian
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
62,407
90,770
Taken
83,310
54,743
Mitigated
61,696
29,883
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBudBratello
Heimdallr
11,227
3,961
0
4,542
16,512
7,803
2,378
1,240
15,272
0
90,574
L
16,498
2,841
0
9,410
23,204
10,730
0
2,302
20,818
0
119,582
L
Ah Muzen Cab
Schlucky-Sama
Ah Muzen Cab
10,661
5,461
0
11,005
19,314
9,490
1,200
4,654
14,586
0
125,771
L
6,696
977
0
1,804
12,690
5,648
0
6,138
6,235
119,708
0
W
King Arthur
TheDozza
King Arthur
19,579
2,214
0
2,960
21,330
25,649
174
8,083
12,662
0
103,156
W
4,093
965
525
2,637
10,895
11,114
866
1,640
9,255
31,929
0
W
Lancelot
WOLVERINE-PMC
Lancelot
11,443
1,385
0
5,056
21,156
10,218
0
5,202
15,804
0
94,971
L
3,543
926
0
1,901
9,582
10,573
0
4,870
4,604
32,413
0
W
Yu Huang
wooolfiehg
Yu Huang
16,065
921
151
4,004
13,417
6,912
1,042
5,029
8,388
132,718
0
L
Xing Tian
11,690
1,350
0
5,763
25,980
18,302
216
2,248
23,732
73,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
62,034
758
Minions Killed
744
0
Camps Cleared
0
2,014,511
Distance Traveled
2,126,445
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,823
514
167
7
0
394,295
5
L
Pele
11,746
511
174
8
0
471,527
2
L
Ah Muzen Cab
11,194
487
193
8
0
395,413
3
L
Eset
10,679
464
202
9
0
367,860
4
W
King Arthur
12,303
535
149
6
0
401,581
5
W
Ymir
10,677
464
55
2
0
420,185
6
W
Lancelot
12,870
560
142
6
0
466,740
0
L
Hera
9,136
397
45
2
0
396,801
10
W
Yu Huang
14,361
624
231
10
0
443,644
11
L
Xing Tian
11,737
510
144
6
0
382,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role