Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kixg_Of_hearts_5
Poseidon
Level 121
God Stats
3W - 0L
1,626 SR
Queue Stats
9W - 12L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Limitless0_
Tsukuyomi
Level 134
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
OkamiTensei-
Xing Tian
Level 147
God Stats
1W - 3L
1,376 SR
Queue Stats
11W - 19L
1,493 Elo+
Party 1
Team Averages
Level 130
1,490 SR
1,476 Elo+

VS

Team Averages
Level 89
1,505 SR
1,532 Elo+
Arachne
Arachne
AzuraLamia
Arachne
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,679 Elo+
Solo
Kukulkan
Kukulkan
Cahir4312
Kukulkan
Level 87
God Stats
3W - 5L
1,449 SR
Queue Stats
165W - 180L
1,445 Elo+
Solo
King Arthur
King Arthur
FoxSurvivor010
King Arthur
Level 124
God Stats
2W - 3L
1,232 SR
Queue Stats
36W - 39L
1,446 Elo+
Party 2
Thoth
Thoth
Fur Fane
Thoth
Level 103
God Stats
6W - 5L
1,604 SR
Queue Stats
119W - 135L
1,459 Elo+
Party 2
Anhur
Anhur
KkingKong
Anhur
Level 105
God Stats
0W - 1L
1,738 SR
Queue Stats
93W - 77L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 4 / 5
9,669
744
6,418
13,044
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
16
2 / 4 / 5
9,302
716
10,735
8,223
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 5 / 7
9,567
736
6,715
9,608
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Limitless0_
Tsukuyomi
20
15 / 1 / 2
11,552
889
19,378
10,182
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
OkamiTensei-
Xing Tian
16
1 / 2 / 7
9,673
744
3,078
13,682
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzuraLamia
Arachne
15
2 / 5 / 5
8,560
658
4,413
11,867
7,981
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Cahir4312
Kukulkan
17
2 / 2 / 6
9,919
763
6,194
6,659
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
FoxSurvivor010
King Arthur
17
3 / 4 / 7
9,243
711
8,039
15,923
12,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Fur Fane
Thoth
16
3 / 4 / 6
9,057
697
9,640
9,540
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
KkingKong
Anhur
16
6 / 4 / 0
9,540
734
10,002
14,058
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
19
Kills
16
16
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
5
0.88
W
Scylla
 
Scylla
2
4
5
1.13
L
Arachne
AzuraLamia
Arachne
2
5
5
0.9
L
Kukulkan
Cahir4312
Kukulkan
2
2
6
2.5
L
King Arthur
FoxSurvivor010
King Arthur
3
4
7
1.63
L
Thoth
Fur Fane
Thoth
3
4
6
1.5
W
0
5
7
0.7
L
Anhur
KkingKong
Anhur
6
4
0
1.5
W
Tsukuyomi
Limitless0_
Tsukuyomi
15
1
2
16
W
Xing Tian
OkamiTensei-
Xing Tian
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,324
Damage
38,288
54,739
Taken
58,047
33,144
Mitigated
34,519
9,054
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,418
3,491
0
3,320
13,044
5,444
2,549
2,931
9,823
0
43,780
W
Scylla
 
Scylla
10,735
673
0
899
8,223
2,893
0
3,846
4,087
22,637
0
L
Arachne
AzuraLamia
Arachne
4,413
2,573
269
1,937
11,867
7,981
0
4,988
6,573
0
9,813
L
Kukulkan
Cahir4312
Kukulkan
6,194
440
0
0
6,659
3,476
62
1,987
4,438
47,591
0
L
King Arthur
FoxSurvivor010
King Arthur
8,039
642
0
4,699
15,923
12,449
0
4,336
11,210
0
23,176
L
Thoth
Fur Fane
Thoth
9,640
213
0
952
9,540
4,049
0
1,802
7,552
26,592
0
W
6,715
752
0
1,526
9,608
3,902
851
3,145
6,459
44,768
0
L
Anhur
KkingKong
Anhur
10,002
6,565
0
3,342
14,058
6,564
1,494
5,972
7,746
0
28,089
W
Tsukuyomi
Limitless0_
Tsukuyomi
19,378
5,204
0
1,828
10,182
4,671
518
2,774
7,260
0
43,344
W
Xing Tian
OkamiTensei-
Xing Tian
3,078
159
192
1,289
13,682
16,234
207
2,304
11,276
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
46,319
313
Minions Killed
242
0
Camps Cleared
0
1,230,887
Distance Traveled
1,183,778
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,669
744
79
6
0
224,809
3
W
Scylla
9,302
716
35
3
0
239,969
4
L
Arachne
8,560
658
14
1
0
232,611
1
L
Kukulkan
9,919
763
106
8
0
226,156
1
L
King Arthur
9,243
711
24
2
0
253,419
4
L
Thoth
9,057
697
54
4
0
243,367
1
W
Poseidon
9,567
736
92
7
0
226,641
0
L
Anhur
9,540
734
44
3
0
228,225
2
W
Tsukuyomi
11,552
889
58
4
0
312,120
0
W
Xing Tian
9,673
744
49
4
0
227,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role