Player Matchup

Cthulhu
Cthulhu
Bronze III
ItzC1
Cthulhu
Bronze III
Level 59
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Punkichi77
Medusa
Bronze III
Level 93
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 6L
1,505 MMR
Solo
Raijin
Raijin
Silver V
Zavour-
Raijin
Silver V
Level 66
God Stats
0W - 3L
1,426 SR
Queue Stats
6W - 12L
1,197 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,428 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,519 SR
1,522 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
DeepFloo
Chaac
Gold IV
Level 128
God Stats
4W - 3L
1,557 SR
Queue Stats
56W - 74L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzC1
Cthulhu
11
2 / 1 / 0
7,627
763
5,024
13,360
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Punkichi77
Medusa
11
1 / 5 / 1
7,073
707
3,732
12,898
5,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Zavour-
Raijin
10
0 / 6 / 1
6,253
625
2,781
10,695
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ShivaYu HuangOdinGilgameshBastet

VS

Bans
AtlasMerlinThothApolloAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 4
8,218
822
12,463
4,138
1,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
13
1 / 0 / 11
7,654
765
10,133
8,811
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
DeepFloo
Chaac
12
6 / 2 / 6
8,260
826
10,753
13,061
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
12
12
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
4
7
W
Chiron
 
Chiron
1
0
11
6.5
W
Chaac
DeepFloo
Chaac
6
2
6
4.5
L
Cthulhu
ItzC1
Cthulhu
2
1
0
2
L
Medusa
Punkichi77
Medusa
1
5
1
0.3
L
Raijin
Zavour-
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
33,349
36,953
Taken
26,010
20,388
Mitigated
18,176
3,407
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,463
217
324
1,284
4,138
1,907
331
807
3,331
37,617
0
W
Chiron
 
Chiron
10,133
2,399
579
3,584
8,811
3,634
1,426
3,208
5,603
0
27,356
W
Chaac
DeepFloo
Chaac
10,753
1,455
0
4,464
13,061
12,635
313
4,379
8,682
0
27,123
L
Cthulhu
ItzC1
Cthulhu
5,024
254
44
1,574
13,360
11,565
0
5,038
7,995
12,458
0
L
Medusa
Punkichi77
Medusa
3,732
1,554
431
628
12,898
5,034
0
4,302
8,470
0
20,135
L
Raijin
Zavour-
Raijin
2,781
106
0
730
10,695
3,789
0
3,273
7,231
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
24,132
85
Minions Killed
141
2
Camps Cleared
8
548,321
Distance Traveled
594,698
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,218
822
57
6
1
203,415
1
W
Chiron
7,654
765
41
4
3
192,802
1
W
Chaac
8,260
826
43
4
4
198,481
0
L
Cthulhu
7,627
763
30
3
1
215,124
3
L
Medusa
7,073
707
33
3
0
196,476
1
L
Raijin
6,253
625
22
2
1
136,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role