Player Matchup

Nu Wa
Nu Wa
LoBasa93
Nu Wa
Level 87
God Stats
14W - 13L
1,303 SR
Queue Stats
71W - 79L
1,383 Elo+
Party 2
Anhur
Anhur
LucaForti94
Anhur
Level 65
God Stats
7W - 6L
1,328 SR
Queue Stats
229W - 279L
1,309 Elo+
Party 2
Ratatoskr
Ratatoskr
SIMOPAPA94
Ratatoskr
Level 124
God Stats
6W - 2L
1,467 SR
Queue Stats
249W - 297L
1,339 Elo+
Party 2
Bellona
Bellona
SpruceSword01
Bellona
Level 40
God Stats
1W - 0L
1,135 SR
Queue Stats
50W - 57L
1,325 Elo+
Solo
Bacchus
Bacchus
noav
Bacchus
Level 104
God Stats
2W - 2L
1,757 SR
Queue Stats
177W - 187L
1,438 Elo+
Solo
Team Averages
Level 84
1,398 SR
1,359 Elo+

VS

Team Averages
Level 68
1,419 SR
1,286 Elo+
Ares
Ares
Buti0l0l0
Ares
Level 47
God Stats
0W - 6L
1,077 SR
Queue Stats
12W - 23L
1,315 Elo+
Solo
Achilles
Achilles
Kajo0
Achilles
Level 108
God Stats
0W - 4L
1,473 SR
Queue Stats
8W - 17L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
Panzermann
Nu Wa
Level 88
God Stats
0W - 1L
1,258 SR
Queue Stats
34W - 47L
1,176 Elo+
Party 1
Cliodhna
Cliodhna
Syforus
Cliodhna
Level 47
God Stats
4W - 2L
1,699 SR
Queue Stats
51W - 55L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZoOrro
Ah Muzen Cab
Level 52
God Stats
6W - 6L
1,587 SR
Queue Stats
65W - 63L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LoBasa93
Nu Wa
20
12 / 0 / 16
15,705
561
33,353
16,325
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 1 / 14
15,598
557
24,149
20,844
10,576
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SIMOPAPA94
Ratatoskr
20
11 / 1 / 12
16,234
580
21,225
25,862
13,889
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
19
6 / 4 / 12
14,179
506
17,442
30,462
30,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
noav
Bacchus
18
3 / 1 / 28
13,971
499
15,029
25,498
43,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 11 / 0
9,485
339
5,109
34,746
41,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Kajo0
Achilles
17
3 / 5 / 0
11,464
409
14,750
28,838
32,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
16
0 / 6 / 0
9,990
357
11,381
20,841
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Syforus
Cliodhna
18
2 / 8 / 1
11,837
423
7,002
25,755
10,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ZoOrro
Ah Muzen Cab
15
0 / 14 / 4
10,803
386
25,848
30,335
10,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
10
44
Kills
5
7
Deaths
44
82
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
11
0
0
L
Achilles
Kajo0
Achilles
3
5
0
0.6
W
Nu Wa
LoBasa93
Nu Wa
12
0
16
20
W
12
1
14
19
L
Nu Wa
0
6
0
0
W
Ratatoskr
SIMOPAPA94
Ratatoskr
11
1
12
17
W
Bellona
6
4
12
3
L
Cliodhna
Syforus
Cliodhna
2
8
1
0.31
L
Ah Muzen Cab
ZoOrro
Ah Muzen Cab
0
14
4
0.14
W
Bacchus
noav
Bacchus
3
1
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,198
Damage
64,090
118,991
Taken
140,515
106,739
Mitigated
102,776
48,727
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,109
272
92
1,948
34,746
41,809
0
11,887
22,425
32,641
0
L
Achilles
Kajo0
Achilles
14,750
2,937
228
5,465
28,838
32,465
0
8,785
19,728
0
83,572
W
Nu Wa
LoBasa93
Nu Wa
33,353
8,838
853
6,521
16,325
8,136
5,024
3,553
12,772
136,222
0
W
24,149
12,000
0
11,898
20,844
10,576
5,137
3,744
17,100
0
167,670
L
Nu Wa
11,381
1,614
111
1,354
20,841
7,063
0
9,863
10,590
82,573
0
W
Ratatoskr
SIMOPAPA94
Ratatoskr
21,225
10,089
0
18,002
25,862
13,889
3,168
5,168
20,694
0
180,701
W
Bellona
17,442
5,241
0
6,818
30,462
30,536
1,490
3,157
27,305
0
87,783
L
Cliodhna
Syforus
Cliodhna
7,002
2,368
0
4,168
25,755
10,749
0
4,192
21,417
0
116,620
L
Ah Muzen Cab
ZoOrro
Ah Muzen Cab
25,848
11,479
0
5,501
30,335
10,690
0
12,396
17,693
0
102,968
W
Bacchus
noav
Bacchus
15,029
2,780
0
4,635
25,498
43,602
1,096
3,490
22,008
48,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,687
Gold Earned
53,579
766
Minions Killed
576
0
Camps Cleared
0
2,726,523
Distance Traveled
2,238,696
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,485
339
40
1
0
400,509
1
L
Achilles
11,464
409
104
4
0
454,825
0
W
Nu Wa
15,705
561
157
6
0
508,942
10
W
Anhur
15,598
557
191
7
0
499,020
1
L
Nu Wa
9,990
357
127
5
0
457,427
2
W
Ratatoskr
16,234
580
231
8
0
633,498
6
W
Bellona
14,179
506
144
5
0
561,543
1
L
Cliodhna
11,837
423
161
6
0
496,081
1
L
Ah Muzen Cab
10,803
386
144
5
0
429,854
4
W
Bacchus
13,971
499
43
2
0
523,520
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role